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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file glTFWriter.h
- * Declares a class to write gltf/glb files
- *
- * glTF Extensions Support:
- * KHR_materials_pbrSpecularGlossiness: full
- * KHR_materials_unlit: full
- */
- #ifndef GLTF2ASSETWRITER_H_INC
- #define GLTF2ASSETWRITER_H_INC
- #if !defined(ASSIMP_BUILD_NO_GLTF_IMPORTER) && !defined(ASSIMP_BUILD_NO_GLTF2_IMPORTER)
- #include "glTF2Asset.h"
- namespace glTF2
- {
- using rapidjson::MemoryPoolAllocator;
- class AssetWriter
- {
- template<class T>
- friend void WriteLazyDict(LazyDict<T>& d, AssetWriter& w);
- private:
- void WriteBinaryData(IOStream* outfile, size_t sceneLength);
- void WriteMetadata();
- void WriteExtensionsUsed();
- template<class T>
- void WriteObjects(LazyDict<T>& d);
- public:
- Document mDoc;
- Asset& mAsset;
- MemoryPoolAllocator<>& mAl;
- AssetWriter(Asset& asset);
- void WriteFile(const char* path);
- void WriteGLBFile(const char* path);
- };
- }
- // Include the implementation of the methods
- #include "glTF2AssetWriter.inl"
- #endif // ASSIMP_BUILD_NO_GLTF_IMPORTER
- #endif // GLTF2ASSETWRITER_H_INC
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