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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2024, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #ifndef AI_GLFTCOMMON_H_INC
- #define AI_GLFTCOMMON_H_INC
- #ifndef ASSIMP_BUILD_NO_GLTF_IMPORTER
- #include <assimp/Exceptional.h>
- #include <algorithm>
- #include <list>
- #include <map>
- #include <stdexcept>
- #include <string>
- #include <vector>
- #include <rapidjson/document.h>
- #include <rapidjson/error/en.h>
- #include <rapidjson/rapidjson.h>
- // clang-format off
- #ifdef ASSIMP_API
- # include <assimp/ByteSwapper.h>
- # include <assimp/DefaultIOSystem.h>
- # include <memory>
- #else
- # include <memory>
- # define AI_SWAP4(p)
- # define ai_assert
- #endif
- #if _MSC_VER > 1500 || (defined __GNUC___)
- # define ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
- #else
- # define gltf_unordered_map map
- #endif
- #ifdef ASSIMP_GLTF_USE_UNORDERED_MULTIMAP
- # include <unordered_map>
- # if defined(_MSC_VER) && _MSC_VER <= 1600
- # define gltf_unordered_map tr1::unordered_map
- # else
- # define gltf_unordered_map unordered_map
- # endif
- #endif
- // clang-format on
- namespace glTFCommon {
- using rapidjson::Document;
- using rapidjson::Value;
- #ifdef ASSIMP_API
- using Assimp::IOStream;
- using Assimp::IOSystem;
- using std::shared_ptr;
- #else
- using std::shared_ptr;
- typedef std::runtime_error DeadlyImportError;
- typedef std::runtime_error DeadlyExportError;
- enum aiOrigin {
- aiOrigin_SET = 0,
- aiOrigin_CUR = 1,
- aiOrigin_END = 2
- };
- class IOSystem;
- class IOStream {
- public:
- IOStream(FILE *file) :
- f(file) {}
- ~IOStream() {
- fclose(f);
- }
- size_t Read(void *b, size_t sz, size_t n) { return fread(b, sz, n, f); }
- size_t Write(const void *b, size_t sz, size_t n) { return fwrite(b, sz, n, f); }
- int Seek(size_t off, aiOrigin orig) { return fseek(f, off, int(orig)); }
- size_t Tell() const { return ftell(f); }
- size_t FileSize() {
- long p = Tell(), len = (Seek(0, aiOrigin_END), Tell());
- return size_t((Seek(p, aiOrigin_SET), len));
- }
- private:
- FILE *f;
- };
- #endif
- // Vec/matrix types, as raw float arrays
- typedef float(vec3)[3];
- typedef float(vec4)[4];
- typedef float(mat4)[16];
- inline void CopyValue(const glTFCommon::vec3 &v, aiColor4D &out) {
- out.r = v[0];
- out.g = v[1];
- out.b = v[2];
- out.a = 1.0;
- }
- inline void CopyValue(const glTFCommon::vec4 &v, aiColor4D &out) {
- out.r = v[0];
- out.g = v[1];
- out.b = v[2];
- out.a = v[3];
- }
- inline void CopyValue(const glTFCommon::vec4 &v, aiColor3D &out) {
- out.r = v[0];
- out.g = v[1];
- out.b = v[2];
- }
- inline void CopyValue(const glTFCommon::vec3 &v, aiColor3D &out) {
- out.r = v[0];
- out.g = v[1];
- out.b = v[2];
- }
- inline void CopyValue(const glTFCommon::vec3 &v, aiVector3D &out) {
- out.x = v[0];
- out.y = v[1];
- out.z = v[2];
- }
- inline void CopyValue(const glTFCommon::vec4 &v, aiQuaternion &out) {
- out.x = v[0];
- out.y = v[1];
- out.z = v[2];
- out.w = v[3];
- }
- inline void CopyValue(const glTFCommon::mat4 &v, aiMatrix4x4 &o) {
- o.a1 = v[0];
- o.b1 = v[1];
- o.c1 = v[2];
- o.d1 = v[3];
- o.a2 = v[4];
- o.b2 = v[5];
- o.c2 = v[6];
- o.d2 = v[7];
- o.a3 = v[8];
- o.b3 = v[9];
- o.c3 = v[10];
- o.d3 = v[11];
- o.a4 = v[12];
- o.b4 = v[13];
- o.c4 = v[14];
- o.d4 = v[15];
- }
- #if _MSC_VER
- # pragma warning(push)
- # pragma warning(disable : 4310)
- #endif // _MSC_VER
- inline std::string getCurrentAssetDir(const std::string &pFile) {
- int pos = std::max(int(pFile.rfind('/')), int(pFile.rfind('\\')));
- if (pos == int(std::string::npos)) {
- return std::string();
- }
- return pFile.substr(0, pos + 1);
- }
- #if _MSC_VER
- # pragma warning(pop)
- #endif // _MSC_VER
- namespace Util {
- void EncodeBase64(const uint8_t *in, size_t inLength, std::string &out);
- size_t DecodeBase64(const char *in, size_t inLength, uint8_t *&out);
- inline size_t DecodeBase64(const char *in, uint8_t *&out) {
- return DecodeBase64(in, strlen(in), out);
- }
- struct DataURI {
- const char *mediaType;
- const char *charset;
- bool base64;
