Kim Kulling 47303c2d28 Fix:Remove deprecated features from iOS build. 2 éve
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IPHONEOS_ARM64E_TOOLCHAIN.cmake 7ce8c9778b added arm64e to iOS build script 6 éve
IPHONEOS_ARM64_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
IPHONEOS_ARMV6_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
IPHONEOS_ARMV7S_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
IPHONEOS_ARMV7_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
IPHONEOS_I386_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
IPHONEOS_X86_64_TOOLCHAIN.cmake 5428fa6dd5 Norod: Managed to get it past the make file creation phase 7 éve
README.md da93f5eb78 Update README.md for the iOS port 10 éve
build.sh 47303c2d28 Fix:Remove deprecated features from iOS build. 2 éve

README.md

assimp for iOS

(deployment target 6.0+, 32/64bit)

Builds assimp libraries for several iOS CPU architectures at once, and outputs a fat binary from the result.

Run the build.sh script from the ./port/iOS/ directory. See ./build.sh --help for information about command line options.

shadeds-Mac:iOS arul$ ./build.sh --help
[!] ./build.sh - assimp iOS build script
 - don't build fat library (--no-fat)
 - supported architectures(--archs): armv7, armv7s, arm64, i386, x86_64
 - supported C++ STD libs.(--stdlib): libc++, libstdc++

Example:

cd ./port/iOS/
./build.sh --stdlib=libc++ --archs="armv7 arm64 i386"

Supported architectures/devices:

Simulator

  • i386
  • x86_64

Device

  • ARMv6 (dropped after iOS 6.0)
  • ARMv7
  • ARMv7-s
  • ARM64

Building with older iOS SDK versions

The script should work out of the box for the iOS 8.x SDKs and probably newer releases as well. If you are using SDK version 7.x or older, you need to specify the exact SDK version inside build.sh, for example:

IOS_SDK_VERSION=7.1

Optimization

By default, no compiler optimizations are specified inside the build script. For an optimized build, add the corresponding flags to the CFLAGS definition inside build.sh.