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- <importedScene alias data alias Model?>
- <version 1.2 /> <smiley code=":-)" />
- <frame alias object>
- <name/>
- <transformation matrix4x4 />
- <mesh id="1" />
- <mesh ... />
-
- <childframe alias childobject as type frame alias object />
- <childframe... />
- </frame>
- <meshes>
- <mesh id="1">
- <meshheader with MatID, Vertexcount, Facecount, a.s.o. />
- <vertice>
- <vertex xyzw />
- <vertex ... />
- </vertice>
- <texturecoords>
- <texturecoord uv />
- <texturecoord ... />
- </texturcoords>
- <vertexcolors>
- <color rgba />
- <color ... />
- </vertexcolors>
- <normals>
- <normal xyz />
- <normal ... />
- </normals>
- <faces>
- <face p1, p2, p3 />
- <face ... />
- </faces>
- <bones>
- <bone>
- <name />
- <weights>
- <weight v, w />
- <weight... />
- </weights>
- </bone>
- <bone ... />
- </bones>
- </mesh>
- <mesh id="x" ... />
- </meshes>
- <anims>
- <anim name="rudern" duration="4500" ticksPerSecond="50">
- <animbone name="bla">
- <rotation>
- <rotkey time="0" rot="xyzw" />
- <rotkey time="100" rot="xyzw" />
- ...
- </rotation>
- <translation>
- <transkey time="0" trans="xyz" />
- <transkey time="100" trans="xyz" />
- ...
- </translation>
- <scaling>
- <scalekey time="0" scale="xyz" />
- <scalekey time="100" scale="xyz" />
- ...
- <scaling>
- </animbone>
- <animbone name="blubb">
- ...
- </animbone>
- </anim>
- <anim ... />
- </anims>
- <materials>
- <material>
- <param>
- <name/>
- <value/>
- </param>
- </material>
- <material ... />
- </materials>
- </importedScene alias data alias model?>
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