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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (ASSIMP)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2008, ASSIMP Development Team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file Implementation of the material oart of the LWO importer class */
- // internal headers
- #include "LWOLoader.h"
- #include "MaterialSystem.h"
- #include "ByteSwap.h"
- // public assimp headers
- #include "../include/IOStream.h"
- #include "../include/IOSystem.h"
- #include "../include/aiScene.h"
- #include "../include/aiAssert.h"
- #include "../include/DefaultLogger.h"
- // boost headers
- #include <boost/scoped_ptr.hpp>
- using namespace Assimp;
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::ConvertMaterial(const LWO::Surface& surf,MaterialHelper* pcMat)
- {
- // copy the name of the surface
- aiString st;
- st.Set(surf.mName);
- pcMat->AddProperty(&st,AI_MATKEY_NAME);
- int i = surf.bDoubleSided ? 1 : 0;
- pcMat->AddProperty<int>(&i,1,AI_MATKEY_TWOSIDED);
-
- if (surf.mSpecularValue && surf.mGlossiness)
- {
- // this is only an assumption, needs to be confirmed.
- // the values have been tweaked by hand and seem to be correct.
- float fGloss;
- if (mIsLWO2)fGloss = surf.mGlossiness * 50.0f;
- else
- {
- if (16.0f >= surf.mGlossiness)fGloss = 6.0f;
- else if (64.0f >= surf.mGlossiness)fGloss = 20.0f;
- else if (256.0f >= surf.mGlossiness)fGloss = 50.0f;
- else fGloss = 80.0f;
- }
- pcMat->AddProperty<float>(&surf.mSpecularValue,1,AI_MATKEY_SHININESS_STRENGTH);
- pcMat->AddProperty<float>(&fGloss,1,AI_MATKEY_SHININESS);
- }
- // (the diffuse value is just a scaling factor)
- aiColor3D clr = surf.mColor;
- clr.r *= surf.mDiffuseValue;
- clr.g *= surf.mDiffuseValue;
- clr.b *= surf.mDiffuseValue;
- pcMat->AddProperty<aiColor3D>(&clr,1,AI_MATKEY_COLOR_DIFFUSE);
- // specular color
- clr.b = clr.g = clr.r = surf.mSpecularValue;
- pcMat->AddProperty<aiColor3D>(&clr,1,AI_MATKEY_COLOR_SPECULAR);
- // emissive color
- // (luminosity is not really the same but it affects the surface in
- // a similar way. However, some scalings seems to be necessary)
- clr.g = clr.b = clr.r = surf.mLuminosity*0.8f;
- pcMat->AddProperty<aiColor3D>(&clr,1,AI_MATKEY_COLOR_EMISSIVE);
- // opacity
- float f = 1.0f-surf.mTransparency;
- pcMat->AddProperty<float>(&f,1,AI_MATKEY_OPACITY);
- // now handle all textures ...
- // TODO
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::FindUVChannels(const LWO::Surface& surf, const LWO::Layer& layer,
- unsigned int out[AI_MAX_NUMBER_OF_TEXTURECOORDS])
- {
- out[0] = 0xffffffff;
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::FindVCChannels(const LWO::Surface& surf, const LWO::Layer& layer,
- unsigned int out[AI_MAX_NUMBER_OF_COLOR_SETS])
- {
- out[0] = 0xffffffff;
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2ImageMap(unsigned int size, LWO::Texture& tex )
- {
- //LE_NCONST uint8_t* const end = mFileBuffer + size;
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2Procedural(unsigned int size, LWO::Texture& tex )
- {
- // --- not supported at the moment
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2Gradient(unsigned int size, LWO::Texture& tex )
- {
- // --- not supported at the moment
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2TextureHeader(unsigned int size, LWO::Texture& tex )
- {
- //LE_NCONST uint8_t* const end = mFileBuffer + size;
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2TextureBlock(uint32_t type, unsigned int size )
- {
- //LE_NCONST uint8_t* const end = mFileBuffer + size;
- //LWO::Surface& surf = mSurfaces->back();
- //LWO::Texture tex;
- // now get the exact type of the texture
- }
- // ------------------------------------------------------------------------------------------------
- void LWOImporter::LoadLWO2Surface(unsigned int size)
- {
- LE_NCONST uint8_t* const end = mFileBuffer + size;
- mSurfaces->push_back( LWO::Surface () );
- LWO::Surface& surf = mSurfaces->back();
- ParseString(surf.mName,size);
- mFileBuffer+=surf.mName.length()+1;
- // skip one byte if the length of the surface name is odd
- if (!(surf.mName.length() & 1))++mFileBuffer;
- mFileBuffer += 2;
- while (true)
- {
- if (mFileBuffer + 6 >= end)break;
- // no proper IFF header here - the chunk length is specified as int16
- uint32_t head_type = *((LE_NCONST uint32_t*)mFileBuffer);mFileBuffer+=4;
- uint16_t head_length = *((LE_NCONST uint16_t*)mFileBuffer);mFileBuffer+=2;
- AI_LSWAP4(head_type);
- AI_LSWAP2(head_length);
- if (mFileBuffer + head_length > end)
- {
- throw new ImportErrorException("LWO2: Invalid file, the size attribute of "
- "a surface sub chunk points behind the end of the file");
- }
- LE_NCONST uint8_t* const next = mFileBuffer+head_length;
- switch (head_type)
- {
- // diffuse color
- case AI_LWO_COLR:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,COLR,12);
- surf.mColor.r = ((float*)mFileBuffer)[0];
- surf.mColor.g = ((float*)mFileBuffer)[1];
- surf.mColor.b = ((float*)mFileBuffer)[2];
- AI_LSWAP4(surf.mColor.r);
- AI_LSWAP4(surf.mColor.g);
- AI_LSWAP4(surf.mColor.b);
- break;
- }
- // diffuse strength ... hopefully
- case AI_LWO_DIFF:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,DIFF,4);
- surf.mDiffuseValue = *((float*)mFileBuffer);
- AI_LSWAP4(surf.mDiffuseValue);
- break;
- }
- // specular strength ... hopefully
- case AI_LWO_SPEC:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,SPEC,4);
- surf.mSpecularValue = *((float*)mFileBuffer);
- AI_LSWAP4(surf.mSpecularValue);
- break;
- }
- // transparency
- case AI_LWO_TRAN:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,TRAN,4);
- surf.mTransparency = *((float*)mFileBuffer);
- AI_LSWAP4(surf.mTransparency);
- break;
- }
- // glossiness
- case AI_LWO_GLOS:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,GLOS,4);
- surf.mGlossiness = *((float*)mFileBuffer);
- AI_LSWAP4(surf.mGlossiness);
- break;
- }
- // surface bock entry
- case AI_LWO_BLOK:
- {
- AI_LWO_VALIDATE_CHUNK_LENGTH(head_length,BLOK,4);
- uint32_t type = *((uint32_t*)mFileBuffer);
- AI_LSWAP4(type);
- switch (type)
- {
- case AI_LWO_IMAP:
- case AI_LWO_PROC:
- break;
- case AI_LWO_GRAD:
- mFileBuffer+=4;
- LoadLWO2TextureBlock(type,head_length-4);
- break;
- };
- break;
- }
- }
- mFileBuffer = next;
- }
- }
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