Commit History

Автор SHA1 Съобщение Дата
  Kim Kulling a2b8d66a86 Update license info. преди 8 години
  Kim Kulling d82fd0d750 closes https://github.com/assimp/assimp/issues/1076: use ai_assert instead преди 9 години
  mensinda 5dacda0a08 replaced boost smart pointers with c++11 smart pointers преди 9 години
  Kim Kulling 6bfdeb6a12 sprintf replacement: introduce au_snprintf to support snprintf for v2013 преди 9 години
  Kim Kulling 1191d03405 Update license info. преди 9 години
  Richard 83de707587 Refactor: Expand tabs to 4 spaces преди 10 години
  Richard a96a595a7a Refactor: Trim trailing whitespace преди 10 години
  Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF преди 10 години
  Kim Kulling 2bfc353fde License info: update year info. преди 10 години
  abma bf4913b5c9 remove AssimpPCH.h: fixes #534 преди 10 години
  abma 775b26e614 use std:: namespace for most cmath functions: преди 11 години
  aramis_acg ddea19ead1 - triangulation: re-introduce special handling for quads, now with proper support for concave quads. This should *really* fix [3429812], but it leaves me to suspect bugs in the general-purpose triangulation code for ngons. преди 13 години
  aramis_acg 4b61e27590 - TriangulateProcess: use ear cutting for quads. This fixes [3429812] (http://sourceforge.net/tracker/?func=detail&aid=3429812&group_id=226462&atid=1067632). преди 13 години
  aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'. преди 13 години
  aramis_acg f522143909 + IFC: use custom triangulation algorithm to generate walls with openings. Introduce a configuration option to toggle the triangulation implementation. преди 14 години
  aramis_acg bbd7547fff - Further work on IFC, fix transformations, support non-uniform transformations, optimize loading, use recursive algorithm to resolve holes in polygons, implement CSG logic to generate wall openings. The latter is currently disabled. преди 14 години
  aramis_acg 9c1306a95a Skip ear cutting algorithm for quadrilaterals, makes triangulation MUCH, MUCH faster (100x) for models composed of quadrilaterals (i.e. Blender, Terragen). преди 15 години
  aramis_acg 29c33760e4 Triangulation: преди 16 години
  aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now. преди 16 години
  aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case. преди 17 години
  aramis_acg 927cd1cd46 Added support for point and line primitives. преди 17 години
  aramis_acg e8511e89ff Added "ImproveCacheLocality"-Step; Added Unit tests (3 at the moment); Fixed hp spelling errors. преди 17 години
  aramis_acg 66e69ef6b2 Fixes for 64 bit builds преди 17 години
  aramis_acg 70f155e515 MakeVerbose moved to subdirectory преди 17 години
  aramis_acg 2eb6fca408 - Major update to the viewer. A little bit buggy now, but I'll fix that преди 17 години
  kimmi b76f999cb7 Initiual commit: AssetImporter source moved from ZFXCE repository to its own repository. PLease do not use the ZFXCE repo any more. преди 17 години