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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (ASSIMP)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2008, ASSIMP Development Team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the ASSIMP team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the ASSIMP Development Team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file BaseImporter.cpp
- * @brief Implementation of BaseImporter
- */
- #include "AssimpPCH.h"
- #include "BaseImporter.h"
- #include "FileSystemFilter.h"
- using namespace Assimp;
- // ------------------------------------------------------------------------------------------------
- // Constructor to be privately used by Importer
- BaseImporter::BaseImporter()
- {
- // nothing to do here
- }
- // ------------------------------------------------------------------------------------------------
- // Destructor, private as well
- BaseImporter::~BaseImporter()
- {
- // nothing to do here
- }
- // ------------------------------------------------------------------------------------------------
- // Imports the given file and returns the imported data.
- aiScene* BaseImporter::ReadFile( const std::string& pFile, IOSystem* pIOHandler)
- {
- // Construct a file system filter to improve our success ratio reading external files
- FileSystemFilter filter(pFile,pIOHandler);
- // create a scene object to hold the data
- aiScene* scene = new aiScene();
- // dispatch importing
- try
- {
- InternReadFile( pFile, scene, &filter);
- } catch( ImportErrorException* exception)
- {
- // extract error description
- mErrorText = exception->GetErrorText();
- DefaultLogger::get()->error(mErrorText);
- delete exception;
- // and kill the partially imported data
- delete scene;
- scene = NULL;
- }
- // return what we gathered from the import.
- return scene;
- }
- // ------------------------------------------------------------------------------------------------
- void BaseImporter::SetupProperties(const Importer* pImp)
- {
- // the default implementation does nothing
- }
- // ------------------------------------------------------------------------------------------------
- /*static*/ bool BaseImporter::SearchFileHeaderForToken(IOSystem* pIOHandler,
- const std::string& pFile,
- const char** tokens,
- unsigned int numTokens,
- unsigned int searchBytes /* = 200 */)
- {
- ai_assert(NULL != tokens && 0 != numTokens && NULL != pIOHandler && 0 != searchBytes);
- boost::scoped_ptr<IOStream> pStream (pIOHandler->Open(pFile));
- if (pStream.get() )
- {
- // read 200 characters from the file
- boost::scoped_array<char> _buffer (new char[searchBytes+1 /* for the '\0' */]);
- char* buffer = _buffer.get();
- unsigned int read = (unsigned int)pStream->Read(buffer,1,searchBytes);
- if (!read)return false;
- for (unsigned int i = 0; i < read;++i)
- buffer[i] = ::tolower(buffer[i]);
- // It is not a proper handling of unicode files here ...
- // ehm ... but it works in most cases.
- char* cur = buffer,*cur2 = buffer,*end = &buffer[read];
- while (cur != end)
- {
- if (*cur)*cur2++ = *cur;
- ++cur;
- }
- *cur2 = '\0';
- for (unsigned int i = 0; i < numTokens;++i)
- {
- ai_assert(NULL != tokens[i]);
- if (::strstr(buffer,tokens[i]))
- {
- DefaultLogger::get()->debug(std::string("Found positive match for header keyword: ") + tokens[i]);
- return true;
- }
- }
- }
- return false;
- }
- // ------------------------------------------------------------------------------------------------
- // Simple check for file extension
- /*static*/ bool BaseImporter::SimpleExtensionCheck (const std::string& pFile,
- const char* ext0,
- const char* ext1,
- const char* ext2)
- {
- std::string::size_type pos = pFile.find_last_of('.');
- // no file extension - can't read
- if( pos == std::string::npos)
- return false;
-
- const char* ext_real = & pFile[ pos+1 ];
- if( !ASSIMP_stricmp(ext_real,ext0) )
- return true;
- // check for other, optional, file extensions
- if (ext1 && !ASSIMP_stricmp(ext_real,ext1))
- return true;
- if (ext2 && !ASSIMP_stricmp(ext_real,ext2))
- return true;
- return false;
- }
- // ------------------------------------------------------------------------------------------------
- // Get file extension from path
- /*static*/ std::string BaseImporter::GetExtension (const std::string& pFile)
- {
- std::string::size_type pos = pFile.find_last_of('.');
- // no file extension at all
- if( pos == std::string::npos)
- return "";
- std::string ret = pFile.substr(pos+1);
- std::transform(ret.begin(),ret.end(),ret.begin(),::tolower); // thanks to Andy Maloney for the hint
- return ret;
- }
- // ------------------------------------------------------------------------------------------------
- // Check for magic bytes at the beginning of the file.
