Commit History

Author SHA1 Message Date
  Kim Kulling 45898eee55 Refactorings: glTF cleanups (#6028) 6 months ago
  Kim Kulling 01231d0e60 Add 2024 to copyright infos (#5475) 1 year ago
  Kim Kulling 636fbd65b3 Refactorings: come code cleanups 1 year ago
  Samuel Kogler 55cb19f924 Fix PBRT exporter coordinate system 2 years ago
  Kim Kulling 50c7301a38 Update copyrights 3 years ago
  Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 4 years ago
  Kim Kulling 9e8dbd0ca5 Update copyrights to 2021. 4 years ago
  Kim Kulling 4e0c4d7bb7 Update PbrtExporter.h 4 years ago
  Matt Pharr 2bc074e35a Additional PBRT exporter cleanups 4 years ago
  Matt Pharr 938537c884 Checkpoint improvements to pbrt exporter 4 years ago
  Trevor David Black a0aa067b5f Moved Texture writing into its own function 5 years ago
  Trevor David Black 2c9d3bea64 Printing out unique textures 5 years ago
  Trevor David Black 3dc550a9b2 Got a working geometry prototype, sponza renders correctly when camera and light is added 5 years ago
  Trevor David Black 07065e2235 Working first proof of concept. Renders ambient term in pbrt 5 years ago
  Trevor David Black f9f2d617a2 Added a very basic camera. Still work to do 5 years ago
  Trevor David Black 3ad53ab630 Printing file metadata 5 years ago
  Trevor David Black 8c3b374486 Pbrt file exporter hello world 5 years ago