aramis_acg
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6fa251c2f2
- unify naming of all header files. Obviously, this is a breaking change that affects all users.
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%!s(int64=14) %!d(string=hai) anos |
aramis_acg
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075b1acaf0
- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
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%!s(int64=14) %!d(string=hai) anos |
aramis_acg
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4dbf539b44
- update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
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%!s(int64=14) %!d(string=hai) anos |
aramis_acg
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9d85c8834d
- extract MaterialHelper and move all of its members to aiMaterial in /include.
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aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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%!s(int64=16) %!d(string=hai) anos |
aramis_acg
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d7b4dd6ae3
Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
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%!s(int64=16) %!d(string=hai) anos |
aramis_acg
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de50bb915b
MD5
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aramis_acg
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7080ba231c
General
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aramis_acg
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84e2c82877
[ 2666245 ] Remove unused vars
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aramis_acg
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4bbc03332b
General
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aramis_acg
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e48d1a4e5a
Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
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%!s(int64=17) %!d(string=hai) anos |
ulfjorensen
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730b77c68e
- removed implementation headers from the public interface
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%!s(int64=17) %!d(string=hai) anos |
ulfjorensen
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7101c33401
- further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon.
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%!s(int64=17) %!d(string=hai) anos |
ulfjorensen
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d618a57428
- Bugfix again: SkeletonMeshBuilder avoids validation warning for empty bones now.
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%!s(int64=17) %!d(string=hai) anos |
ulfjorensen
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093fa3377f
- Bugfix: SkeletonMeshBuilder does not create invalid faces anymore for child nodes at local position (0, 0, 0)
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%!s(int64=17) %!d(string=hai) anos |
ulfjorensen
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8271164d74
- Further work at the BVH loader. Still work in progress.
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%!s(int64=17) %!d(string=hai) anos |