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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #pragma once
- #include <vector>
- #include <string>
- #include <memory>
- #include <iostream>
- #include <fstream>
- #include <ostream>
- #include "MMDCpp14.h"
- namespace vmd
- {
- class VmdBoneFrame
- {
- public:
- std::string name;
- int frame;
- float position[3];
- float orientation[4];
- char interpolation[4][4][4];
- void Read(std::istream* stream)
- {
- char buffer[15];
- stream->read((char*) buffer, sizeof(char)*15);
- name = std::string(buffer);
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) position, sizeof(float)*3);
- stream->read((char*) orientation, sizeof(float)*4);
- stream->read((char*) interpolation, sizeof(char) * 4 * 4 * 4);
- }
- void Write(std::ostream* stream)
- {
- stream->write((char*)name.c_str(), sizeof(char) * 15);
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)position, sizeof(float) * 3);
- stream->write((char*)orientation, sizeof(float) * 4);
- stream->write((char*)interpolation, sizeof(char) * 4 * 4 * 4);
- }
- };
- class VmdFaceFrame
- {
- public:
- std::string face_name;
- float weight;
- uint32_t frame;
- void Read(std::istream* stream)
- {
- char buffer[15];
- stream->read((char*) &buffer, sizeof(char) * 15);
- face_name = std::string(buffer);
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &weight, sizeof(float));
- }
- void Write(std::ostream* stream)
- {
- stream->write((char*)face_name.c_str(), sizeof(char) * 15);
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&weight, sizeof(float));
- }
- };
- class VmdCameraFrame
- {
- public:
- int frame;
- float distance;
- float position[3];
- float orientation[3];
- char interpolation[6][4];
- float angle;
- char unknown[3];
- void Read(std::istream *stream)
- {
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &distance, sizeof(float));
- stream->read((char*) position, sizeof(float) * 3);
- stream->read((char*) orientation, sizeof(float) * 3);
- stream->read((char*) interpolation, sizeof(char) * 24);
- stream->read((char*) &angle, sizeof(float));
- stream->read((char*) unknown, sizeof(char) * 3);
- }
- void Write(std::ostream *stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&distance, sizeof(float));
- stream->write((char*)position, sizeof(float) * 3);
- stream->write((char*)orientation, sizeof(float) * 3);
- stream->write((char*)interpolation, sizeof(char) * 24);
- stream->write((char*)&angle, sizeof(float));
- stream->write((char*)unknown, sizeof(char) * 3);
- }
- };
- class VmdLightFrame
- {
- public:
- int frame;
- float color[3];
- float position[3];
- void Read(std::istream* stream)
- {
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) color, sizeof(float) * 3);
- stream->read((char*) position, sizeof(float) * 3);
- }
- void Write(std::ostream* stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)color, sizeof(float) * 3);
- stream->write((char*)position, sizeof(float) * 3);
- }
- };
- class VmdIkEnable
- {
- public:
- std::string ik_name;
- bool enable;
- };
- class VmdIkFrame
- {
- public:
- int frame;
- bool display;
- std::vector<VmdIkEnable> ik_enable;
- void Read(std::istream *stream)
- {
- char buffer[20];
- stream->read((char*) &frame, sizeof(int));
- stream->read((char*) &display, sizeof(uint8_t));
- int ik_count;
- stream->read((char*) &ik_count, sizeof(int));
- ik_enable.resize(ik_count);
- for (int i = 0; i < ik_count; i++)
- {
- stream->read(buffer, 20);
- ik_enable[i].ik_name = std::string(buffer);
- stream->read((char*) &ik_enable[i].enable, sizeof(uint8_t));
- }
- }
- void Write(std::ostream *stream)
- {
- stream->write((char*)&frame, sizeof(int));
- stream->write((char*)&display, sizeof(uint8_t));
- int ik_count = static_cast<int>(ik_enable.size());
- stream->write((char*)&ik_count, sizeof(int));
- for (int i = 0; i < ik_count; i++)
- {
- const VmdIkEnable& ik_enable_ref = this->ik_enable.at(i);
- stream->write(ik_enable_ref.ik_name.c_str(), 20);
- stream->write((char *)&ik_enable_ref.enable, sizeof(uint8_t));
- }
- }
- };
- class VmdMotion
- {
- public:
- std::string model_name;
- int version;
- std::vector<VmdBoneFrame> bone_frames;
