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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2016, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #include "D3MFImporter.h"
- #include <assimp/scene.h>
- #include <assimp/IOStream.hpp>
- #include <assimp/IOSystem.hpp>
- #include <assimp/DefaultLogger.hpp>
- #include "StringComparison.h"
- #include "StringUtils.h"
- #include <string>
- #include <sstream>
- #include <vector>
- #include <map>
- #include <algorithm>
- #include <cassert>
- #include <cstdlib>
- #include <memory>
- #include <assimp/ai_assert.h>
- #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
- #include "D3MFOpcPackage.h"
- #include <contrib/unzip/unzip.h>
- #include "irrXMLWrapper.h"
- namespace Assimp {
- namespace D3MF {
- namespace XmlTag {
- static const std::string model = "model";
- static const std::string metadata = "metadata";
- static const std::string resources = "resources";
- static const std::string object = "object";
- static const std::string mesh = "mesh";
- static const std::string vertices = "vertices";
- static const std::string vertex = "vertex";
- static const std::string triangles = "triangles";
- static const std::string triangle = "triangle";
- static const std::string x = "x";
- static const std::string y = "y";
- static const std::string z = "z";
- static const std::string v1 = "v1";
- static const std::string v2 = "v2";
- static const std::string v3 = "v3";
- static const std::string id = "id";
- static const std::string name = "name";
- static const std::string type = "type";
- static const std::string build = "build";
- static const std::string item = "item";
- static const std::string objectid = "objectid";
- static const std::string transform = "transform";
- }
- class XmlSerializer
- {
- public:
- XmlSerializer(XmlReader* xmlReader)
- : xmlReader(xmlReader)
- {
- }
- void ImportXml(aiScene* scene)
- {
- scene->mFlags |= AI_SCENE_FLAGS_NON_VERBOSE_FORMAT;
- scene->mRootNode = new aiNode();
- std::vector<aiNode*> children;
- while(ReadToEndElement(D3MF::XmlTag::model))
- {
- if(xmlReader->getNodeName() == D3MF::XmlTag::object)
- {
- children.push_back(ReadObject(scene));
- }
- else if(xmlReader->getNodeName() == D3MF::XmlTag::build)
- {
- }
- }
- if(scene->mRootNode->mName.length == 0)
- scene->mRootNode->mName.Set("3MF");
- scene->mNumMeshes = static_cast<unsigned int>(meshes.size());
- scene->mMeshes = new aiMesh*[scene->mNumMeshes]();
- std::copy(meshes.begin(), meshes.end(), scene->mMeshes);
- scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
- scene->mRootNode->mChildren = new aiNode*[scene->mRootNode->mNumChildren]();
- std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
- }
- private:
- aiNode* ReadObject(aiScene* scene)
- {
- ScopeGuard<aiNode> node(new aiNode());
- std::vector<unsigned long> meshIds;
- const char *attrib( nullptr );
- std::string name, type;
- attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
- if ( nullptr != attrib ) {
- name = attrib;
- }
- attrib = xmlReader->getAttributeValue( D3MF::XmlTag::name.c_str() );
- if ( nullptr != attrib ) {
- type = attrib;
- }
- node->mParent = scene->mRootNode;
- node->mName.Set(name);
- size_t meshIdx = meshes.size();
- while(ReadToEndElement(D3MF::XmlTag::object))
- {
- if(xmlReader->getNodeName() == D3MF::XmlTag::mesh)
- {
- auto mesh = ReadMesh();
- mesh->mName.Set(name);
- meshes.push_back(mesh);
- meshIds.push_back(static_cast<unsigned long>(meshIdx));
- meshIdx++;
- }
- }
- node->mNumMeshes = static_cast<unsigned int>(meshIds.size());
- node->mMeshes = new unsigned int[node->mNumMeshes];
- std::copy(meshIds.begin(), meshIds.end(), node->mMeshes);
- return node.dismiss();
- }
- aiMesh* ReadMesh()
- {
- aiMesh* mesh = new aiMesh();
- while(ReadToEndElement(D3MF::XmlTag::mesh))
- {
- if(xmlReader->getNodeName() == D3MF::XmlTag::vertices)
- {
- ImportVertices(mesh);
- }
