datastructure.xml 2.3 KB

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  1. <importedScene>
  2. <version 1.2 /> <smiley code=":-)" />
  3. <node>
  4. <name/>
  5. <transformation matrix4x4 />
  6. <mesh refid="0" />
  7. <mesh ... />
  8. <childnode/>
  9. <childnode... />
  10. </node>
  11. <meshes>
  12. <mesh id="0">
  13. <meshheader MatID, Vertexcount, Facecount, a.s.o. />
  14. <vertices>
  15. <vertex xyz />
  16. <vertex ... />
  17. </vertices>
  18. <texturecoords index="0">
  19. <texturecoord uv />
  20. <texturecoord ... />
  21. </texturecoords>
  22. <texturecoords index="..." />
  23. <vertexcolors index="0">
  24. <color rgba />
  25. <color ... />
  26. </vertexcolors>
  27. <vertexcolors index="..." />
  28. <normals>
  29. <normal xyz />
  30. <normal ... />
  31. </normals>
  32. <tangents>
  33. <tangent xyz />
  34. <tangent ... />
  35. </tangents>
  36. <bitangents>
  37. <bitangent xyz />
  38. <bitangent ... />
  39. </tangents>
  40. <faces>
  41. <face numIndices="3" indices="p1, p2, p3" />
  42. <face ... />
  43. </faces>
  44. <bones>
  45. <bone>
  46. <name />
  47. <offset matrix4x4 />
  48. <weights>
  49. <weight v, w />
  50. <weight... />
  51. </weights>
  52. </bone>
  53. <bone ... />
  54. </bones>
  55. </mesh>
  56. <mesh id="x" ... />
  57. </meshes>
  58. <anims>
  59. <anim name="rudern" duration="4500" ticksPerSecond="50">
  60. <animbone nameOfAnimatedNode="bla">
  61. <rotation>
  62. <rotkey time="0" rot="xyzw" />
  63. <rotkey time="100" rot="xyzw" />
  64. ...
  65. </rotation>
  66. <translation>
  67. <transkey time="0" trans="xyz" />
  68. <transkey time="100" trans="xyz" />
  69. ...
  70. </translation>
  71. <scaling>
  72. <scalekey time="0" scale="xyz" />
  73. <scalekey time="100" scale="xyz" />
  74. ...
  75. <scaling>
  76. </animbone>
  77. <animbone nameOfAnimatedNode="blubb">
  78. ...
  79. </animbone>
  80. </anim>
  81. <anim ... />
  82. </anims>
  83. <materials>
  84. <material>
  85. <param>
  86. <name/>
  87. <value/>
  88. </param>
  89. </material>
  90. <material ... />
  91. </materials>
  92. <textures>
  93. </texture width, height, formatHint>
  94. <data />
  95. </texture>
  96. <texture ... />
  97. </textures>
  98. </importedScene>