- std::vector<VmdFaceFrame> face_frames;
- std::vector<VmdCameraFrame> camera_frames;
- std::vector<VmdLightFrame> light_frames;
- std::vector<VmdIkFrame> ik_frames;
- static std::unique_ptr<VmdMotion> LoadFromFile(char const *filename)
- {
- std::ifstream stream(filename, std::ios::binary);
- auto result = LoadFromStream(&stream);
- stream.close();
- return result;
- }
- static std::unique_ptr<VmdMotion> LoadFromStream(std::ifstream *stream)
- {
- char buffer[30];
- auto result = mmd::make_unique<VmdMotion>();
- // magic and version
- stream->read((char*) buffer, 30);
- if (strncmp(buffer, "Vocaloid Motion Data", 20))
- {
- std::cerr << "invalid vmd file." << std::endl;
- return nullptr;
- }
- result->version = std::atoi(buffer + 20);
- // name
- stream->read(buffer, 20);
- result->model_name = std::string(buffer);
- // bone frames
- int bone_frame_num;
- stream->read((char*) &bone_frame_num, sizeof(int));
- result->bone_frames.resize(bone_frame_num);
- for (int i = 0; i < bone_frame_num; i++)
- {
- result->bone_frames[i].Read(stream);
- }
- // face frames
- int face_frame_num;
- stream->read((char*) &face_frame_num, sizeof(int));
- result->face_frames.resize(face_frame_num);
- for (int i = 0; i < face_frame_num; i++)
- {
- result->face_frames[i].Read(stream);
- }
- // camera frames
- int camera_frame_num;
- stream->read((char*) &camera_frame_num, sizeof(int));
- result->camera_frames.resize(camera_frame_num);
- for (int i = 0; i < camera_frame_num; i++)
- {
- result->camera_frames[i].Read(stream);
- }
- // light frames
- int light_frame_num;
- stream->read((char*) &light_frame_num, sizeof(int));
- result->light_frames.resize(light_frame_num);
- for (int i = 0; i < light_frame_num; i++)
- {
- result->light_frames[i].Read(stream);
- }
- // unknown2
- stream->read(buffer, 4);
- // ik frames
- if (stream->peek() != std::ios::traits_type::eof())
- {
- int ik_num;
- stream->read((char*) &ik_num, sizeof(int));
- result->ik_frames.resize(ik_num);
- for (int i = 0; i < ik_num; i++)
- {
- result->ik_frames[i].Read(stream);
- }
- }
- if (stream->peek() != std::ios::traits_type::eof())
- {
- std::cerr << "vmd stream has unknown data." << std::endl;
- }
- return result;
- }
- bool SaveToFile(const std::u16string& /*filename*/)
- {
- // TODO: How to adapt u16string to string?
- /*
- std::ofstream stream(filename.c_str(), std::ios::binary);
- auto result = SaveToStream(&stream);
- stream.close();
- return result;
- */
- return false;
- }
- bool SaveToStream(std::ofstream *stream)
- {
- std::string magic = "Vocaloid Motion Data 0002\0";
- magic.resize(30);
- // magic and version
- stream->write(magic.c_str(), 30);
- // name
- stream->write(model_name.c_str(), 20);
- // bone frames
- const int bone_frame_num = static_cast<int>(bone_frames.size());
- stream->write(reinterpret_cast<const char*>(&bone_frame_num), sizeof(int));
- for (int i = 0; i < bone_frame_num; i++)
- {
- bone_frames[i].Write(stream);
- }
- // face frames
- const int face_frame_num = static_cast<int>(face_frames.size());
- stream->write(reinterpret_cast<const char*>(&face_frame_num), sizeof(int));
- for (int i = 0; i < face_frame_num; i++)
- {
- face_frames[i].Write(stream);
- }
- // camera frames
- const int camera_frame_num = static_cast<int>(camera_frames.size());
- stream->write(reinterpret_cast<const char*>(&camera_frame_num), sizeof(int));
- for (int i = 0; i < camera_frame_num; i++)
- {
- camera_frames[i].Write(stream);
- }
- // light frames
- const int light_frame_num = static_cast<int>(light_frames.size());
- stream->write(reinterpret_cast<const char*>(&light_frame_num), sizeof(int));
- for (int i = 0; i < light_frame_num; i++)
- {
- light_frames[i].Write(stream);
- }
- // self shadow data
- const int self_shadow_num = 0;
- stream->write(reinterpret_cast<const char*>(&self_shadow_num), sizeof(int));
- // ik frames
- const int ik_num = static_cast<int>(ik_frames.size());
- stream->write(reinterpret_cast<const char*>(&ik_num), sizeof(int));
- for (int i = 0; i < ik_num; i++)
- {
- ik_frames[i].Write(stream);
- }
- return true;
- }
- };
- }
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