Kim Kulling
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45898eee55
Refactorings: glTF cleanups (#6028)
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6 months ago |
Kim Kulling
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01231d0e60
Add 2024 to copyright infos (#5475)
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1 year ago |
Kim Kulling
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636fbd65b3
Refactorings: come code cleanups
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1 year ago |
Samuel Kogler
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55cb19f924
Fix PBRT exporter coordinate system
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2 years ago |
Kim Kulling
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50c7301a38
Update copyrights
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3 years ago |
Aaron Gokaslan
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94c3abd841
Apply various performance fixes from clang-tidy
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4 years ago |
Kim Kulling
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9e8dbd0ca5
Update copyrights to 2021.
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4 years ago |
Kim Kulling
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4e0c4d7bb7
Update PbrtExporter.h
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4 years ago |
Matt Pharr
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2bc074e35a
Additional PBRT exporter cleanups
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4 years ago |
Matt Pharr
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938537c884
Checkpoint improvements to pbrt exporter
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4 years ago |
Trevor David Black
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a0aa067b5f
Moved Texture writing into its own function
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5 years ago |
Trevor David Black
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2c9d3bea64
Printing out unique textures
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5 years ago |
Trevor David Black
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3dc550a9b2
Got a working geometry prototype, sponza renders correctly when camera and light is added
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5 years ago |
Trevor David Black
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07065e2235
Working first proof of concept. Renders ambient term in pbrt
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5 years ago |
Trevor David Black
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f9f2d617a2
Added a very basic camera. Still work to do
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5 years ago |
Trevor David Black
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3ad53ab630
Printing file metadata
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5 years ago |
Trevor David Black
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8c3b374486
Pbrt file exporter hello world
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5 years ago |