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- /*
- Open Asset Import Library (ASSIMP)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2010, ASSIMP Development Team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file Defines the helper data structures for importing MD4 files */
- #ifndef AI_MD4FILEHELPER_H_INC
- #define AI_MD4FILEHELPER_H_INC
- #include <string>
- #include <vector>
- #include <sstream>
- #include "../include/assimp/types.h"
- #include "../include/assimp/mesh.h"
- #include "../include/assimp/anim.h"
- #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
- # pragma pack(push,1)
- # define PACK_STRUCT
- #elif defined( __GNUC__ )
- # define PACK_STRUCT __attribute__((packed))
- #else
- # error Compiler not supported
- #endif
- namespace Assimp
- {
- // http://gongo.quakedev.com/md4.html
- namespace MD4
- {
- #define AI_MD4_MAGIC_NUMBER_BE 'IDP4'
- #define AI_MD4_MAGIC_NUMBER_LE '4PDI'
- // common limitations
- #define AI_MD4_VERSION 4
- #define AI_MD4_MAXQPATH 64
- #define AI_MD4_MAX_FRAMES 2028
- #define AI_MD4_MAX_SURFACES 32
- #define AI_MD4_MAX_BONES 256
- #define AI_MD4_MAX_VERTS 4096
- #define AI_MD4_MAX_TRIANGLES 8192
- // ---------------------------------------------------------------------------
- /** \brief Data structure for the MD4 main header
- */
- // ---------------------------------------------------------------------------
- struct Header
- {
- //! magic number
- int32_t magic;
- //! file format version
- int32_t version;
- //! original name in .pak archive
- unsigned char name[ AI_MD4_MAXQPATH ];
- //! number of frames in the file
- int32_t NUM_FRAMES;
- //! number of bones in the file
- int32_t NUM_BONES;
- //! number of surfaces in the file
- int32_t NUM_SURFACES;
- //! offset of the first frame
- int32_t OFS_FRAMES;
- //! offset of the first bone
- int32_t OFS_BONES;
- //! offset of the first surface
- int32_t OFS_SURFACES;
- //! end of file
- int32_t OFS_EOF;
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Stores the local transformation matrix of a bone
- */
- // ---------------------------------------------------------------------------
- struct BoneFrame
- {
- float matrix[3][4];
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Stores the name / parent index / flag of a node
- */
- // ---------------------------------------------------------------------------
- struct BoneName
- {
- char name[32] ;
- int parent ;
- int flags ;
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Data structure for a surface in a MD4 file
- */
- // ---------------------------------------------------------------------------
- struct Surface
- {
- int32_t ident;
- char name[64];
- char shader[64];
- int32_t shaderIndex;
- int32_t lodBias;
- int32_t minLod;
- int32_t ofsHeader;
- int32_t numVerts;
- int32_t ofsVerts;
- int32_t numTris;
- int32_t ofsTris;
- int32_t numBoneRefs;
- int32_t ofsBoneRefs;
- int32_t ofsCollapseMap;
- int32_t ofsEnd;
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Data structure for a MD4 vertex' weight
- */
- // ---------------------------------------------------------------------------
- struct Weight
- {
- int32_t boneIndex;
- float boneWeight;
- float offset[3];
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Data structure for a vertex in a MD4 file
- */
- // ---------------------------------------------------------------------------
- struct Vertex
- {
- float vertex[3];
- float normal[3];
- float texCoords[2];
- int32_t numWeights;
- Weight weights[1];
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Data structure for a triangle in a MD4 file
- */
- // ---------------------------------------------------------------------------
- struct Triangle
- {
- int32_t indexes[3];
- } PACK_STRUCT;
- // ---------------------------------------------------------------------------
- /** \brief Data structure for a MD4 frame
- */
- // ---------------------------------------------------------------------------
- struct Frame
- {
- float bounds[3][2];
- float localOrigin[3];
- float radius;
- BoneFrame bones[1];
- } PACK_STRUCT;
- // reset packing to the original value
- #if defined(_MSC_VER) || defined(__BORLANDC__) || defined (__BCPLUSPLUS__)
- # pragma pack( pop )
- #endif
- #undef PACK_STRUCT
- };
- };
- #endif // !! AI_MD4FILEHELPER_H_INC
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