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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #ifndef ASSIMP_BUILD_NO_3MF_IMPORTER
- #include "D3MFImporter.h"
- #include <assimp/StringComparison.h>
- #include <assimp/StringUtils.h>
- #include <assimp/XmlParser.h>
- #include <assimp/ZipArchiveIOSystem.h>
- #include <assimp/importerdesc.h>
- #include <assimp/scene.h>
- #include <assimp/DefaultLogger.hpp>
- #include <assimp/IOSystem.hpp>
- #include <cassert>
- #include <map>
- #include <memory>
- #include <string>
- #include <vector>
- #include "3MFXmlTags.h"
- #include "D3MFOpcPackage.h"
- #include <assimp/fast_atof.h>
- #include <iomanip>
- namespace Assimp {
- namespace D3MF {
- class XmlSerializer {
- public:
- using MatArray = std::vector<aiMaterial *>;
- using MatId2MatArray = std::map<unsigned int, std::vector<unsigned int>>;
- XmlSerializer(XmlParser *xmlParser) :
- mMeshes(),
- mMatArray(),
- mActiveMatGroup(99999999),
- mMatId2MatArray(),
- mXmlParser(xmlParser) {
- // empty
- }
- ~XmlSerializer() {
- // empty
- }
- void ImportXml(aiScene *scene) {
- if (nullptr == scene) {
- return;
- }
- scene->mRootNode = new aiNode();
- std::vector<aiNode *> children;
- std::string nodeName;
- XmlNode node = *mXmlParser->getRootNode();
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string ¤tNodeName = currentNode.name();
- if (currentNodeName == D3MF::XmlTag::object) {
- children.push_back(ReadObject(currentNode, scene));
- } else if (currentNodeName == D3MF::XmlTag::build) {
- //
- } else if (currentNodeName == D3MF::XmlTag::basematerials) {
- ReadBaseMaterials(currentNode);
- } else if (currentNodeName == D3MF::XmlTag::meta) {
- ReadMetadata(currentNode);
- }
- }
- if (scene->mRootNode->mName.length == 0) {
- scene->mRootNode->mName.Set("3MF");
- }
- // import the metadata
- if (!mMetaData.empty()) {
- const size_t numMeta(mMetaData.size());
- scene->mMetaData = aiMetadata::Alloc(static_cast<unsigned int>(numMeta));
- for (size_t i = 0; i < numMeta; ++i) {
- aiString val(mMetaData[i].value);
- scene->mMetaData->Set(static_cast<unsigned int>(i), mMetaData[i].name, val);
- }
- }
- // import the meshes
- scene->mNumMeshes = static_cast<unsigned int>(mMeshes.size());
- scene->mMeshes = new aiMesh *[scene->mNumMeshes]();
- std::copy(mMeshes.begin(), mMeshes.end(), scene->mMeshes);
- // import the materials
- scene->mNumMaterials = static_cast<unsigned int>(mMatArray.size());
- if (0 != scene->mNumMaterials) {
- scene->mMaterials = new aiMaterial *[scene->mNumMaterials];
- std::copy(mMatArray.begin(), mMatArray.end(), scene->mMaterials);
- }
- // create the scene-graph
- scene->mRootNode->mNumChildren = static_cast<unsigned int>(children.size());
- scene->mRootNode->mChildren = new aiNode *[scene->mRootNode->mNumChildren]();
- std::copy(children.begin(), children.end(), scene->mRootNode->mChildren);
- }
- private:
- aiNode *ReadObject(XmlNode &node, aiScene *scene) {
- std::unique_ptr<aiNode> nodePtr(new aiNode());
- std::vector<unsigned long> meshIds;
- std::string name, type;
- pugi::xml_attribute attr = node.attribute(D3MF::XmlTag::id.c_str());
- if (!attr.empty()) {
- name = attr.as_string();
- }
- attr = node.attribute(D3MF::XmlTag::id.c_str());
- if (!attr.empty()) {
- type = attr.as_string();
- }
- nodePtr->mParent = scene->mRootNode;
- nodePtr->mName.Set(name);
- size_t meshIdx = mMeshes.size();
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == D3MF::XmlTag::mesh) {
- auto mesh = ReadMesh(currentNode);
- mesh->mName.Set(name);
- mMeshes.push_back(mesh);
- meshIds.push_back(static_cast<unsigned long>(meshIdx));
- ++meshIdx;
- }
- }
