Commit History

Author SHA1 Message Date
  Alexander Gessler 4e9a0bba20 + add AI_CONFIG_IMPORT_NO_SKELETON_MESHES flag to control skeleton mesh visualization. No need for this in Blender, and difficult to just ignore the geometry created by it. 13 years ago
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 13 years ago
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 years ago
  aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part. 14 years ago
  aramis_acg 81bebcd0ec Add basic support for the IZWARE NENDO file format (extension: ndo). The loader has been tested with files in format version 1.0, 1.1 and 1.2. Materials and textures are read but ignored for now. 15 years ago
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 15 years ago
  aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface. 15 years ago
  aramis_acg d7b4dd6ae3 Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import. 16 years ago