Commit History

Author SHA1 Message Date
  Kim Kulling 45898eee55 Refactorings: glTF cleanups (#6028) 5 months ago
  Kim Kulling 5fa7b8ceb9 Bugfix/cosmetic code cleanup (#5947) 7 months ago
  Steve M cb4e663138 Restore 4x4 matrix functionn param and assignment prior to change in commit 168ae22 of 27 Oct 2019 (#5813) 10 months ago
  Kim Kulling 01231d0e60 Add 2024 to copyright infos (#5475) 1 year ago
  Suhajda Tamás 74509ef8bd Revert "FBXConverter : import FbxCamera correctly" 2 years ago
  Inho Lee cdfdd75a66 FBXConverter : import FbxCamera correctly 2 years ago
  Kim Kulling aaa19903c6 Fix merge conflicts 3 years ago
  Kim Kulling 39a4627519 Merge branch 'master' into kimkulling/create_skeleton_data_issue_4015 3 years ago
  Kim Kulling 64a6968254 Add skeleton generation to aiScene 3 years ago
  Kim Kulling 6cdd1d3cc6 Generate container for skeleton during FBX-Import 3 years ago
  Mykhailo418 8a1dc87b4c remove absolute_transform in FBXConverter 3 years ago
  Kim Kulling 50c7301a38 Update copyrights 3 years ago
  Inho Lee 4a37aa2ef8 Interpolate euler rotations for quaternion animations 3 years ago
  Krishty 758116b083 removed trailing spaces and tabs from source and text 4 years ago
  Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 4 years ago
  Kim Kulling 88be8ec698 Merge branch 'master' into fbxExceptionSafety 4 years ago
  Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 4 years ago
  Malcolm Tyrrell 213a9f9d55 First pass at PotentialNode 4 years ago
  Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 5 years ago
  Malcolm Tyrrell 6be0ce1ec9 Initial pass at adding logging 5 years ago
  Kim Kulling f8e6512a63 Move format importer and exporter into its won folder. 5 years ago