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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the*
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file FBXDocument.cpp
- * @brief Implementation of the FBX DOM classes
- */
- #ifndef ASSIMP_BUILD_NO_FBX_IMPORTER
- #include "FBXDocument.h"
- #include "FBXMeshGeometry.h"
- #include "FBXParser.h"
- #include "FBXUtil.h"
- #include "FBXImporter.h"
- #include "FBXImportSettings.h"
- #include "FBXDocumentUtil.h"
- #include "FBXProperties.h"
- #include <assimp/DefaultLogger.hpp>
- #include <functional>
- #include <map>
- #include <memory>
- #include <utility>
- namespace Assimp {
- namespace FBX {
- using namespace Util;
- // ------------------------------------------------------------------------------------------------
- LazyObject::LazyObject(uint64_t id, const Element& element, const Document& doc) :
- doc(doc), element(element), id(id), flags() {
- // empty
- }
- // ------------------------------------------------------------------------------------------------
- const Object* LazyObject::Get(bool dieOnError) {
- if(IsBeingConstructed() || FailedToConstruct()) {
- return nullptr;
- }
- if (object) {
- return object.get();
- }
- const Token& key = element.KeyToken();
- const TokenList& tokens = element.Tokens();
- if(tokens.size() < 3) {
- DOMError("expected at least 3 tokens: id, name and class tag",&element);
- }
- const char* err;
- std::string name = ParseTokenAsString(*tokens[1],err);
- if (err) {
- DOMError(err,&element);
- }
- // small fix for binary reading: binary fbx files don't use
- // prefixes such as Model:: in front of their names. The
- // loading code expects this at many places, though!
- // so convert the binary representation (a 0x0001) to the
- // double colon notation.
- if(tokens[1]->IsBinary()) {
- for (size_t i = 0; i < name.length(); ++i) {
- if (name[i] == 0x0 && name[i+1] == 0x1) {
- name = name.substr(i+2) + "::" + name.substr(0,i);
- }
- }
- }
- const std::string classtag = ParseTokenAsString(*tokens[2],err);
- if (err) {
- DOMError(err,&element);
- }
- // prevent recursive calls
- flags |= BEING_CONSTRUCTED;
- try {
- // this needs to be relatively fast since it happens a lot,
- // so avoid constructing strings all the time.
- const char* obtype = key.begin();
- const size_t length = static_cast<size_t>(key.end()-key.begin());
- // For debugging
- //dumpObjectClassInfo( objtype, classtag );
- if (!strncmp(obtype,"Geometry",length)) {
- if (!strcmp(classtag.c_str(),"Mesh")) {
- object.reset(new MeshGeometry(id,element,name,doc));
- }
- if (!strcmp(classtag.c_str(), "Shape")) {
- object.reset(new ShapeGeometry(id, element, name, doc));
- }
- if (!strcmp(classtag.c_str(), "Line")) {
- object.reset(new LineGeometry(id, element, name, doc));
- }
- }
- else if (!strncmp(obtype,"NodeAttribute",length)) {
- if (!strcmp(classtag.c_str(),"Camera")) {
- object.reset(new Camera(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"CameraSwitcher")) {
- object.reset(new CameraSwitcher(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Light")) {
- object.reset(new Light(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Null")) {
- object.reset(new Null(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"LimbNode")) {
- object.reset(new LimbNode(id,element,doc,name));
- }
- }
- else if (!strncmp(obtype,"Deformer",length)) {
- if (!strcmp(classtag.c_str(),"Cluster")) {
- object.reset(new Cluster(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(),"Skin")) {
- object.reset(new Skin(id,element,doc,name));
- }
- else if (!strcmp(classtag.c_str(), "BlendShape")) {
- object.reset(new BlendShape(id, element, doc, name));
- }
- else if (!strcmp(classtag.c_str(), "BlendShapeChannel")) {
- object.reset(new BlendShapeChannel(id, element, doc, name));
- }
- }
- else if ( !strncmp( obtype, "Model", length ) ) {
- // FK and IK effectors are not supported
- if ( strcmp( classtag.c_str(), "IKEffector" ) && strcmp( classtag.c_str(), "FKEffector" ) ) {
- object.reset( new Model( id, element, doc, name ) );
- }
- }
- else if (!strncmp(obtype,"Material",length)) {
- object.reset(new Material(id,element,doc,name));
- }
- else if (!strncmp(obtype,"Texture",length)) {
- object.reset(new Texture(id,element,doc,name));
- }
