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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2017, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #ifndef ASSIMP_BUILD_NO_EXPORT
- #ifndef ASSIMP_BUILD_NO_3MF_EXPORTER
- #include "D3MFExporter.h"
- #include <assimp/scene.h>
- #include <assimp/IOSystem.hpp>
- #include <assimp/IOStream.hpp>
- #include <assimp/Exporter.hpp>
- #include <assimp/DefaultLogger.hpp>
- #include "Exceptional.h"
- #include "3MFXmlTags.h"
- #include "D3MFOpcPackage.h"
- #include <contrib/zip/src/zip.h>
- namespace Assimp {
- void ExportScene3MF( const char* pFile, IOSystem* pIOSystem, const aiScene* pScene, const ExportProperties* /*pProperties*/ ) {
- if ( nullptr == pIOSystem ) {
- throw DeadlyExportError( "Could not export 3MP archive: " + std::string( pFile ) );
- }
- D3MF::D3MFExporter myExporter( pFile, pScene );
- if ( myExporter.validate() ) {
- bool ok = myExporter.exportArchive(pFile);
- if ( !ok ) {
- throw DeadlyExportError( "Could not export 3MP archive: " + std::string( pFile ) );
- }
- }
- }
- namespace D3MF {
- D3MFExporter::D3MFExporter( const char* pFile, const aiScene* pScene )
- : mArchiveName( pFile )
- , m_zipArchive( nullptr )
- , mScene( pScene )
- , mBuildItems()
- , mRelations() {
- // empty
- }
- D3MFExporter::~D3MFExporter() {
- for ( size_t i = 0; i < mRelations.size(); ++i ) {
- delete mRelations[ i ];
- }
- mRelations.clear();
- }
- bool D3MFExporter::validate() {
- if ( mArchiveName.empty() ) {
- return false;
- }
- if ( nullptr == mScene ) {
- return false;
- }
- return true;
- }
- bool D3MFExporter::exportArchive( const char *file ) {
- bool ok( true );
- m_zipArchive = zip_open( file, ZIP_DEFAULT_COMPRESSION_LEVEL, 'w' );
- if ( nullptr == m_zipArchive ) {
- return false;
- }
- ok |= export3DModel();
- ok |= exportRelations();
- zip_close( m_zipArchive );
- m_zipArchive = nullptr;
- return ok;
- }
- bool D3MFExporter::exportRelations() {
- mRelOutput.clear();
- mRelOutput << "<?xml version = \"1.0\" encoding = \"UTF-8\"?>\n";
- mRelOutput << "<Relationships xmlns=\"http://schemas.openxmlformats.org/package/2006/relationships\">\n";
- for ( size_t i = 0; i < mRelations.size(); ++i ) {
- mRelOutput << "<Relationship Target =\"/3D/" << mRelations[ i ]->target << "\" ";
- mRelOutput << "id=\"" << mRelations[i]->id << "\" ";
- mRelOutput << "Type=\"" << mRelations[ i ]->type << "/>";
- mRelOutput << std::endl;
- }
- mRelOutput << "</Relationships>";
- mRelOutput << std::endl;
- writeRelInfoToFile( "_rels", ".rels" );
- mRelOutput.flush();
- return true;
- }
- bool D3MFExporter::export3DModel() {
- mModelOutput.clear();
- writeHeader();
- mModelOutput << "<" << XmlTag::model << " " << XmlTag::model_unit << "=\"millimeter\""
- << "xmlns=\"http://schemas.microsoft.com/3dmanufacturing/core/2015/02\">"
- << std::endl;
- mModelOutput << "<" << XmlTag::resources << ">";
- mModelOutput << std::endl;
- writeObjects();
- mModelOutput << "</" << XmlTag::resources << ">";
- mModelOutput << std::endl;
- writeBuild();
- mModelOutput << "</" << XmlTag::model << ">\n";
- OpcPackageRelationship *info = new OpcPackageRelationship;
- info->id = mArchiveName;
- info->target = "rel0";
- info->type = "http://schemas.microsoft.com/3dmanufacturing/2013/01/3dmodel";
- mRelations.push_back( info );
- writeModelToArchive( "3D", "3DModel.model" );
- mModelOutput.flush();
- return true;
- }
- void D3MFExporter::writeHeader() {
- mModelOutput << "<?xml version=\"1.0\" encoding=\"UTF - 8\"?>";
- mModelOutput << std::endl;