- nodePtr->mNumMeshes = static_cast<unsigned int>(meshIds.size());
- nodePtr->mMeshes = new unsigned int[nodePtr->mNumMeshes];
- std::copy(meshIds.begin(), meshIds.end(), nodePtr->mMeshes);
- return nodePtr.release();
- }
- aiMesh *ReadMesh(XmlNode &node) {
- aiMesh *mesh = new aiMesh();
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == D3MF::XmlTag::vertices) {
- ImportVertices(currentNode, mesh);
- } else if (currentName == D3MF::XmlTag::triangles) {
- ImportTriangles(currentNode, mesh);
- }
- }
- return mesh;
- }
- void ReadMetadata(XmlNode &node) {
- pugi::xml_attribute attribute = node.attribute(D3MF::XmlTag::meta_name.c_str());
- const std::string name = attribute.as_string();
- const std::string value = node.value();
- if (name.empty()) {
- return;
- }
- MetaEntry entry;
- entry.name = name;
- entry.value = value;
- mMetaData.push_back(entry);
- }
- void ImportVertices(XmlNode &node, aiMesh *mesh) {
- std::vector<aiVector3D> vertices;
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == D3MF::XmlTag::vertex) {
- vertices.push_back(ReadVertex(currentNode));
- }
- }
- mesh->mNumVertices = static_cast<unsigned int>(vertices.size());
- mesh->mVertices = new aiVector3D[mesh->mNumVertices];
- std::copy(vertices.begin(), vertices.end(), mesh->mVertices);
- }
- aiVector3D ReadVertex(XmlNode &node) {
- aiVector3D vertex;
- vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::x.c_str()).as_string(), nullptr);
- vertex.x = ai_strtof(node.attribute(D3MF::XmlTag::y.c_str()).as_string(), nullptr);
- vertex.z = ai_strtof(node.attribute(D3MF::XmlTag::z.c_str()).as_string(), nullptr);
- return vertex;
- }
- void ImportTriangles(XmlNode &node, aiMesh *mesh) {
- std::vector<aiFace> faces;
- for (XmlNode currentNode = node.first_child(); currentNode; currentNode = currentNode.next_sibling()) {
- const std::string ¤tName = currentNode.name();
- if (currentName == D3MF::XmlTag::triangle) {
- faces.push_back(ReadTriangle(currentNode));
- const char *pidToken = currentNode.attribute(D3MF::XmlTag::p1.c_str()).as_string();
- if (nullptr != pidToken) {
- int matIdx(std::atoi(pidToken));
- mesh->mMaterialIndex = matIdx;
- }
- }
- }
- mesh->mNumFaces = static_cast<unsigned int>(faces.size());
- mesh->mFaces = new aiFace[mesh->mNumFaces];
- mesh->mPrimitiveTypes = aiPrimitiveType_TRIANGLE;
- std::copy(faces.begin(), faces.end(), mesh->mFaces);
- }
- aiFace ReadTriangle(XmlNode &node) {
- aiFace face;
- face.mNumIndices = 3;
- face.mIndices = new unsigned int[face.mNumIndices];
- face.mIndices[0] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v1.c_str()).as_string()));
- face.mIndices[1] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v2.c_str()).as_string()));
- face.mIndices[2] = static_cast<unsigned int>(std::atoi(node.attribute(D3MF::XmlTag::v3.c_str()).as_string()));
- return face;
- }
- void ReadBaseMaterials(XmlNode &node) {
- std::vector<unsigned int> MatIdArray;
- const char *baseMaterialId = node.attribute(D3MF::XmlTag::basematerials_id.c_str()).as_string();
- if (nullptr != baseMaterialId) {
- unsigned int id = std::atoi(baseMaterialId);
- const size_t newMatIdx(mMatArray.size());
- if (id != mActiveMatGroup) {
- mActiveMatGroup = id;
- MatId2MatArray::const_iterator it(mMatId2MatArray.find(id));
- if (mMatId2MatArray.end() == it) {
- MatIdArray.clear();
- mMatId2MatArray[id] = MatIdArray;
- } else {
- MatIdArray = it->second;
- }
- }
- MatIdArray.push_back(static_cast<unsigned int>(newMatIdx));
- mMatId2MatArray[mActiveMatGroup] = MatIdArray;
- }
- mMatArray.push_back(readMaterialDef(node));
- }
- bool parseColor(const char *color, aiColor4D &diffuse) {
