123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899 |
- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #pragma once
- #include <assimp/XmlParser.h>
- #include <assimp/mesh.h>
- #include <vector>
- #include <map>
- struct aiNode;
- struct aiMesh;
- struct aiMaterial;
- namespace Assimp {
- namespace D3MF {
- class Resource;
- class D3MFOpcPackage;
- class Object;
- class Texture2DGroup;
- class EmbeddedTexture;
- class ColorGroup;
- class XmlSerializer final {
- public:
- XmlSerializer(XmlParser &xmlParser);
- ~XmlSerializer();
- void ImportXml(aiScene *scene);
- private:
- void addObjectToNode(aiNode *parent, Object *obj, aiMatrix4x4 nodeTransform);
- void ReadObject(XmlNode &node);
- aiMesh *ReadMesh(XmlNode &node);
- void ReadMetadata(XmlNode &node);
- void ImportVertices(XmlNode &node, aiMesh *mesh);
- void ImportTriangles(XmlNode &node, aiMesh *mesh);
- void ReadBaseMaterials(XmlNode &node);
- void ReadEmbeddecTexture(XmlNode &node);
- void StoreEmbeddedTexture(EmbeddedTexture *tex);
- void ReadTextureCoords2D(XmlNode &node, Texture2DGroup *tex2DGroup);
- void ReadTextureGroup(XmlNode &node);
- aiMaterial *readMaterialDef(XmlNode &node, unsigned int basematerialsId);
- void StoreMaterialsInScene(aiScene *scene);
- void ReadColorGroup(XmlNode &node);
- void ReadColor(XmlNode &node, ColorGroup *colorGroup);
- private:
- struct MetaEntry {
- std::string name;
- std::string value;
- };
- std::vector<MetaEntry> mMetaData;
- std::vector<EmbeddedTexture *> mEmbeddedTextures;
- std::vector<aiMaterial *> mMaterials;
- std::map<unsigned int, Resource *> mResourcesDictionnary;
- unsigned int mMeshCount;
- XmlParser &mXmlParser;
- };
- } // namespace D3MF
- } // namespace Assimp
|