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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #pragma once
- #ifndef INCLUDED_AI_STRINGUTILS_H
- #define INCLUDED_AI_STRINGUTILS_H
- #ifdef __GNUC__
- # pragma GCC system_header
- #endif
- #include <assimp/defs.h>
- #include <sstream>
- #include <stdarg.h>
- #include <cstdlib>
- #ifdef _MSC_VER
- # define AI_SIZEFMT "%Iu"
- #else
- # define AI_SIZEFMT "%zu"
- #endif
- /// @fn ai_snprintf
- /// @brief The portable version of the function snprintf ( C99 standard ), which works on visual studio compilers 2013 and earlier.
- /// @param outBuf The buffer to write in
- /// @param size The buffer size
- /// @param format The format string
- /// @param ap The additional arguments.
- /// @return The number of written characters if the buffer size was big enough. If an encoding error occurs, a negative number is returned.
- #if defined(_MSC_VER) && _MSC_VER < 1900
- AI_FORCE_INLINE
- int c99_ai_vsnprintf(char *outBuf, size_t size, const char *format, va_list ap) {
- int count(-1);
- if (0 != size) {
- count = _vsnprintf_s(outBuf, size, _TRUNCATE, format, ap);
- }
- if (count == -1) {
- count = _vscprintf(format, ap);
- }
- return count;
- }
- AI_FORCE_INLINE
- int ai_snprintf(char *outBuf, size_t size, const char *format, ...) {
- int count;
- va_list ap;
- va_start(ap, format);
- count = c99_ai_vsnprintf(outBuf, size, format, ap);
- va_end(ap);
- return count;
- }
- #elif defined(__MINGW32__)
- # define ai_snprintf __mingw_snprintf
- #else
- # define ai_snprintf snprintf
- #endif
- /// @fn to_string
- /// @brief The portable version of to_string ( some gcc-versions on embedded devices are not supporting this).
- /// @param value The value to write into the std::string.
- /// @return The value as a std::string
- template <typename T>
- AI_FORCE_INLINE
- std::string to_string( T value ) {
- std::ostringstream os;
- os << value;
- return os.str();
- }
- /// @fn ai_strtof
- /// @brief The portable version of strtof.
- /// @param begin The first character of the string.
- /// @param end The last character
- /// @return The float value, 0.0f in cas of an error.
- AI_FORCE_INLINE
- float ai_strtof( const char *begin, const char *end ) {
- if ( nullptr == begin ) {
- return 0.0f;
- }
- float val( 0.0f );
- if ( nullptr == end ) {
- val = static_cast< float >( ::atof( begin ) );
- } else {
- std::string::size_type len( end - begin );
- std::string token( begin, len );
- val = static_cast< float >( ::atof( token.c_str() ) );
- }
- return val;
- }
- /// @fn DecimalToHexa
- /// @brief The portable to convert a decimal value into a hexadecimal string.
- /// @param toConvert Value to convert
- /// @return The hexadecimal string, is empty in case of an error.
- template<class T>
- AI_FORCE_INLINE
- std::string DecimalToHexa( T toConvert ) {
- std::string result;
- std::stringstream ss;
- ss << std::hex << toConvert;
- ss >> result;
- for ( size_t i = 0; i < result.size(); ++i ) {
- result[ i ] = (char) toupper( result[ i ] );
- }
- return result;
- }
- /// @brief translate RGBA to String
- /// @param r aiColor.r
- /// @param g aiColor.g
- /// @param b aiColor.b
- /// @param a aiColor.a
- /// @param with_head #
- /// @return The hexadecimal string, is empty in case of an error.
- AI_FORCE_INLINE std::string Rgba2Hex(int r, int g, int b, int a, bool with_head) {
- std::stringstream ss;
- if (with_head) {
- ss << "#";
- }
- ss << std::hex << (r << 24 | g << 16 | b << 8 | a);
- return ss.str();
- }
- #endif // INCLUDED_AI_STRINGUTILS_H
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