D3MFImporter.h 3.3 KB

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  1. /*
  2. Open Asset Import Library (assimp)
  3. ----------------------------------------------------------------------
  4. Copyright (c) 2006-2025, assimp team
  5. All rights reserved.
  6. Redistribution and use of this software in source and binary forms,
  7. with or without modification, are permitted provided that the
  8. following conditions are met:
  9. * Redistributions of source code must retain the above
  10. copyright notice, this list of conditions and the
  11. following disclaimer.
  12. * Redistributions in binary form must reproduce the above
  13. copyright notice, this list of conditions and the
  14. following disclaimer in the documentation and/or other
  15. materials provided with the distribution.
  16. * Neither the name of the assimp team, nor the names of its
  17. contributors may be used to endorse or promote products
  18. derived from this software without specific prior
  19. written permission of the assimp team.
  20. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  21. "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  22. LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  23. A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  24. OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  25. SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  26. LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  27. DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  28. THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  29. (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  30. OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  31. ----------------------------------------------------------------------
  32. */
  33. #ifndef AI_D3MFLOADER_H_INCLUDED
  34. #define AI_D3MFLOADER_H_INCLUDED
  35. #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
  36. #include <assimp/BaseImporter.h>
  37. namespace Assimp {
  38. // ---------------------------------------------------------------------------
  39. /// @brief The 3MF-importer class.
  40. ///
  41. /// Implements the basic topology import and embedded textures.
  42. // ---------------------------------------------------------------------------
  43. class D3MFImporter : public BaseImporter {
  44. public:
  45. /// @brief The default class constructor.
  46. D3MFImporter() = default;
  47. /// @brief The class destructor.
  48. ~D3MFImporter() override = default;
  49. /// @brief Performs the data format detection.
  50. /// @param pFile The filename to check.
  51. /// @param pIOHandler The used IO-System.
  52. /// @param checkSig true for signature checking.
  53. /// @return true for can be loaded, false for not.
  54. bool CanRead(const std::string &pFile, IOSystem *pIOHandler, bool checkSig) const override;
  55. /// @brief Not used
  56. /// @param pImp Not used
  57. void SetupProperties(const Importer *pImp) override;
  58. /// @brief The importer description getter.
  59. /// @return The info
  60. const aiImporterDesc *GetInfo() const override;
  61. protected:
  62. /// @brief Internal read function, performs the file parsing.
  63. /// @param pFile The filename
  64. /// @param pScene The scene to load in.
  65. /// @param pIOHandler The io-system
  66. void InternReadFile(const std::string &pFile, aiScene *pScene, IOSystem *pIOHandler) override;
  67. };
  68. } // Namespace Assimp
  69. #endif // #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
  70. #endif // AI_D3MFLOADER_H_INCLUDED