# OBJ "v " "vn " "vt " "f " "mtllib " "usemtl " # GLTF (JSON) "asset" "scene" "scenes" "nodes" "meshes" "accessors" "bufferViews" "buffers" # PLY "ply" "format" "element" "property" "vertex" "face" # STL "solid" "facet" "normal" "outer loop" "vertex" "endloop" "endfacet" "endsolid" # Collada (XML) "COLLADA" "library_geometries" "library_visual_scenes"