Commit History

作者 SHA1 備註 提交日期
  Jonne Nauha 409c2cf332 OgreImporter: One more function cleanup. 11 年之前
  Jonne Nauha 283394d695 OgreImporter: Cleanup skeleton related code and code that populates the assimp scene. Tested skeleton/animation imports and it seems to work correctly now. 11 年之前
  Jonne Nauha f5c7b283bc OgreImporter: Cleanup and bugfixes to OgreSkeleton.cpp. This was actually so badly broken that it did nothing if the mesh referenced a binary skeleton. Now logs a warning for this case and tries to read from .skeleton.xml like the original author intended it to work. The assimp skeleton is still broken, I will fix that later on when I (eventually) get to that part of the code. 11 年之前
  Jonne Nauha 45715df263 OgreImporter: Forgot to rebuild after filename changes so broke the build. Fix includes, add include guards and ASSIMP_BUILD_NO_OGRE_IMPORTER to missing places. 11 年之前
  Jonne Nauha f98584cdea OgreImporter: Remove unnecessary m_currentX state. Improve and clean OgreMaterial: split tech/pass/texture_unit to their own functions. Document missing features and potential bugs. Improve the original authors 'detection from texture filename' logic (enabled with AI_CONFIG_IMPORT_OGRE_TEXTURETYPE_FROM_FILENAME). Add generic detection from texture unit name, which is commonly used in Ogre materials. 11 年之前
  Jonne Nauha 6c51fa2072 OgreImporter: Continue cleanup. 11 年之前
  Jonne Nauha 09517b342b OgreImporter: Started cleanup and refactoring. Aim is to get this into a shape that its easy to read and understand before I start making any new features. 11 年之前
  Jonathan Klein fe19ba9da6 Ogre: Material nullptr-fix, Loader is hopefully no longer confused by 'submeshnames' tag 13 年之前
  jonathanklein a038288af9 Ogre: Fixed memoryleak and missing \0 at end of cstring 13 年之前
  jonathanklein e658a7f98f Added Animationoverview diagram to documentation 13 年之前
  jonathanklein 29243071fa Ogre: Importerproperty to set Texture Mode from Filename (bla_n.png -> Normalmap etc.) 13 年之前
  aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 13 年之前
  jonathanklein 973e3fede3 Ogre: Shared BoneWeights get loaded 14 年之前
  jonathanklein 3ed356d3c4 Ogre Importer: Support for Shared Geometry, as exported by Blender2Ogre for Blender 2.6 (still experimental) 14 年之前
  aramis_acg 6485f8d486 # OgreImporter: fix bool-to-int conversion warning. 14 年之前
  jonathanklein 2743a0706e small fix 14 年之前
  jonathanklein 8c0d3a9a31 Ogre 14 年之前
  jonathanklein 521088e134 Ogre: 14 年之前
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. 14 年之前
  aramis_acg 9edc0a9b8e merge with git://github.com/tonttu/assimp.git 14 年之前
  aramis_acg 85cd9be46d # some fixes to reduce the size of the binary. Total savings are ~3%. Thanks to Krishty for his efforts in that regard. 15 年之前
  aramis_acg 580041dce7 - fix regression on Ogre importer. 15 年之前
  jonathanklein 998de54048 some code updates, ogre animation still not working :( 15 年之前
  aramis_acg 55bdc6db63 Ogre: Use explicit qualification for boost stuff to avoid potential tr1 conflicts with vc10. Thanks to Krishty to point it out. Use TinyFormatter instead of boost::format. 15 年之前
  aramis_acg 0b01eb472b Add copyright headers to Ogre units. 15 年之前
  jonathanklein a85b851442 - Multiple Submeshes are loaded now 15 年之前
  aramis_acg 0695775bc4 Comment unknown pragma for it raises a warning (this may be intentional, but nevertheless I find it annoying). 15 年之前
  jonathanklein 5685312fe0 - PoseToKey Matrix is computed just computed when it changes 15 年之前
  aramis_acg da87178a25 Fix: OgreImporter overflows a vector if no weight assignments are given. 15 年之前
  jonathanklein 61fb6cf3f1 -small Bugfix in Ogre Animation Loading, still not fully functional, but a bit better now 16 年之前