- const char *data;
- size_t dataLength;
- };
- //! Check if a uri is a data URI
- bool ParseDataURI(const char *const_uri, size_t uriLen, DataURI &out);
- } // namespace Util
- #define CHECK_EXT(EXT) \
- if (exts.find(#EXT) != exts.end()) extensionsUsed.EXT = true;
- //! Helper struct to represent values that might not be present
- template <class T>
- struct Nullable {
- T value;
- bool isPresent;
- Nullable() :
- isPresent(false) {}
- Nullable(T &val) :
- value(val),
- isPresent(true) {}
- };
- //! A reference to one top-level object, which is valid
- //! until the Asset instance is destroyed
- template <class T>
- class Ref {
- std::vector<T *> *vector;
- unsigned int index;
- public:
- Ref() :
- vector(nullptr),
- index(0) {}
- Ref(std::vector<T *> &vec, unsigned int idx) :
- vector(&vec),
- index(idx) {}
- inline unsigned int GetIndex() const { return index; }
- operator bool() const { return vector != nullptr && index < vector->size(); }
- T *operator->() { return (*vector)[index]; }
- T &operator*() { return *((*vector)[index]); }
- };
- //
- // JSON Value reading helpers
- //
- template <class T>
- struct ReadHelper {
- static bool Read(Value &val, T &out) {
- return val.IsInt() ? out = static_cast<T>(val.GetInt()), true : false;
- }
- };
- template <>
- struct ReadHelper<bool> {
- static bool Read(Value &val, bool &out) {
- return val.IsBool() ? out = val.GetBool(), true : false;
- }
- };
- template <>
- struct ReadHelper<float> {
- static bool Read(Value &val, float &out) {
- return val.IsNumber() ? out = static_cast<float>(val.GetDouble()), true : false;
- }
- };
- template <unsigned int N>
- struct ReadHelper<float[N]> {
- static bool Read(Value &val, float (&out)[N]) {
- if (!val.IsArray() || val.Size() != N) return false;
- for (unsigned int i = 0; i < N; ++i) {
- if (val[i].IsNumber())
- out[i] = static_cast<float>(val[i].GetDouble());
- }
- return true;
- }
- };
- template <>
- struct ReadHelper<const char *> {
- static bool Read(Value &val, const char *&out) {
- return val.IsString() ? (out = val.GetString(), true) : false;
- }
- };
- template <>
- struct ReadHelper<std::string> {
- static bool Read(Value &val, std::string &out) {
- return val.IsString() ? (out = std::string(val.GetString(), val.GetStringLength()), true) : false;
- }
- };
- template <class T>
- struct ReadHelper<Nullable<T>> {
- static bool Read(Value &val, Nullable<T> &out) {
- return out.isPresent = ReadHelper<T>::Read(val, out.value);
- }
- };
- template <>
- struct ReadHelper<uint64_t> {
- static bool Read(Value &val, uint64_t &out) {
- return val.IsUint64() ? out = val.GetUint64(), true : false;
- }
- };
- template <>
- struct ReadHelper<int64_t> {
- static bool Read(Value &val, int64_t &out) {
- return val.IsInt64() ? out = val.GetInt64(), true : false;
- }
- };
- template <class T>
- inline static bool ReadValue(Value &val, T &out) {
- return ReadHelper<T>::Read(val, out);
- }
- template <class T>
- inline static bool ReadMember(Value &obj, const char *id, T &out) {
- if (!obj.IsObject()) {
- return false;
- }
- Value::MemberIterator it = obj.FindMember(id);
- if (it != obj.MemberEnd()) {
- return ReadHelper<T>::Read(it->value, out);
- }
- return false;
- }
- template <class T>
- inline static T MemberOrDefault(Value &obj, const char *id, T defaultValue) {
- T out;
- return ReadMember(obj, id, out) ? out : defaultValue;
- }
- inline Value *FindMember(Value &val, const char *id) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd()) ? &it->value : nullptr;
- }
- template <int N>
- inline void throwUnexpectedTypeError(const char (&expectedTypeName)[N], const char *memberId, const char *context, const char *extraContext) {
- std::string fullContext = context;
- if (extraContext && (strlen(extraContext) > 0)) {
- fullContext = fullContext + " (" + extraContext + ")";
- }
- throw DeadlyImportError("Member \"", memberId, "\" was not of type \"", expectedTypeName, "\" when reading ", fullContext);
- }
- // Look-up functions with type checks. Context and extra context help the user identify the problem if there's an error.
