Commit History

Author SHA1 Message Date
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 years ago
  aramis_acg c807fd65f3 - no longer distinguish between textured and non-textured default materials. Also, do not spit out dummy texture names. This was once a workaround to get some viewers to display a dummy texture rather than a plain shaded asset, but this is no longer appropriate. This involves removal of the public #define AI_DEFAULT_TEXTURED_MATERIAL_NAME. 14 years ago
  aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include. 14 years ago
  aramis_acg 6f30639d7f - refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX .. 14 years ago
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 15 years ago
  aramis_acg d6aacefa1e - BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out. 16 years ago
  aramis_acg c2d8881549 General 16 years ago
  aramis_acg 4bbc03332b General 16 years ago
  aramis_acg 58eb786d62 Major API cleanup. Unified formatting & doxygen tags in the public API. 16 years ago
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. 16 years ago
  aramis_acg 62a8f43ffe FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2. 16 years ago
  aramis_acg 1ded2f6a34 FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2. 16 years ago
  aramis_acg 321334fd12 [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 16 years ago
  aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 16 years ago
  aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 17 years ago
  aramis_acg 7c50899481 Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 17 years ago
  aramis_acg ac200212a9 Added ScenePreProcessor helper class to add missing dummy animation channels. 17 years ago