aramis_acg
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6f30639d7f
- refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX ..
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14 lat temu |
aramis_acg
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7f4cc4ca60
collada loader no longer sets default wrapping mode to MIRROR. See https://sourceforge.net/projects/assimp/forums/forum/817653/topic/3714378
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15 lat temu |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 lat temu |
ulfjorensen
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3e529ac1fc
Bugfix: Collada animation parser now handles multi-value data types correctly. Or at least I hope so.
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15 lat temu |
ulfjorensen
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993ca25cdb
Bugfix: fixed rather stupid typo in Collada anim keyframe interpolation
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15 lat temu |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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15 lat temu |
ulfjorensen
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6d3c8b3bc7
Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
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15 lat temu |
aramis_acg
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46809f0dfa
COLLADA: Add support for <reflectivity> elements. This maps to AI_MATKEY_REFLECTIVITY.
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16 lat temu |
ulfjorensen
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12070a1d52
Bugfix: made various internal structures namespace-local to avoid strange linker issues in case of name conflict
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16 lat temu |
aramis_acg
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d6aacefa1e
- BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
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16 lat temu |
aramis_acg
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0c762117b8
ColladaLoader does now load transparency. hacky, but it could work.
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16 lat temu |
ulfjorensen
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e471b966c5
- Collada loader now supports node animations
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16 lat temu |
ulfjorensen
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c89944b2af
- Collada loader now loads bones
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16 lat temu |
ulfjorensen
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74204086ae
- Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
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16 lat temu |
aramis_acg
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0023010840
[ 2672224 ] Patch To get gcc to compile assimp under Linux
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16 lat temu |
aramis_acg
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c865999420
Collada
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16 lat temu |
aramis_acg
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7678b8e1be
Collada
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16 lat temu |
ulfjorensen
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917db45b3c
- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
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16 lat temu |
ulfjorensen
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5639220859
- corrected example code in the documentation. Thanks to Ingrater to point it out.
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17 lat temu |
ulfjorensen
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85a487f6b8
- Bugfix: ColladaLoader node rotation was miscalculated
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17 lat temu |