- inline Value *FindStringInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(memberId);
- if (it == val.MemberEnd()) {
- return nullptr;
- }
- if (!it->value.IsString()) {
- throwUnexpectedTypeError("string", memberId, context, extraContext);
- }
- return &it->value;
- }
- inline Value *FindNumberInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(memberId);
- if (it == val.MemberEnd()) {
- return nullptr;
- }
- if (!it->value.IsNumber()) {
- throwUnexpectedTypeError("number", memberId, context, extraContext);
- }
- return &it->value;
- }
- inline Value *FindUIntInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(memberId);
- if (it == val.MemberEnd()) {
- return nullptr;
- }
- if (!it->value.IsUint()) {
- throwUnexpectedTypeError("uint", memberId, context, extraContext);
- }
- return &it->value;
- }
- inline Value *FindArrayInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(memberId);
- if (it == val.MemberEnd()) {
- return nullptr;
- }
- if (!it->value.IsArray()) {
- throwUnexpectedTypeError("array", memberId, context, extraContext);
- }
- return &it->value;
- }
- inline Value *FindObjectInContext(Value &val, const char *memberId, const char *context, const char *extraContext = nullptr) {
- if (!val.IsObject()) {
- return nullptr;
- }
- Value::MemberIterator it = val.FindMember(memberId);
- if (it == val.MemberEnd()) {
- return nullptr;
- }
- if (!it->value.IsObject()) {
- throwUnexpectedTypeError("object", memberId, context, extraContext);
- }
- return &it->value;
- }
- inline Value *FindExtensionInContext(Value &val, const char *extensionId, const char *context, const char *extraContext = nullptr) {
- if (Value *extensionList = FindObjectInContext(val, "extensions", context, extraContext)) {
- if (Value *extension = FindObjectInContext(*extensionList, extensionId, context, extraContext)) {
- return extension;
- }
- }
- return nullptr;
- }
- // Overloads when the value is the document.
- inline Value *FindString(Document &doc, const char *memberId) {
- return FindStringInContext(doc, memberId, "the document");
- }
- inline Value *FindNumber(Document &doc, const char *memberId) {
- return FindNumberInContext(doc, memberId, "the document");
- }
- inline Value *FindUInt(Document &doc, const char *memberId) {
- return FindUIntInContext(doc, memberId, "the document");
- }
- inline Value *FindArray(Document &val, const char *memberId) {
- return FindArrayInContext(val, memberId, "the document");
- }
- inline Value *FindObject(Document &doc, const char *memberId) {
- return FindObjectInContext(doc, memberId, "the document");
- }
- inline Value *FindExtension(Value &val, const char *extensionId) {
- return FindExtensionInContext(val, extensionId, "the document");
- }
- inline Value *FindString(Value &val, const char *id) {
- Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsString()) ? &it->value : nullptr;
- }
- inline Value *FindObject(Value &val, const char *id) {
- Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsObject()) ? &it->value : nullptr;
- }
- inline Value *FindArray(Value &val, const char *id) {
- Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsArray()) ? &it->value : nullptr;
- }
- inline Value *FindNumber(Value &val, const char *id) {
- Value::MemberIterator it = val.FindMember(id);
- return (it != val.MemberEnd() && it->value.IsNumber()) ? &it->value : nullptr;
- }
- } // namespace glTFCommon
- #endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
- #endif // AI_GLFTCOMMON_H_INC
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