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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file FBXExportProperty.h
- * Declares the FBX::Property helper class for fbx export.
- */
- #ifndef AI_FBXEXPORTPROPERTY_H_INC
- #define AI_FBXEXPORTPROPERTY_H_INC
- #ifndef ASSIMP_BUILD_NO_FBX_EXPORTER
- #include <assimp/types.h> // aiMatrix4x4
- #include <assimp/StreamWriter.h> // StreamWriterLE
- #include <string>
- #include <vector>
- #include <ostream>
- #include <type_traits> // is_void
- namespace Assimp {
- namespace FBX {
- /** @brief FBX::Property
- *
- * Holds a value of any of FBX's recognized types,
- * each represented by a particular one-character code.
- * C : 1-byte uint8, usually 0x00 or 0x01 to represent boolean false and true
- * Y : 2-byte int16
- * I : 4-byte int32
- * F : 4-byte float
- * D : 8-byte double
- * L : 8-byte int64
- * i : array of int32
- * f : array of float
- * d : array of double
- * l : array of int64
- * b : array of 1-byte booleans (0x00 or 0x01)
- * S : string (array of 1-byte char)
- * R : raw data (array of bytes)
- */
- class FBXExportProperty {
- public:
- // constructors for basic types.
- // all explicit to avoid accidental typecasting
- explicit FBXExportProperty(bool v);
- // TODO: determine if there is actually a byte type,
- // or if this always means <bool>. 'C' seems to imply <char>,
- // so possibly the above was intended to represent both.
- explicit FBXExportProperty(int16_t v);
- explicit FBXExportProperty(int32_t v);
- explicit FBXExportProperty(float v);
- explicit FBXExportProperty(double v);
- explicit FBXExportProperty(int64_t v);
- // strings can either be stored as 'R' (raw) or 'S' (string) type
- explicit FBXExportProperty(const char* c, bool raw = false);
- explicit FBXExportProperty(const std::string& s, bool raw = false);
- explicit FBXExportProperty(const std::vector<uint8_t>& r);
- explicit FBXExportProperty(const std::vector<int32_t>& va);
- explicit FBXExportProperty(const std::vector<int64_t>& va);
- explicit FBXExportProperty(const std::vector<double>& va);
- explicit FBXExportProperty(const std::vector<float>& va);
- explicit FBXExportProperty(const aiMatrix4x4& vm);
- // this will catch any type not defined above,
- // so that we don't accidentally convert something we don't want.
- // for example (const char*) --> (bool)... seriously wtf C++
- template <class T>
- explicit FBXExportProperty(T v) : type('X') {
- static_assert(std::is_void<T>::value, "TRIED TO CREATE FBX PROPERTY WITH UNSUPPORTED TYPE, CHECK YOUR PROPERTY INSTANTIATION");
- } // note: no line wrap so it appears verbatim on the compiler error
- // the size of this property node in a binary file, in bytes
- size_t size();
- // write this property node as binary data to the given stream
- void DumpBinary(Assimp::StreamWriterLE& s);
- void DumpAscii(Assimp::StreamWriterLE& s, int indent = 0);
- void DumpAscii(std::ostream& s, int indent = 0);
- // note: make sure the ostream is in classic "C" locale
- private:
- char type;
- std::vector<uint8_t> data;
- };
- } // Namespace FBX
- } // Namespace Assimp
- #endif // ASSIMP_BUILD_NO_FBX_EXPORTER
- #endif // AI_FBXEXPORTPROPERTY_H_INC
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