aramis_acg
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6f30639d7f
- refraing from using magic numbers like 0xffffffff all over the repository, rather use UINT_MAX/SIZE_MAX ..
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14 år sedan |
aramis_acg
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7f4cc4ca60
collada loader no longer sets default wrapping mode to MIRROR. See https://sourceforge.net/projects/assimp/forums/forum/817653/topic/3714378
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15 år sedan |
aramis_acg
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7cea2eb497
Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
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15 år sedan |
ulfjorensen
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3e529ac1fc
Bugfix: Collada animation parser now handles multi-value data types correctly. Or at least I hope so.
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16 år sedan |
ulfjorensen
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993ca25cdb
Bugfix: fixed rather stupid typo in Collada anim keyframe interpolation
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16 år sedan |
aramis_acg
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17326515d4
Get rid of warnings on GCC4.4 with -wall
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16 år sedan |
ulfjorensen
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6d3c8b3bc7
Bugfix: Collada loader now translates bone names to proper node names so that users should be able to associate the correct nodes to bones, equal what addressing scheme was used in the Collada file
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16 år sedan |
aramis_acg
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46809f0dfa
COLLADA: Add support for <reflectivity> elements. This maps to AI_MATKEY_REFLECTIVITY.
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16 år sedan |
ulfjorensen
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12070a1d52
Bugfix: made various internal structures namespace-local to avoid strange linker issues in case of name conflict
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16 år sedan |
aramis_acg
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d6aacefa1e
- BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
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16 år sedan |
aramis_acg
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0c762117b8
ColladaLoader does now load transparency. hacky, but it could work.
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17 år sedan |
ulfjorensen
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e471b966c5
- Collada loader now supports node animations
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17 år sedan |
ulfjorensen
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c89944b2af
- Collada loader now loads bones
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17 år sedan |
ulfjorensen
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74204086ae
- Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
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17 år sedan |
aramis_acg
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0023010840
[ 2672224 ] Patch To get gcc to compile assimp under Linux
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17 år sedan |
aramis_acg
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c865999420
Collada
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17 år sedan |
aramis_acg
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7678b8e1be
Collada
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17 år sedan |
ulfjorensen
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917db45b3c
- further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders
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17 år sedan |
ulfjorensen
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5639220859
- corrected example code in the documentation. Thanks to Ingrater to point it out.
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17 år sedan |
ulfjorensen
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85a487f6b8
- Bugfix: ColladaLoader node rotation was miscalculated
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17 år sedan |