- else if (!strncmp(obtype,"LayeredTexture",length)) {
- object.reset(new LayeredTexture(id,element,doc,name));
- }
- else if (!strncmp(obtype,"Video",length)) {
- object.reset(new Video(id,element,doc,name));
- }
- else if (!strncmp(obtype,"AnimationStack",length)) {
- object.reset(new AnimationStack(id,element,name,doc));
- }
- else if (!strncmp(obtype,"AnimationLayer",length)) {
- object.reset(new AnimationLayer(id,element,name,doc));
- }
- // note: order matters for these two
- else if (!strncmp(obtype,"AnimationCurve",length)) {
- object.reset(new AnimationCurve(id,element,name,doc));
- }
- else if (!strncmp(obtype,"AnimationCurveNode",length)) {
- object.reset(new AnimationCurveNode(id,element,name,doc));
- }
- }
- catch (std::bad_alloc&) {
- // out-of-memory is unrecoverable and should always lead to a failure
- flags &= ~BEING_CONSTRUCTED;
- flags |= FAILED_TO_CONSTRUCT;
- throw;
- }
- catch(std::exception& ex) {
- flags &= ~BEING_CONSTRUCTED;
- flags |= FAILED_TO_CONSTRUCT;
- if(dieOnError || doc.Settings().strictMode) {
- throw;
- }
- // note: the error message is already formatted, so raw logging is ok
- if(!DefaultLogger::isNullLogger()) {
- ASSIMP_LOG_ERROR(ex.what());
- }
- return nullptr;
- }
- if (!object) {
- //DOMError("failed to convert element to DOM object, class: " + classtag + ", name: " + name,&element);
- }
- flags &= ~BEING_CONSTRUCTED;
- return object.get();
- }
- // ------------------------------------------------------------------------------------------------
- Object::Object(uint64_t id, const Element& element, const std::string& name) :
- element(element), name(name), id(id) {
- // empty
- }
- // ------------------------------------------------------------------------------------------------
- FileGlobalSettings::FileGlobalSettings(const Document &doc, std::shared_ptr<const PropertyTable> props) :
- props(std::move(props)), doc(doc) {
- // empty
- }
- // ------------------------------------------------------------------------------------------------
- Document::Document(Parser& parser, const ImportSettings& settings) :
- settings(settings), parser(parser) {
- ASSIMP_LOG_DEBUG("Creating FBX Document");
- // Cannot use array default initialization syntax because vc8 fails on it
- for (auto &timeStamp : creationTimeStamp) {
- timeStamp = 0;
- }
- ReadHeader();
- ReadPropertyTemplates();
- ReadGlobalSettings();
- // This order is important, connections need parsed objects to check
- // whether connections are ok or not. Objects may not be evaluated yet,
- // though, since this may require valid connections.
- ReadObjects();
- ReadConnections();
- }
- // ------------------------------------------------------------------------------------------------
- Document::~Document()
- {
- // The document does not own the memory for the following objects, but we need to call their d'tor
- // so they can properly free memory like string members:
- for (ObjectMap::value_type &v : objects) {
- delete_LazyObject(v.second);
- }
- for (ConnectionMap::value_type &v : src_connections) {
- delete_Connection(v.second);
- }
- // |dest_connections| contain the same Connection objects as the |src_connections|
- }
- // ------------------------------------------------------------------------------------------------
- static const unsigned int LowerSupportedVersion = 7100;
- static const unsigned int UpperSupportedVersion = 7400;
- void Document::ReadHeader() {
- // Read ID objects from "Objects" section
- const Scope& sc = parser.GetRootScope();
- const Element* const ehead = sc["FBXHeaderExtension"];
- if(!ehead || !ehead->Compound()) {
- DOMError("no FBXHeaderExtension dictionary found");
- }
- const Scope& shead = *ehead->Compound();
- fbxVersion = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(shead,"FBXVersion",ehead),0));
- ASSIMP_LOG_DEBUG("FBX Version: ", fbxVersion);
- // While we may have some success with newer files, we don't support
- // the older 6.n fbx format
- if(fbxVersion < LowerSupportedVersion ) {
- DOMError("unsupported, old format version, supported are only FBX 2011, FBX 2012 and FBX 2013");
- }
- if(fbxVersion > UpperSupportedVersion ) {
- if(Settings().strictMode) {
- DOMError("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013"
