a mirror for the AssImp utilities

alil 49b66d47dc worked on be stuff for mdl loader 17 ani în urmă
code 49b66d47dc worked on be stuff for mdl loader 17 ani în urmă
contrib ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved. 17 ani în urmă
doc 4b66216e40 A few website fixes, format list in doxygen doc is complete now,format list in README file has been updated - OBJ was missing. 17 ani în urmă
include d965f0d06a - Viewer: additional bugfixes while trying to get the animations to work 17 ani în urmă
port 38004d789c Added light & camera data structures to jAssimp and updated the list of configuration properties. However, I still had not yet the time to write the C++ binding to the Java API. 17 ani în urmă
test ac200212a9 Added ScenePreProcessor helper class to add missing dummy animation channels. 17 ani în urmă
tools d54c695be4 - bone animations now also work with Disabled Materials Shader. There should be something missing, but it works. Strange... 17 ani în urmă
workspaces d965f0d06a - Viewer: additional bugfixes while trying to get the animations to work 17 ani în urmă
CREDITS 3e46a0860e Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved. 17 ani în urmă
INSTALL e085cc6c3e CHANGE: Add readme, license info and a very basic install howto. 17 ani în urmă
LICENSE 7d21c02e28 ASSIMP Beta 1, final fixes for the release. 17 ani în urmă
README 7d21c02e28 ASSIMP Beta 1, final fixes for the release. 17 ani în urmă

README

Open Asset Import Library (Assimp) Readme
-----------------------------------------

Here you can find information regarding the Asset Import Library:

1. Overview
1.1 Supported file formats
1.2 File structure
2. Build the Asset Import Library
3. Help
4. License


1. Overview
1.1 Supported file formats

The Asset Import Library provides a lot of model formats:
- 3DS
- ASE
- DXF
- HMP
- MD2
- MD3
- MD5
- MDC
- MDL
- NFF
- PLY
- STL
- X
- LWO
- OBJ
- SMD

1.2 File structure

The Asset Import Library is implemented in C++ and provides a c-interface. The directories
are:

/bin Binaries of the Asset Import Library.
/code Code of the Asset Import Library.
/contrib Third-party-libraries used by the Asset Import Library.
/doc Documentation (doxygen generated and data structure as a xml-file)
/include Public headers.
/lib Static libraries.
/obj Object files.
/port Ports to other languages. The Java port is not yet finished, but
the Java part of the interface is fixed. So: you can't use it, but
you can see how it will look like.
/test Unit- and regression tests.
/tools Tools.
/workspaces Build enviroments.


2. Build the Asset Import Library

Take a look into the INSTALL file.


3. Help

For more help go to http://assimp.sourceforge.net/ or go to http://www.zfx.info. Or take a look
into the /doc-directory.


4. License

The license of the Asset Import Library is based on the BSD-License.