Matthias Möller
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35976a4eb4
fixes some uninit bool loads (#5644)
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1 year ago |
Kim Kulling
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01231d0e60
Add 2024 to copyright infos (#5475)
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1 year ago |
Kristjan Skutta
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cb86029153
Fixed missing config property lookup for removal of empty bones.
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2 years ago |
Kim Kulling
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1147f0c8bd
Refactoring: Code cleanup post-processing.
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2 years ago |
Kim Kulling
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5ed01bcfa3
Ensure initializer exists
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2 years ago |
Kim Kulling
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81cf1369db
Set correct number of bones in mesh instance
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2 years ago |
Kim Kulling
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ab0a119626
Update LimitBoneWeightsProcess.cpp
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2 years ago |
Aaron Gokaslan
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e93fa6699a
Manually fix up 100 more instances where it should be defaulted
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2 years ago |
Kim Kulling
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50c7301a38
Update copyrights
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3 years ago |
Malcolm Tyrrell
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5cd3bdd5c2
No need to distinguish formatting log functions.
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4 years ago |
Kim Kulling
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9e8dbd0ca5
Update copyrights to 2021.
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4 years ago |
Kota Iguchi
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6acaaee80f
Check invalid vertex id for bone weight
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5 years ago |
Kim Kulling
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c36b028412
fix type error for template deduction.
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5 years ago |
napina
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f0243cc7f3
Changed AI_LMW_MAX_WEIGHTS*2 to 8 which is same thing.
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5 years ago |
napina
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d5d30c898b
Optimized LimitBoneWeightsProcess. Added SmallVector to reduce heap allocations. Simplified algorithm and removed unnecessary copying.
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5 years ago |
Marc-Antoine Lortie
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4e7e47bd43
Updated copyright dates.
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5 years ago |
Kim Kulling
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57c46db042
Reorg of code.
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6 years ago |