- " (turn off strict mode to try anyhow) ");
- }
- else {
- DOMWarning("unsupported, newer format version, supported are only FBX 2011, FBX 2012 and FBX 2013,"
- " trying to read it nevertheless");
- }
- }
- const Element* const ecreator = shead["Creator"];
- if(ecreator) {
- creator = ParseTokenAsString(GetRequiredToken(*ecreator,0));
- }
- const Element* const etimestamp = shead["CreationTimeStamp"];
- if(etimestamp && etimestamp->Compound()) {
- const Scope& stimestamp = *etimestamp->Compound();
- creationTimeStamp[0] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Year"),0));
- creationTimeStamp[1] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Month"),0));
- creationTimeStamp[2] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Day"),0));
- creationTimeStamp[3] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Hour"),0));
- creationTimeStamp[4] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Minute"),0));
- creationTimeStamp[5] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Second"),0));
- creationTimeStamp[6] = ParseTokenAsInt(GetRequiredToken(GetRequiredElement(stimestamp,"Millisecond"),0));
- }
- }
- // ------------------------------------------------------------------------------------------------
- void Document::ReadGlobalSettings() {
- const Scope& sc = parser.GetRootScope();
- const Element* const ehead = sc["GlobalSettings"];
- if ( nullptr == ehead || !ehead->Compound() ) {
- DOMWarning( "no GlobalSettings dictionary found" );
- globals.reset(new FileGlobalSettings(*this, std::make_shared<const PropertyTable>()));
- return;
- }
- std::shared_ptr<const PropertyTable> props = GetPropertyTable( *this, "", *ehead, *ehead->Compound(), true );
- //double v = PropertyGet<float>( *props.get(), std::string("UnitScaleFactor"), 1.0 );
- if(!props) {
- DOMError("GlobalSettings dictionary contains no property table");
- }
- globals.reset(new FileGlobalSettings(*this, std::move(props)));
- }
- // ------------------------------------------------------------------------------------------------
- void Document::ReadObjects() {
- // read ID objects from "Objects" section
- const Scope& sc = parser.GetRootScope();
- const Element* const eobjects = sc["Objects"];
- if(!eobjects || !eobjects->Compound()) {
- DOMError("no Objects dictionary found");
- }
- StackAllocator &allocator = parser.GetAllocator();
- // add a dummy entry to represent the Model::RootNode object (id 0),
- // which is only indirectly defined in the input file
- objects[0] = new_LazyObject(0L, *eobjects, *this);
- const Scope& sobjects = *eobjects->Compound();
- for(const ElementMap::value_type& el : sobjects.Elements()) {
- // extract ID
- const TokenList& tok = el.second->Tokens();
- if (tok.empty()) {
- DOMError("expected ID after object key",el.second);
- }
- const char* err;
- const uint64_t id = ParseTokenAsID(*tok[0], err);
- if(err) {
- DOMError(err,el.second);
- }
- // id=0 is normally implicit
- if(id == 0L) {
- DOMError("encountered object with implicitly defined id 0",el.second);
- }
- const auto foundObject = objects.find(id);
- if(foundObject != objects.end()) {
- DOMWarning("encountered duplicate object id, ignoring first occurrence",el.second);
- delete_LazyObject(foundObject->second);
- }
- objects[id] = new_LazyObject(id, *el.second, *this);
- // grab all animation stacks upfront since there is no listing of them
- if(!strcmp(el.first.c_str(),"AnimationStack")) {
- animationStacks.push_back(id);
- }
- }
- }
- // ------------------------------------------------------------------------------------------------
- void Document::ReadPropertyTemplates() {
- const Scope& sc = parser.GetRootScope();
- // read property templates from "Definitions" section
- const Element* const edefs = sc["Definitions"];
- if(!edefs || !edefs->Compound()) {
- DOMWarning("no Definitions dictionary found");
- return;
- }
- const Scope& sdefs = *edefs->Compound();
- const ElementCollection otypes = sdefs.GetCollection("ObjectType");
- for(ElementMap::const_iterator it = otypes.first; it != otypes.second; ++it) {
- const Element& el = *(*it).second;
- const Scope* curSc = el.Compound();
- if (!curSc) {
- DOMWarning("expected nested scope in ObjectType, ignoring",&el);
- continue;
- }
- const TokenList& tok = el.Tokens();
- if(tok.empty()) {
