Paul Arden b4f778f53b Fix aiGetMaterialUVTransform which assumed the data was 4 floats when in fact it is 5 floats. Fixes and issue seen in #2119. %!s(int64=6) %!d(string=hai) anos
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MaterialSystem.cpp b4f778f53b Fix aiGetMaterialUVTransform which assumed the data was 4 floats when in fact it is 5 floats. Fixes and issue seen in #2119. %!s(int64=6) %!d(string=hai) anos
MaterialSystem.h 57c46db042 Reorg of code. %!s(int64=6) %!d(string=hai) anos