Alexelnet
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e27204c27a
Renamed and inlined hasSkeletons() to HasSkeletons() to match the other Has*() methods. (#6072)
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5 months ago |
krishty
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88959b2be7
Fix Whitespace (#6063)
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5 months ago |
Kim Kulling
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45898eee55
Refactorings: glTF cleanups (#6028)
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6 months ago |
Kim Kulling
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5fa7b8ceb9
Bugfix/cosmetic code cleanup (#5947)
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8 months ago |
imdongye
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d32370ff12
fix GetShortFilename function (#5728)
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1 year ago |
Kim Kulling
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a722e33027
Move aiScene constructor (#5614)
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1 year ago |
Kim Kulling
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01231d0e60
Add 2024 to copyright infos (#5475)
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1 year ago |
Krishty
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3d3e856925
Trim Trailing Whitespace
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2 years ago |
Kim Kulling
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df8a9bb2b8
Fix: Fix signed unsigned mismatch
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2 years ago |
Kim Kulling
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64a6968254
Add skeleton generation to aiScene
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3 years ago |
Kim Kulling
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e5747dad9b
First concepts
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3 years ago |
Kim Kulling
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50c7301a38
Update copyrights
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3 years ago |
Ingo Wald
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e9d03f3379
fixed wrong comment
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4 years ago |
Kim Kulling
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df739f00dd
Merge branch 'master' into issue_3398
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4 years ago |
Kim Kulling
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4b1ff645e3
closes https://github.com/assimp/assimp/issues/3398: Add support for embedded textures
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4 years ago |
Krishty
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758116b083
removed trailing spaces and tabs from source and text
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4 years ago |
Kim Kulling
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a8c75c34a1
Update scene.h
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4 years ago |
Hill Ma
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121c0e7d0c
Add GetEmbeddedTextureAndIndex() to aiScene.
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4 years ago |
Kim Kulling
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9e8dbd0ca5
Update copyrights to 2021.
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4 years ago |
Evangel
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67abcb10ba
Added mName to aiScene. Primarily to provide access to the "name" member of glTF2 scenes.
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4 years ago |
Aaron Franke
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1529f9518f
Make file formatting comply with POSIX and Unix standards
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5 years ago |
Marc-Antoine Lortie
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4e7e47bd43
Updated copyright dates.
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5 years ago |
RevoluPowered
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9c8d835704
Explicitly use nullptr
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5 years ago |
kimkulling
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33af183bb8
Cleanup the public headers.
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6 years ago |
Kim Kulling
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7ee7946dc5
Update scene.h
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6 years ago |
follower
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1e6eac9e65
Fix error when building assimp on older Mac OS X version.
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6 years ago |
Matias
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575ef4d927
Added support for embedded textures to the FBXExporter (both binary and ASCII). Also made the FBX-namespaces more consistent (we had both Assimp::FBX:: and FBX::). Since we seem to support two types of embedded texture references (both asterisk+texture_id and filepath) I made the exporter use aiScene::GetEmbeddedTexture for looking up texture reference and integrated @loebl 's modification of the function to support the old ("*1") type of references (https://github.com/loebl/assimp/commit/e217358)
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6 years ago |
kimkulling
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a06133ab52
Update copyrights.
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6 years ago |
Kim Kulling
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b049933d2f
update license dates.
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7 years ago |
carmenfan
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5b948e9cca
add const to GetEmbeddedTexture
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7 years ago |