- DOMWarning("expected name for ObjectType element, ignoring",&el);
- continue;
- }
- const std::string& oname = ParseTokenAsString(*tok[0]);
- const ElementCollection templs = curSc->GetCollection("PropertyTemplate");
- for (ElementMap::const_iterator elemIt = templs.first; elemIt != templs.second; ++elemIt) {
- const Element &innerEl = *(*elemIt).second;
- const Scope *innerSc = innerEl.Compound();
- if (!innerSc) {
- DOMWarning("expected nested scope in PropertyTemplate, ignoring",&el);
- continue;
- }
- const TokenList &curTok = innerEl.Tokens();
- if (curTok.empty()) {
- DOMWarning("expected name for PropertyTemplate element, ignoring",&el);
- continue;
- }
- const std::string &pname = ParseTokenAsString(*curTok[0]);
- const Element *Properties70 = (*innerSc)["Properties70"];
- if(Properties70) {
- std::shared_ptr<const PropertyTable> props = std::make_shared<const PropertyTable>(
- *Properties70, std::shared_ptr<const PropertyTable>(static_cast<const PropertyTable *>(nullptr))
- );
- templates[oname+"."+pname] = props;
- }
- }
- }
- }
- // ------------------------------------------------------------------------------------------------
- void Document::ReadConnections()
- {
- StackAllocator &allocator = parser.GetAllocator();
- const Scope &sc = parser.GetRootScope();
- // read property templates from "Definitions" section
- const Element* const econns = sc["Connections"];
- if(!econns || !econns->Compound()) {
- DOMError("no Connections dictionary found");
- }
- uint64_t insertionOrder = 0l;
- const Scope& sconns = *econns->Compound();
- const ElementCollection conns = sconns.GetCollection("C");
- for(ElementMap::const_iterator it = conns.first; it != conns.second; ++it) {
- const Element& el = *(*it).second;
- const std::string& type = ParseTokenAsString(GetRequiredToken(el,0));
- // PP = property-property connection, ignored for now
- // (tokens: "PP", ID1, "Property1", ID2, "Property2")
- if ( type == "PP" ) {
- continue;
- }
- const uint64_t src = ParseTokenAsID(GetRequiredToken(el,1));
- const uint64_t dest = ParseTokenAsID(GetRequiredToken(el,2));
- // OO = object-object connection
- // OP = object-property connection, in which case the destination property follows the object ID
- const std::string& prop = (type == "OP" ? ParseTokenAsString(GetRequiredToken(el,3)) : "");
- if(objects.find(src) == objects.end()) {
- DOMWarning("source object for connection does not exist",&el);
- continue;
- }
- // dest may be 0 (root node) but we added a dummy object before
- if(objects.find(dest) == objects.end()) {
- DOMWarning("destination object for connection does not exist",&el);
- continue;
- }
- // add new connection
- const Connection* const c = new_Connection(insertionOrder++,src,dest,prop,*this);
- src_connections.insert(ConnectionMap::value_type(src,c));
- dest_connections.insert(ConnectionMap::value_type(dest,c));
- }
- }
- // ------------------------------------------------------------------------------------------------
- const std::vector<const AnimationStack*>& Document::AnimationStacks() const {
- if (!animationStacksResolved.empty() || animationStacks.empty()) {
- return animationStacksResolved;
- }
- animationStacksResolved.reserve(animationStacks.size());
- for(uint64_t id : animationStacks) {
- LazyObject* const lazy = GetObject(id);
- const AnimationStack *stack = lazy->Get<AnimationStack>();
- if(!lazy || nullptr == stack ) {
- DOMWarning("failed to read AnimationStack object");
- continue;
- }
- animationStacksResolved.push_back(stack);
- }
- return animationStacksResolved;
- }
- // ------------------------------------------------------------------------------------------------
- LazyObject* Document::GetObject(uint64_t id) const {
- ObjectMap::const_iterator it = objects.find(id);
- return it == objects.end() ? nullptr : (*it).second;
- }
- constexpr size_t MAX_CLASSNAMES = 6;
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, const ConnectionMap& conns) const {
- std::vector<const Connection*> temp;
- const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
- conns.equal_range(id);
- temp.reserve(std::distance(range.first,range.second));
- for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
- temp.push_back((*it).second);
- }
