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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2016, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include <assimp/cexport.h>
- #include <assimp/Exporter.hpp>
- #include <assimp/Importer.hpp>
- #include <assimp/scene.h>
- #ifndef ASSIMP_BUILD_NO_EXPORT
- class ColladaExportLight : public ::testing::Test {
- public:
- virtual void SetUp()
- {
- ex = new Assimp::Exporter();
- im = new Assimp::Importer();
- }
- virtual void TearDown()
- {
- delete ex;
- delete im;
- }
- protected:
- Assimp::Exporter* ex;
- Assimp::Importer* im;
- };
- // ------------------------------------------------------------------------------------------------
- TEST_F(ColladaExportLight, testExportLight)
- {
- const char* file = "lightsExp.dae";
- const aiScene* pTest = im->ReadFile(ASSIMP_TEST_MODELS_DIR "/Collada/lights.dae",0);
- ASSERT_TRUE(pTest!=NULL);
- ASSERT_TRUE(pTest->HasLights());
- const unsigned int origNumLights( pTest->mNumLights );
- std::unique_ptr<aiLight[]> origLights( new aiLight[ origNumLights ] );
- std::vector<std::string> origNames;
- for (size_t i = 0; i < origNumLights; i++) {
- origNames.push_back( pTest->mLights[ i ]->mName.C_Str() );
- origLights[ i ] = *(pTest->mLights[ i ]);
- }
- EXPECT_EQ(AI_SUCCESS,ex->Export(pTest,"collada",file));
- const aiScene* imported = im->ReadFile(file,0);
- ASSERT_TRUE(imported!=NULL);
- EXPECT_TRUE(imported->HasLights());
- EXPECT_EQ( origNumLights,imported->mNumLights );
- for(size_t i=0; i< origNumLights; i++) {
- const aiLight *orig = &origLights[ i ];
- const aiLight *read = imported->mLights[i];
- EXPECT_EQ( 0,strncmp(origNames[ i ].c_str(),read->mName.C_Str(), origNames[ i ].size() ) );
- EXPECT_EQ( orig->mType,read->mType);
- EXPECT_FLOAT_EQ(orig->mAttenuationConstant,read->mAttenuationConstant);
- EXPECT_FLOAT_EQ(orig->mAttenuationLinear,read->mAttenuationLinear);
- EXPECT_NEAR(orig->mAttenuationQuadratic,read->mAttenuationQuadratic, 0.001f);
- EXPECT_FLOAT_EQ(orig->mColorAmbient.r,read->mColorAmbient.r);
- EXPECT_FLOAT_EQ(orig->mColorAmbient.g,read->mColorAmbient.g);
- EXPECT_FLOAT_EQ(orig->mColorAmbient.b,read->mColorAmbient.b);
- EXPECT_FLOAT_EQ(orig->mColorDiffuse.r,read->mColorDiffuse.r);
- EXPECT_FLOAT_EQ(orig->mColorDiffuse.g,read->mColorDiffuse.g);
- EXPECT_FLOAT_EQ(orig->mColorDiffuse.b,read->mColorDiffuse.b);
- EXPECT_FLOAT_EQ(orig->mColorSpecular.r,read->mColorSpecular.r);
- EXPECT_FLOAT_EQ(orig->mColorSpecular.g,read->mColorSpecular.g);
- EXPECT_FLOAT_EQ(orig->mColorSpecular.b,read->mColorSpecular.b);
- EXPECT_NEAR(orig->mAngleInnerCone,read->mAngleInnerCone,0.001);
- EXPECT_NEAR(orig->mAngleOuterCone,read->mAngleOuterCone,0.001);
- }
- }
- #endif // ASSIMP_BUILD_NO_EXPORT
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