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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file AssimpCExport.cpp
- Assimp C export interface. See Exporter.cpp for some notes.
- */
- #ifndef ASSIMP_BUILD_NO_EXPORT
- #include "CInterfaceIOWrapper.h"
- #include "Common/ScenePrivate.h"
- #include <assimp/SceneCombiner.h>
- #include <assimp/Exporter.hpp>
- using namespace Assimp;
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API size_t aiGetExportFormatCount(void) {
- return Exporter().GetExportFormatCount();
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API const aiExportFormatDesc *aiGetExportFormatDescription(size_t index) {
- // Note: this is valid as the index always pertains to a built-in exporter,
- // for which the returned structure is guaranteed to be of static storage duration.
- Exporter exporter;
- const aiExportFormatDesc *orig(exporter.GetExportFormatDescription(index));
- if (nullptr == orig) {
- return nullptr;
- }
- aiExportFormatDesc *desc = new aiExportFormatDesc;
- desc->description = new char[strlen(orig->description) + 1]();
- ::memcpy((char *)desc->description, orig->description, strlen(orig->description));
- desc->fileExtension = new char[strlen(orig->fileExtension) + 1]();
- ::memcpy((char *)desc->fileExtension, orig->fileExtension, strlen(orig->fileExtension));
- desc->id = new char[strlen(orig->id) + 1]();
- ::memcpy((char *)desc->id, orig->id, strlen(orig->id));
- return desc;
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API void aiReleaseExportFormatDescription(const aiExportFormatDesc *desc) {
- if (nullptr == desc) {
- return;
- }
- delete[] desc->description;
- delete[] desc->fileExtension;
- delete[] desc->id;
- delete desc;
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API void aiCopyScene(const aiScene *pIn, aiScene **pOut) {
- if (!pOut || !pIn) {
- return;
- }
- SceneCombiner::CopyScene(pOut, pIn, true);
- ScenePriv(*pOut)->mIsCopy = true;
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API void aiFreeScene(const C_STRUCT aiScene *pIn) {
- // note: aiReleaseImport() is also able to delete scene copies, but in addition
- // it also handles scenes with import metadata.
- delete pIn;
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API aiReturn aiExportScene(const aiScene *pScene, const char *pFormatId, const char *pFileName, unsigned int pPreprocessing) {
- return ::aiExportSceneEx(pScene, pFormatId, pFileName, nullptr, pPreprocessing);
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API aiReturn aiExportSceneEx(const aiScene *pScene, const char *pFormatId, const char *pFileName, aiFileIO *pIO, unsigned int pPreprocessing) {
- Exporter exp;
- if (pIO) {
- exp.SetIOHandler(new CIOSystemWrapper(pIO));
- }
- return exp.Export(pScene, pFormatId, pFileName, pPreprocessing);
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API const C_STRUCT aiExportDataBlob *aiExportSceneToBlob(const aiScene *pScene, const char *pFormatId, unsigned int pPreprocessing) {
- Exporter exp;
- if (!exp.ExportToBlob(pScene, pFormatId, pPreprocessing)) {
- return nullptr;
- }
- const aiExportDataBlob *blob = exp.GetOrphanedBlob();
- ai_assert(blob);
- return blob;
- }
- // ------------------------------------------------------------------------------------------------
- ASSIMP_API C_STRUCT void aiReleaseExportBlob(const aiExportDataBlob *pData) {
- delete pData;
- }
- #endif // !ASSIMP_BUILD_NO_EXPORT
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