aramis_acg
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f522143909
+ IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation.
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14 years ago |
aramis_acg
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bbd7547fff
- Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled.
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14 years ago |
aramis_acg
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9c1306a95a
Skip ear cutting algorithm for quadrilaterals, makes triangulation MUCH, MUCH faster (100x) for models composed of quadrilaterals (i.e. Blender, Terragen).
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15 years ago |
aramis_acg
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29c33760e4
Triangulation:
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16 years ago |
aramis_acg
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39bfb7608b
Optimized triangulation algorithm. Must more faster now.
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16 years ago |
aramis_acg
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1db46c242f
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
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17 years ago |
aramis_acg
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927cd1cd46
Added support for point and line primitives.
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17 years ago |
aramis_acg
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e8511e89ff
Added "ImproveCacheLocality"-Step; Added Unit tests (3 at the moment); Fixed hp spelling errors.
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17 years ago |
aramis_acg
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66e69ef6b2
Fixes for 64 bit builds
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17 years ago |
aramis_acg
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70f155e515
MakeVerbose moved to subdirectory
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17 years ago |
aramis_acg
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2eb6fca408
- Major update to the viewer. A little bit buggy now, but I'll fix that
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17 years ago |
kimmi
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b76f999cb7
Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more.
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17 years ago |