- if (nullptr == color) {
- return false;
- }
- //format of the color string: #RRGGBBAA or #RRGGBB (3MF Core chapter 5.1.1)
- const size_t len(strlen(color));
- if (9 != len && 7 != len) {
- return false;
- }
- const char *buf(color);
- if ('#' != *buf) {
- return false;
- }
- ++buf;
- char comp[3] = { 0, 0, '\0' };
- comp[0] = *buf;
- ++buf;
- comp[1] = *buf;
- ++buf;
- diffuse.r = static_cast<ai_real>(strtol(comp, nullptr, 16)) / ai_real(255.0);
- comp[0] = *buf;
- ++buf;
- comp[1] = *buf;
- ++buf;
- diffuse.g = static_cast<ai_real>(strtol(comp, nullptr, 16)) / ai_real(255.0);
- comp[0] = *buf;
- ++buf;
- comp[1] = *buf;
- ++buf;
- diffuse.b = static_cast<ai_real>(strtol(comp, nullptr, 16)) / ai_real(255.0);
- if (7 == len)
- return true;
- comp[0] = *buf;
- ++buf;
- comp[1] = *buf;
- ++buf;
- diffuse.a = static_cast<ai_real>(strtol(comp, nullptr, 16)) / ai_real(255.0);
- return true;
- }
- void assignDiffuseColor(XmlNode &node, aiMaterial *mat) {
- const char *color = node.attribute(D3MF::XmlTag::basematerials_displaycolor.c_str()).as_string();
- aiColor4D diffuse;
- if (parseColor(color, diffuse)) {
- mat->AddProperty<aiColor4D>(&diffuse, 1, AI_MATKEY_COLOR_DIFFUSE);
- }
- }
- aiMaterial *readMaterialDef(XmlNode &node) {
- aiMaterial *mat(nullptr);
- const char *name(nullptr);
- const std::string nodeName = node.name();
- if (nodeName == D3MF::XmlTag::basematerials_base) {
- name = node.attribute(D3MF::XmlTag::basematerials_name.c_str()).as_string();
- std::string stdMatName;
- aiString matName;
- std::string strId(to_string(mActiveMatGroup));
- stdMatName += "id";
- stdMatName += strId;
- stdMatName += "_";
- if (nullptr != name) {
- stdMatName += std::string(name);
- } else {
- stdMatName += "basemat";
- }
- matName.Set(stdMatName);
- mat = new aiMaterial;
- mat->AddProperty(&matName, AI_MATKEY_NAME);
- assignDiffuseColor(node, mat);
- }
- return mat;
- }
- private:
- struct MetaEntry {
- std::string name;
- std::string value;
- };
- std::vector<MetaEntry> mMetaData;
- std::vector<aiMesh *> mMeshes;
- MatArray mMatArray;
- unsigned int mActiveMatGroup;
- MatId2MatArray mMatId2MatArray;
- XmlParser *mXmlParser;
- };
- } //namespace D3MF
- static const aiImporterDesc desc = {
- "3mf Importer",
- "",
- "",
- "http://3mf.io/",
- aiImporterFlags_SupportBinaryFlavour | aiImporterFlags_SupportCompressedFlavour,
- 0,
- 0,
- 0,
- 0,
- "3mf"
- };
- D3MFImporter::D3MFImporter() :
- BaseImporter() {
- // empty
- }
- D3MFImporter::~D3MFImporter() {
- // empty
- }
- bool D3MFImporter::CanRead(const std::string &filename, IOSystem *pIOHandler, bool checkSig) const {
- const std::string extension(GetExtension(filename));
- if (extension == desc.mFileExtensions) {
- return true;
- } else if (!extension.length() || checkSig) {
- if (nullptr == pIOHandler) {
- return false;
- }
- if (!ZipArchiveIOSystem::isZipArchive(pIOHandler, filename)) {
- return false;
- }
- D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
- return opcPackage.validate();
- }
- return false;
- }
- void D3MFImporter::SetupProperties(const Importer * /*pImp*/) {
- // empty
- }
- const aiImporterDesc *D3MFImporter::GetInfo() const {
- return &desc;
- }
- void D3MFImporter::InternReadFile(const std::string &filename, aiScene *pScene, IOSystem *pIOHandler) {
- D3MF::D3MFOpcPackage opcPackage(pIOHandler, filename);
- XmlParser xmlParser;
- if (xmlParser.parse(opcPackage.RootStream())) {
- D3MF::XmlSerializer xmlSerializer(&xmlParser);
- xmlSerializer.ImportXml(pScene);
- }
- }
- } // Namespace Assimp
- #endif // ASSIMP_BUILD_NO_3MF_IMPORTER
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