- else if(xmlReader->getNodeName() == D3MF::XmlTag::triangles)
- {
- ImportTriangles(mesh);
- }
- }
- return mesh;
- }
- void ImportVertices(aiMesh* mesh)
- {
- std::vector<aiVector3D> vertices;
- while(ReadToEndElement(D3MF::XmlTag::vertices))
- {
- if(xmlReader->getNodeName() == D3MF::XmlTag::vertex)
- {
- vertices.push_back(ReadVertex());
- }
- }
- mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
- mesh->mVertices = new aiVector3D[mesh->mNumVertices];
- std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
- }
- aiVector3D ReadVertex()
- {
- aiVector3D vertex;
- vertex.x = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::x.c_str()), nullptr);
- vertex.y = ai_strtof(xmlReader->getAttributeValue(D3MF::XmlTag::y.c_str()), nullptr);
- vertex.z = ai_strtof>(xmlReader->getAttributeValue(D3MF::XmlTag::z.c_str()), nullptr);
- return vertex;
- }
- void ImportTriangles(aiMesh* mesh)
- {
- std::vector<aiFace> faces;
- while(ReadToEndElement(D3MF::XmlTag::triangles))
- {
- if(xmlReader->getNodeName() == D3MF::XmlTag::triangle)
- {
- faces.push_back(ReadTriangle());
- }
- }
- mesh->mNumFaces = static_cast<unsigned int>(faces.size());
- mesh->mFaces = new aiFace[mesh->mNumFaces];
- mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
- std::copy(faces.begin(), faces.end(), mesh->mFaces);
- }
- aiFace ReadTriangle()
- {
- aiFace face;
- face.mNumIndices = 3;
- face.mIndices = new unsigned int[face.mNumIndices];
- face.mIndices[0] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v1.c_str())));
- face.mIndices[1] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v2.c_str())));
- face.mIndices[2] = static_cast<unsigned int>(std::atoi(xmlReader->getAttributeValue(D3MF::XmlTag::v3.c_str())));
- return face;
- }
- private:
- bool ReadToStartElement(const std::string& startTag)
- {
- while(xmlReader->read())
- {
- if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT && xmlReader->getNodeName() == startTag)
- {
- return true;
- }
- else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END &&
- xmlReader->getNodeName() == startTag)
- {
- return false;
- }
- }
- //DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
- return false;
- }
- bool ReadToEndElement(const std::string& closeTag)
- {
- while(xmlReader->read())
- {
- if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT) {
- return true;
- }
- else if (xmlReader->getNodeType() == irr::io::EXN_ELEMENT_END
- && xmlReader->getNodeName() == closeTag)
- {
- return false;
- }
- }
- DefaultLogger::get()->error("unexpected EOF, expected closing <" + closeTag + "> tag");
- return false;
- }
- private:
- std::vector<aiMesh*> meshes;
- XmlReader* xmlReader;
- };
- } //namespace D3MF
- static const aiImporterDesc desc = {
- "3mf Importer",
- "",
- "",
- "http://3mf.io/",
- aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
- 0,
- 0,
- 0,
- 0,
- "3mf"
- };
- D3MFImporter::D3MFImporter()
- {
- }
- D3MFImporter::~D3MFImporter()
- {
- }
- bool D3MFImporter::CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const
- {
- const std::string extension = GetExtension(pFile);
- if(extension == "3mf") {
- return true;
- } else if ( !extension.length() || checkSig ) {
- if (nullptr == pIOHandler ) {
- return true;
- }
- }
- return false;
- }
- void D3MFImporter::SetupProperties(const Importer *pImp)
- {
- }
- const aiImporterDesc *D3MFImporter::GetInfo() const
- {
- return &desc;
- }
- void D3MFImporter::InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler)
- {
- D3MF::D3MFOpcPackage opcPackage(pIOHandler, pFile);
- std::unique_ptr<CIrrXML_IOStreamReader> xmlStream(new CIrrXML_IOStreamReader(opcPackage.RootStream()));
- std::unique_ptr<D3MF::XmlReader> xmlReader(irr::io::createIrrXMLReader(xmlStream.get()));
- D3MF::XmlSerializer xmlSerializer(xmlReader.get());
- xmlSerializer.ImportXml(pScene);
- }
- } // Namespace Assimp
- #endif // ASSIMP_BUILD_NO_3MF_IMPORTER
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