Aaron Franke 1529f9518f Make file formatting comply with POSIX and Unix standards 5 years ago
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LICENSE 1529f9518f Make file formatting comply with POSIX and Unix standards 5 years ago
README.md 1529f9518f Make file formatting comply with POSIX and Unix standards 5 years ago
Scene.material 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
fish.jpg 9e1eba7912 Revert image files corrupted by a8a1ca9 5 years ago
fish.mesh 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
fish.mesh.xml 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
fish.skeleton 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
fish.skeleton.xml 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
ninja.jpg 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
ninja.mesh 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
ninja.mesh.xml 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
ninja.skeleton 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
ninja.skeleton.xml 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
razor.jpg 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
razor.mesh 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago
razor.mesh.xml 6ba2a8bce9 OgreImporter: Add the new set of test assets from the Ogre3D SDK samples. Included Ogre3D license and a readme that explains in detail where they were copied and what modifications were done to them post copy. 11 years ago

README.md

The assets found in this folder are copied from the Ogre3D SDK samples.

This asset set is used to test the full functionality of both binary and XML Assimp scene import of the Ogre mesh and skeleton file formats and in addition the text based material parser.

  • Binary mesh and skeleton files have not been modified.
  • XML mesh and skeleton files were produced from the binary versions with the OgreXMLConverter tool.
  • Material file was created by copying the relevant material parts from the sample sources. See the file for further information.
  • Some textures were converted from .png to .jpg to reduce the file size.

See the LICENSE file in this folder for further copyright information about these assets.