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- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file Stuff to deal with aiScene::mPrivate
- */
- #pragma once
- #ifndef AI_SCENEPRIVATE_H_INCLUDED
- #define AI_SCENEPRIVATE_H_INCLUDED
- #include <assimp/ai_assert.h>
- #include <assimp/scene.h>
- namespace Assimp {
- // Forward declarations
- class Importer;
- struct ScenePrivateData {
- // The struct constructor.
- ScenePrivateData() AI_NO_EXCEPT;
- // Importer that originally loaded the scene though the C-API
- // If set, this object is owned by this private data instance.
- Assimp::Importer* mOrigImporter;
- // List of post-processing steps already applied to the scene.
- unsigned int mPPStepsApplied;
- // true if the scene is a copy made with aiCopyScene()
- // or the corresponding C++ API. This means that user code
- // may have made modifications to it, so mPPStepsApplied
- // and mOrigImporter are no longer safe to rely on and only
- // serve informative purposes.
- bool mIsCopy;
- };
- inline
- ScenePrivateData::ScenePrivateData() AI_NO_EXCEPT
- : mOrigImporter( nullptr )
- , mPPStepsApplied( 0 )
- , mIsCopy( false ) {
- // empty
- }
- // Access private data stored in the scene
- inline
- ScenePrivateData* ScenePriv(aiScene* in) {
- ai_assert( nullptr != in );
- if ( nullptr == in ) {
- return nullptr;
- }
- return static_cast<ScenePrivateData*>(in->mPrivate);
- }
- inline
- const ScenePrivateData* ScenePriv(const aiScene* in) {
- ai_assert( nullptr != in );
- if ( nullptr == in ) {
- return nullptr;
- }
- return static_cast<const ScenePrivateData*>(in->mPrivate);
- }
- } // Namespace Assimp
- #endif // AI_SCENEPRIVATE_H_INCLUDED
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