Commit History

Author SHA1 Message Date
  aramis_acg 6fa251c2f2 - unify naming of all header files. Obviously, this is a breaking change that affects all users. 13 years ago
  aramis_acg 075b1acaf0 - move include/ to include/assimp/ to have consistent header locations between installed and trunk version. 13 years ago
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 13 years ago
  aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include. 14 years ago
  aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry. 15 years ago
  aramis_acg d7b4dd6ae3 Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import. 16 years ago
  aramis_acg de50bb915b MD5 16 years ago
  aramis_acg 7080ba231c General 16 years ago
  aramis_acg 84e2c82877 [ 2666245 ] Remove unused vars 16 years ago
  aramis_acg 4bbc03332b General 16 years ago
  aramis_acg e48d1a4e5a Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 16 years ago
  ulfjorensen 730b77c68e - removed implementation headers from the public interface 17 years ago
  ulfjorensen 7101c33401 - further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon. 17 years ago
  ulfjorensen d618a57428 - Bugfix again: SkeletonMeshBuilder avoids validation warning for empty bones now. 17 years ago
  ulfjorensen 093fa3377f - Bugfix: SkeletonMeshBuilder does not create invalid faces anymore for child nodes at local position (0, 0, 0) 17 years ago
  ulfjorensen 8271164d74 - Further work at the BVH loader. Still work in progress. 17 years ago