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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- Copyright (c) 2019 bzt
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- #if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER
- #include "M3DWrapper.h"
- #include <assimp/DefaultIOSystem.h>
- #include <assimp/IOStreamBuffer.h>
- #include <assimp/ai_assert.h>
- #ifdef ASSIMP_USE_M3D_READFILECB
- #if (__cplusplus >= 201103L) || !defined(_MSC_VER) || (_MSC_VER >= 1900) // C++11 and MSVC 2015 onwards
- #define threadlocal thread_local
- #else
- #if defined(_MSC_VER) && (_MSC_VER >= 1800) // there's an alternative for MSVC 2013
- #define threadlocal __declspec(thread)
- #else
- #define threadlocal
- #endif
- #endif
- extern "C" {
- // workaround: the M3D SDK expects a C callback, but we want to use Assimp::IOSystem to implement that
- threadlocal void *m3dimporter_pIOHandler;
- unsigned char *m3dimporter_readfile(char *fn, unsigned int *size) {
- ai_assert(nullptr != fn);
- ai_assert(nullptr != size);
- std::string file(fn);
- std::unique_ptr<Assimp::IOStream> pStream(
- (reinterpret_cast<Assimp::IOSystem *>(m3dimporter_pIOHandler))->Open(file, "rb"));
- size_t fileSize = 0;
- unsigned char *data = nullptr;
- // sometimes pStream is nullptr in a single-threaded scenario too for some reason
- // (should be an empty object returning nothing I guess)
- if (pStream) {
- fileSize = pStream->FileSize();
- // should be allocated with malloc(), because the library will call free() to deallocate
- data = (unsigned char *)malloc(fileSize);
- if (!data || !pStream.get() || !fileSize || fileSize != pStream->Read(data, 1, fileSize)) {
- pStream.reset();
- *size = 0;
- // don't throw a deadly exception, it's not fatal if we can't read an external asset
- return nullptr;
- }
- pStream.reset();
- }
- *size = (int)fileSize;
- return data;
- }
- }
- #endif
- namespace Assimp {
- M3DWrapper::M3DWrapper() {
- // use malloc() here because m3d_free() will call free()
- m3d_ = (m3d_t *)calloc(1, sizeof(m3d_t));
- }
- M3DWrapper::M3DWrapper(IOSystem *pIOHandler, const std::vector<unsigned char> &buffer) {
- if (nullptr == pIOHandler) {
- ai_assert(nullptr != pIOHandler);
- }
- #ifdef ASSIMP_USE_M3D_READFILECB
- // pass this IOHandler to the C callback in a thread-local pointer
- m3dimporter_pIOHandler = pIOHandler;
- m3d_ = m3d_load(const_cast<unsigned char *>(buffer.data()), m3dimporter_readfile, free, nullptr);
- // Clear the C callback
- m3dimporter_pIOHandler = nullptr;
- #else
- m3d_ = m3d_load(const_cast<unsigned char *>(buffer.data()), nullptr, nullptr, nullptr);
- #endif
- }
- M3DWrapper::~M3DWrapper() {
- reset();
- }
- void M3DWrapper::reset() {
- ClearSave();
- if (m3d_) {
- m3d_free(m3d_);
- }
- m3d_ = nullptr;
- }
- unsigned char *M3DWrapper::Save(int quality, int flags, unsigned int &size) {
- #if (!(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER))
- ClearSave();
- saved_output_ = m3d_save(m3d_, quality, flags, &size);
- return saved_output_;
- #else
- return nullptr;
- #endif
- }
- void M3DWrapper::ClearSave() {
- if (saved_output_)
- M3D_FREE(saved_output_);
- saved_output_ = nullptr;
- }
- } // namespace Assimp
- #endif
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