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bugfix/fix_copyrights_in_python
bugfix/fix_linkage_no_importers_issue-5971
bugfix/fix_sonarqube_findings
bugfix/fix_texture_size_in_gltf2_export_issue-4762
bugfix/hl1_mdl_out_of_bounds_issue-6268
bugfix/remove_caching_from_dockerfile
feature/add_build_config
feature/allocator_interface
feature/jt_importer
improvement/obj_optimize_name_parsing
kimkulling-enable_language_support_issue4257
kimkulling-enable_language_support_issue4257-1
kimkulling-fix_division_by_zero_issue4235
kimkulling/fix_inno_setup_action
kimkulling/fix_material_for_double_precision_issue-5793
kimkulling/mikktspace_issue-2363
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Commit History
Find
Author
SHA1
Message
Date
Oleg Bogdanov
4d4a3c42f6
Fix for 3489 | Preserve morph targets when splitting by bone count
5 years ago
Alexey Medvedev
53990ffa42
Check for existed bone
5 years ago
Alexey Medvedev
3ef46b0edd
Weights and bones count checks
5 years ago
Alexey Medvedev
5e93b9ea8b
Fixed bone splitting with excessive amount of bones with 0 weight
5 years ago
kimkulling
f3b6b78d4d
small refactorings.
5 years ago