- /* static */ bool BaseImporter::CheckMagicToken(IOSystem* pIOHandler, const std::string& pFile,
- const void* _magic, unsigned int num, unsigned int offset, unsigned int size)
- {
- ai_assert(size <= 16 && _magic && num && pIOHandler);
- const char* magic = (const char*)_magic;
- boost::scoped_ptr<IOStream> pStream (pIOHandler->Open(pFile));
- if (pStream.get() )
- {
- // skip to offset
- pStream->Seek(offset,aiOrigin_SET);
- // read 'size' characters from the file
- char data[16];
- if(size != pStream->Read(data,1,size))
- return false;
- for (unsigned int i = 0; i < num; ++i) {
- // also check against big endian versions of tokens with size 2,4
- // that's just for convinience, the chance that we cause conflicts
- // is quite low and it can save some lines and prevent nasty bugs
- if (2 == size) {
- int16_t rev = *((int16_t*)magic);
- ByteSwap::Swap(&rev);
- if (*((int16_t*)data) == ((int16_t*)magic)[i] || *((int16_t*)data) == rev)
- return true;
- }
- else if (4 == size) {
- int32_t rev = *((int32_t*)magic);
- ByteSwap::Swap(&rev);
- if (*((int32_t*)data) == ((int32_t*)magic)[i] || *((int32_t*)data) == rev)
- return true;
- }
- else {
- // any length ... just compare
- if(!::memcmp(magic,data,size))
- return true;
- }
- magic += size;
- }
- }
- return false;
- }
- // ------------------------------------------------------------------------------------------------
- // Represents an import request
- struct LoadRequest
- {
- LoadRequest(const std::string& _file, unsigned int _flags,const BatchLoader::PropertyMap* _map, unsigned int _id)
- : file (_file)
- , flags (_flags)
- , refCnt (1)
- , scene (NULL)
- , loaded (false)
- , id (_id)
- {
- if (_map)
- map = *_map;
- }
- const std::string file;
- unsigned int flags;
- unsigned int refCnt;
- aiScene* scene;
- bool loaded;
- BatchLoader::PropertyMap map;
- unsigned int id;
- bool operator== (const std::string& f) {
- return file == f;
- }
- };
- // ------------------------------------------------------------------------------------------------
- // BatchLoader::pimpl data structure
- struct Assimp::BatchData
- {
- BatchData()
- : next_id(0xffff)
- {}
- // IO system to be used for all imports
- IOSystem* pIOSystem;
- // Importer used to load all meshes
- Importer* pImporter;
- // List of all imports
- std::list<LoadRequest> requests;
- // Base path
- std::string pathBase;
- // Id for next item
- unsigned int next_id;
- };
- // ------------------------------------------------------------------------------------------------
- BatchLoader::BatchLoader(IOSystem* pIO)
- {
- ai_assert(NULL != pIO);
- data = new BatchData();
- data->pIOSystem = pIO;
- data->pImporter = new Importer();
- data->pImporter->SetIOHandler(data->pIOSystem);
- }
- // ------------------------------------------------------------------------------------------------
- BatchLoader::~BatchLoader()
- {
- // delete all scenes wthat have not been polled by the user
- for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
- delete (*it).scene;
- }
- data->pImporter->SetIOHandler(NULL); /* get pointer back into our posession */
- delete data->pImporter;
- delete data;
- }
- // ------------------------------------------------------------------------------------------------
- unsigned int BatchLoader::AddLoadRequest (const std::string& file,
- unsigned int steps /*= 0*/, const PropertyMap* map /*= NULL*/)
- {
- ai_assert(!file.empty());
-
- // check whether we have this loading request already
- std::list<LoadRequest>::iterator it;
- for (it = data->requests.begin();it != data->requests.end(); ++it) {
- // Call IOSystem's path comparison function here
- if (data->pIOSystem->ComparePaths((*it).file,file)) {
- if (map) {
- if (!((*it).map == *map))
- continue;
- }
- else if (!(*it).map.empty())
- continue;
- (*it).refCnt++;
- return (*it).id;
- }
- }
- // no, we don't have it. So add it to the queue ...
- data->requests.push_back(LoadRequest(file,steps,map,data->next_id));
- return data->next_id++;
- }
- // ------------------------------------------------------------------------------------------------
- aiScene* BatchLoader::GetImport (unsigned int which)
- {
- for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
- if ((*it).id == which && (*it).loaded) {
- aiScene* sc = (*it).scene;
- if (!(--(*it).refCnt)) {
- data->requests.erase(it);
- }
- return sc;
- }
- }
- return NULL;
- }
- // ------------------------------------------------------------------------------------------------
- void BatchLoader::LoadAll()
- {
- // no threaded implementation for the moment
- for (std::list<LoadRequest>::iterator it = data->requests.begin();it != data->requests.end(); ++it) {
- // force validation in debug builds
- unsigned int pp = (*it).flags;
- #ifdef _DEBUG
- pp |= aiProcess_ValidateDataStructure;
- #endif
- // setup config properties if necessary
- data->pImporter->pimpl->mFloatProperties = (*it).map.floats;
- data->pImporter->pimpl->mIntProperties = (*it).map.ints;
- data->pImporter->pimpl->mStringProperties = (*it).map.strings;
- if (!DefaultLogger::isNullLogger())
- {
- DefaultLogger::get()->info("%%% BEGIN EXTERNAL FILE %%%");
- DefaultLogger::get()->info("File: " + (*it).file);
- }
- data->pImporter->ReadFile((*it).file,pp);
- (*it).scene = const_cast<aiScene*>(data->pImporter->GetOrphanedScene());
- (*it).loaded = true;
- DefaultLogger::get()->info("%%% END EXTERNAL FILE %%%");
- }
- }
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