- std::sort(temp.begin(), temp.end(), std::mem_fn(&Connection::Compare));
- return temp; // NRVO should handle this
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsSequenced(uint64_t id, bool is_src,
- const ConnectionMap& conns,
- const char* const* classnames,
- size_t count) const {
- ai_assert(classnames);
- ai_assert( count != 0 );
- ai_assert( count <= MAX_CLASSNAMES);
- size_t lengths[MAX_CLASSNAMES] = {};
- const size_t c = count;
- for (size_t i = 0; i < c; ++i) {
- lengths[ i ] = strlen(classnames[i]);
- }
- std::vector<const Connection*> temp;
- const std::pair<ConnectionMap::const_iterator,ConnectionMap::const_iterator> range =
- conns.equal_range(id);
- temp.reserve(std::distance(range.first,range.second));
- for (ConnectionMap::const_iterator it = range.first; it != range.second; ++it) {
- const Token& key = (is_src
- ? (*it).second->LazyDestinationObject()
- : (*it).second->LazySourceObject()
- ).GetElement().KeyToken();
- const char* obtype = key.begin();
- for (size_t i = 0; i < c; ++i) {
- ai_assert(classnames[i]);
- if(static_cast<size_t>(std::distance(key.begin(),key.end())) == lengths[i] && !strncmp(classnames[i],obtype,lengths[i])) {
- obtype = nullptr;
- break;
- }
- }
- if(obtype) {
- continue;
- }
- temp.push_back((*it).second);
- }
- std::sort(temp.begin(), temp.end(), std::mem_fn(&Connection::Compare));
- return temp; // NRVO should handle this
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source) const {
- return GetConnectionsSequenced(source, ConnectionsBySource());
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t src, const char* classname) const {
- const char* arr[] = {classname};
- return GetConnectionsBySourceSequenced(src, arr,1);
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsBySourceSequenced(uint64_t source,
- const char* const* classnames, size_t count) const {
- return GetConnectionsSequenced(source, true, ConnectionsBySource(),classnames, count);
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
- const char* classname) const {
- const char* arr[] = {classname};
- return GetConnectionsByDestinationSequenced(dest, arr,1);
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest) const {
- return GetConnectionsSequenced(dest, ConnectionsByDestination());
- }
- // ------------------------------------------------------------------------------------------------
- std::vector<const Connection*> Document::GetConnectionsByDestinationSequenced(uint64_t dest,
- const char* const* classnames, size_t count) const {
- return GetConnectionsSequenced(dest, false, ConnectionsByDestination(),classnames, count);
- }
- // ------------------------------------------------------------------------------------------------
- Connection::Connection(uint64_t insertionOrder, uint64_t src, uint64_t dest, const std::string& prop,
- const Document& doc) :
- insertionOrder(insertionOrder), prop(prop), src(src), dest(dest), doc(doc) {
- ai_assert(doc.Objects().find(src) != doc.Objects().end());
- // dest may be 0 (root node)
- ai_assert(!dest || doc.Objects().find(dest) != doc.Objects().end());
- }
- // ------------------------------------------------------------------------------------------------
- LazyObject& Connection::LazySourceObject() const {
- LazyObject* const lazy = doc.GetObject(src);
- ai_assert(lazy);
- return *lazy;
- }
- // ------------------------------------------------------------------------------------------------
- LazyObject& Connection::LazyDestinationObject() const {
- LazyObject* const lazy = doc.GetObject(dest);
- ai_assert(lazy);
- return *lazy;
- }
- // ------------------------------------------------------------------------------------------------
- const Object* Connection::SourceObject() const {
- LazyObject* const lazy = doc.GetObject(src);
- ai_assert(lazy);
- if (lazy == nullptr) {
- return nullptr;
- }
- return lazy->Get();
- }
- // ------------------------------------------------------------------------------------------------
- const Object* Connection::DestinationObject() const {
- LazyObject* const lazy = doc.GetObject(dest);
- ai_assert(lazy);
- if (lazy == nullptr) {
- return nullptr;
- }
- return lazy->Get();
- }
- } // !FBX
- } // !Assimp
- #endif // ASSIMP_BUILD_NO_FBX_IMPORTER
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