datastructure.xml 2.0 KB

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  1. <importedScene alias data alias Model?>
  2. <version 1.2 /> <smiley code=":-)" />
  3. <frame alias object>
  4. <name/>
  5. <transformation matrix4x4 />
  6. <mesh id="1" />
  7. <mesh ... />
  8. <childframe alias childobject as type frame alias object />
  9. <childframe... />
  10. </frame>
  11. <meshes>
  12. <mesh id="1">
  13. <meshheader with MatID, Vertexcount, Facecount, a.s.o. />
  14. <vertice>
  15. <vertex xyzw />
  16. <vertex ... />
  17. </vertice>
  18. <texturecoords>
  19. <texturecoord uv />
  20. <texturecoord ... />
  21. </texturcoords>
  22. <vertexcolors>
  23. <color rgba />
  24. <color ... />
  25. </vertexcolors>
  26. <normals>
  27. <normal xyz />
  28. <normal ... />
  29. </normals>
  30. <faces>
  31. <face p1, p2, p3 />
  32. <face ... />
  33. </faces>
  34. <bones>
  35. <bone>
  36. <name />
  37. <weights>
  38. <weight v, w />
  39. <weight... />
  40. </weights>
  41. </bone>
  42. <bone ... />
  43. </bones>
  44. </mesh>
  45. <mesh id="x" ... />
  46. </meshes>
  47. <anims>
  48. <anim name="rudern" duration="4500" ticksPerSecond="50">
  49. <animbone name="bla">
  50. <rotation>
  51. <rotkey time="0" rot="xyzw" />
  52. <rotkey time="100" rot="xyzw" />
  53. ...
  54. </rotation>
  55. <translation>
  56. <transkey time="0" trans="xyz" />
  57. <transkey time="100" trans="xyz" />
  58. ...
  59. </translation>
  60. <scaling>
  61. <scalekey time="0" scale="xyz" />
  62. <scalekey time="100" scale="xyz" />
  63. ...
  64. <scaling>
  65. </animbone>
  66. <animbone name="blubb">
  67. ...
  68. </animbone>
  69. </anim>
  70. <anim ... />
  71. </anims>
  72. <materials>
  73. <material>
  74. <param>
  75. <name/>
  76. <value/>
  77. </param>
  78. </material>
  79. <material ... />
  80. </materials>
  81. </importedScene alias data alias model?>