D3MFExporter.h 3.2 KB

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  1. /*
  2. Open Asset Import Library (assimp)
  3. ----------------------------------------------------------------------
  4. Copyright (c) 2006-2025, assimp team
  5. All rights reserved.
  6. Redistribution and use of this software in source and binary forms,
  7. with or without modification, are permitted provided that the
  8. following conditions are met:
  9. * Redistributions of source code must retain the above
  10. copyright notice, this list of conditions and the
  11. following disclaimer.
  12. * Redistributions in binary form must reproduce the above
  13. copyright notice, this list of conditions and the
  14. following disclaimer in the documentation and/or other
  15. materials provided with the distribution.
  16. * Neither the name of the assimp team, nor the names of its
  17. contributors may be used to endorse or promote products
  18. derived from this software without specific prior
  19. written permission of the assimp team.
  20. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  22. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  23. A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  24. OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  25. SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  26. LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  27. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  28. THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  29. (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  30. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. ----------------------------------------------------------------------
  32. */
  33. #pragma once
  34. #ifndef ASSIMP_BUILD_NO_EXPORT
  35. #ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
  36. #include <memory>
  37. #include <sstream>
  38. #include <vector>
  39. #include <assimp/vector3.h>
  40. struct aiScene;
  41. struct aiNode;
  42. struct aiMaterial;
  43. struct aiMesh;
  44. struct zip_t;
  45. namespace Assimp {
  46. class IOStream;
  47. namespace D3MF {
  48. struct OpcPackageRelationship;
  49. class D3MFExporter {
  50. public:
  51. D3MFExporter( const char* pFile, const aiScene* pScene );
  52. ~D3MFExporter();
  53. bool validate();
  54. bool exportArchive( const char *file );
  55. bool exportContentTypes();
  56. bool exportRelations();
  57. bool export3DModel();
  58. protected:
  59. void writeHeader();
  60. void writeMetaData();
  61. void writeBaseMaterials();
  62. void writeObjects();
  63. void writeMesh( aiMesh *mesh );
  64. void writeVertex( const aiVector3D &pos );
  65. void writeFaces( aiMesh *mesh, unsigned int matIdx );
  66. void writeBuild();
  67. // Zip the data
  68. void zipContentType( const std::string &filename );
  69. void zipModel( const std::string &folder, const std::string &modelName );
  70. void zipRelInfo( const std::string &folder, const std::string &relName );
  71. void addFileInZip( const std::string &entry, const std::string &content );
  72. private:
  73. std::string mArchiveName;
  74. zip_t *m_zipArchive;
  75. const aiScene *mScene;
  76. std::ostringstream mModelOutput;
  77. std::ostringstream mRelOutput;
  78. std::ostringstream mContentOutput;
  79. std::vector<unsigned int> mBuildItems;
  80. std::vector<OpcPackageRelationship*> mRelations;
  81. };
  82. } // Namespace D3MF
  83. } // Namespace Assimp
  84. #endif // ASSIMP_BUILD_NO_3MF_EXPORTER
  85. #endif // ASSIMP_BUILD_NO_EXPORT