- }
- void D3MFExporter::writeObjects() {
- if ( nullptr == mScene->mRootNode ) {
- return;
- }
- aiNode *root = mScene->mRootNode;
- for ( unsigned int i = 0; i < root->mNumChildren; ++i ) {
- aiNode *currentNode( root->mChildren[ i ] );
- if ( nullptr == currentNode ) {
- continue;
- }
- mModelOutput << "<" << XmlTag::object << " id=\"" << currentNode->mName.C_Str() << "\" type=\"model\">";
- mModelOutput << std::endl;
- for ( unsigned int j = 0; j < currentNode->mNumMeshes; ++j ) {
- aiMesh *currentMesh = mScene->mMeshes[ currentNode->mMeshes[ j ] ];
- if ( nullptr == currentMesh ) {
- continue;
- }
- writeMesh( currentMesh );
- }
- mBuildItems.push_back( i );
- mModelOutput << "</" << XmlTag::object << ">";
- mModelOutput << std::endl;
- }
- }
- void D3MFExporter::writeMesh( aiMesh *mesh ) {
- if ( nullptr == mesh ) {
- return;
- }
- mModelOutput << "<" << XmlTag::mesh << ">" << std::endl;
- mModelOutput << "<" << XmlTag::vertices << ">" << std::endl;
- for ( unsigned int i = 0; i < mesh->mNumVertices; ++i ) {
- writeVertex( mesh->mVertices[ i ] );
- }
- mModelOutput << "</" << XmlTag::vertices << ">" << std::endl;
- mModelOutput << "</" << XmlTag::mesh << ">" << std::endl;
- writeFaces( mesh );
- }
- void D3MFExporter::writeVertex( const aiVector3D &pos ) {
- mModelOutput << "<" << XmlTag::vertex << " x=\"" << pos.x << "\" y=\"" << pos.y << "\" z=\"" << pos.z << "\">";
- mModelOutput << std::endl;
- }
- void D3MFExporter::writeFaces( aiMesh *mesh ) {
- if ( nullptr == mesh ) {
- return;
- }
- if ( !mesh->HasFaces() ) {
- return;
- }
- mModelOutput << "<" << XmlTag::triangles << ">" << std::endl;
- for ( unsigned int i = 0; i < mesh->mNumFaces; ++i ) {
- aiFace ¤tFace = mesh->mFaces[ i ];
- mModelOutput << "<" << XmlTag::triangle << " v1=\"" << currentFace.mIndices[ 0 ] << "\" v2=\""
- << currentFace.mIndices[ 1 ] << "\" v3=\"" << currentFace.mIndices[ 2 ] << "\"/>";
- mModelOutput << std::endl;
- }
- mModelOutput << "</" << XmlTag::triangles << ">";
- mModelOutput << std::endl;
- }
- void D3MFExporter::writeBuild() {
- mModelOutput << "<" << XmlTag::build << ">" << std::endl;
- for ( size_t i = 0; i < mBuildItems.size(); ++i ) {
- mModelOutput << "<" << XmlTag::item << " objectid=\"" << i + 1 << "\"/>";
- mModelOutput << std::endl;
- }
- mModelOutput << "</" << XmlTag::build << ">";
- mModelOutput << std::endl;
- }
- void D3MFExporter::writeModelToArchive( const std::string &folder, const std::string &modelName ) {
- if ( nullptr == m_zipArchive ) {
- throw DeadlyExportError( "3MF-Export: Zip archive not valid, nullptr." );
- }
- const std::string entry = folder + "/" + modelName;
- zip_entry_open( m_zipArchive, entry.c_str() );
- const std::string &exportTxt( mModelOutput.str() );
- zip_entry_write( m_zipArchive, exportTxt.c_str(), exportTxt.size() );
- zip_entry_close( m_zipArchive );
- }
- void D3MFExporter::writeRelInfoToFile( const std::string &folder, const std::string &relName ) {
- if ( nullptr == m_zipArchive ) {
- throw DeadlyExportError( "3MF-Export: Zip archive not valid, nullptr." );
- }
- const std::string entry = folder + "/" + relName;
- zip_entry_open( m_zipArchive, entry.c_str() );
- const std::string &exportTxt( mRelOutput.str() );
- zip_entry_write( m_zipArchive, exportTxt.c_str(), exportTxt.size() );
- zip_entry_close( m_zipArchive );
- }
- } // Namespace D3MF
- } // Namespace Assimp
- #endif // ASSIMP_BUILD_NO3MF_EXPORTER
- #endif // ASSIMP_BUILD_NO_EXPORT
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