o3dgcSC3DMCDecoder.inl 37 KB

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  1. /*
  2. Copyright (c) 2013 Khaled Mammou - Advanced Micro Devices, Inc.
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in
  10. all copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  17. THE SOFTWARE.
  18. */
  19. #pragma once
  20. #ifndef O3DGC_SC3DMC_DECODER_INL
  21. #define O3DGC_SC3DMC_DECODER_INL
  22. #include "o3dgcArithmeticCodec.h"
  23. #include "o3dgcTimer.h"
  24. #ifdef _MSC_VER
  25. # pragma warning(push)
  26. # pragma warning( disable : 4456)
  27. #endif // _MSC_VER
  28. //#define DEBUG_VERBOSE
  29. namespace o3dgc
  30. {
  31. #ifdef DEBUG_VERBOSE
  32. FILE * g_fileDebugSC3DMCDec = NULL;
  33. #endif //DEBUG_VERBOSE
  34. template<class T>
  35. O3DGCErrorCode SC3DMCDecoder<T>::DecodeHeader(IndexedFaceSet<T> & ifs,
  36. const BinaryStream & bstream)
  37. {
  38. unsigned long iterator0 = m_iterator;
  39. unsigned long start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_BINARY);
  40. if (start_code != O3DGC_SC3DMC_START_CODE)
  41. {
  42. m_iterator = iterator0;
  43. start_code = bstream.ReadUInt32(m_iterator, O3DGC_STREAM_TYPE_ASCII);
  44. if (start_code != O3DGC_SC3DMC_START_CODE)
  45. {
  46. return O3DGC_ERROR_CORRUPTED_STREAM;
  47. }
  48. else
  49. {
  50. m_streamType = O3DGC_STREAM_TYPE_ASCII;
  51. }
  52. }
  53. else
  54. {
  55. m_streamType = O3DGC_STREAM_TYPE_BINARY;
  56. }
  57. m_streamSize = bstream.ReadUInt32(m_iterator, m_streamType);
  58. m_params.SetEncodeMode( (O3DGCSC3DMCEncodingMode) bstream.ReadUChar(m_iterator, m_streamType));
  59. ifs.SetCreaseAngle((Real) bstream.ReadFloat32(m_iterator, m_streamType));
  60. unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
  61. ifs.SetCCW ((mask & 1) == 1);
  62. // (mask & 2) == 1
  63. ifs.SetSolid (false);
  64. // (mask & 4) == 1
  65. ifs.SetConvex (false);
  66. // (mask & 8) == 1
  67. ifs.SetIsTriangularMesh(false);
  68. //bool markerBit0 = (mask & 16 ) == 1;
  69. //bool markerBit1 = (mask & 32 ) == 1;
  70. //bool markerBit2 = (mask & 64 ) == 1;
  71. //bool markerBit3 = (mask & 128) == 1;
  72. ifs.SetNCoord (bstream.ReadUInt32(m_iterator, m_streamType));
  73. ifs.SetNNormal (bstream.ReadUInt32(m_iterator, m_streamType));
  74. ifs.SetNumFloatAttributes(bstream.ReadUInt32(m_iterator, m_streamType));
  75. ifs.SetNumIntAttributes (bstream.ReadUInt32(m_iterator, m_streamType));
  76. if (ifs.GetNCoord() > 0)
  77. {
  78. ifs.SetNCoordIndex(bstream.ReadUInt32(m_iterator, m_streamType));
  79. for(int j=0 ; j<3 ; ++j)
  80. {
  81. ifs.SetCoordMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  82. ifs.SetCoordMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  83. }
  84. m_params.SetCoordQuantBits( bstream.ReadUChar(m_iterator, m_streamType) );
  85. }
  86. if (ifs.GetNNormal() > 0)
  87. {
  88. ifs.SetNNormalIndex(bstream.ReadUInt32(m_iterator, m_streamType));
  89. for(int j=0 ; j<3 ; ++j)
  90. {
  91. ifs.SetNormalMin(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  92. ifs.SetNormalMax(j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  93. }
  94. ifs.SetNormalPerVertex(bstream.ReadUChar(m_iterator, m_streamType) == 1);
  95. m_params.SetNormalQuantBits(bstream.ReadUChar(m_iterator, m_streamType));
  96. }
  97. for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
  98. {
  99. ifs.SetNFloatAttribute(a, bstream.ReadUInt32(m_iterator, m_streamType));
  100. if (ifs.GetNFloatAttribute(a) > 0)
  101. {
  102. ifs.SetNFloatAttributeIndex(a, bstream.ReadUInt32(m_iterator, m_streamType));
  103. unsigned char d = bstream.ReadUChar(m_iterator, m_streamType);
  104. ifs.SetFloatAttributeDim(a, d);
  105. for(unsigned char j = 0 ; j < d ; ++j)
  106. {
  107. ifs.SetFloatAttributeMin(a, j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  108. ifs.SetFloatAttributeMax(a, j, (Real) bstream.ReadFloat32(m_iterator, m_streamType));
  109. }
  110. ifs.SetFloatAttributePerVertex(a, bstream.ReadUChar(m_iterator, m_streamType) == 1);
  111. ifs.SetFloatAttributeType(a, (O3DGCIFSFloatAttributeType) bstream.ReadUChar(m_iterator, m_streamType));
  112. m_params.SetFloatAttributeQuantBits(a, bstream.ReadUChar(m_iterator, m_streamType));
  113. }
  114. }
  115. for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
  116. {
  117. ifs.SetNIntAttribute(a, bstream.ReadUInt32(m_iterator, m_streamType));
  118. if (ifs.GetNIntAttribute(a) > 0)
  119. {
  120. ifs.SetNIntAttributeIndex(a, bstream.ReadUInt32(m_iterator, m_streamType));
  121. ifs.SetIntAttributeDim(a, bstream.ReadUChar(m_iterator, m_streamType));
  122. ifs.SetIntAttributePerVertex(a, bstream.ReadUChar(m_iterator, m_streamType) == 1);
  123. ifs.SetIntAttributeType(a, (O3DGCIFSIntAttributeType) bstream.ReadUChar(m_iterator, m_streamType));
  124. }
  125. }
  126. return O3DGC_OK;
  127. }
  128. template<class T>
  129. O3DGCErrorCode SC3DMCDecoder<T>::DecodePayload(IndexedFaceSet<T> & ifs,
  130. const BinaryStream & bstream)
  131. {
  132. O3DGCErrorCode ret = O3DGC_OK;
  133. #ifdef DEBUG_VERBOSE
  134. g_fileDebugSC3DMCDec = fopen("tfans_dec_main.txt", "w");
  135. #endif //DEBUG_VERBOSE
  136. m_triangleListDecoder.SetStreamType(m_streamType);
  137. m_stats.m_streamSizeCoordIndex = m_iterator;
  138. Timer timer;
  139. timer.Tic();
  140. m_triangleListDecoder.Decode(ifs.GetCoordIndex(), ifs.GetNCoordIndex(), ifs.GetNCoord(), bstream, m_iterator);
  141. timer.Toc();
  142. m_stats.m_timeCoordIndex = timer.GetElapsedTime();
  143. m_stats.m_streamSizeCoordIndex = m_iterator - m_stats.m_streamSizeCoordIndex;
  144. // decode coord
  145. m_stats.m_streamSizeCoord = m_iterator;
  146. timer.Tic();
  147. if (ifs.GetNCoord() > 0)
  148. {
  149. ret = DecodeFloatArray(ifs.GetCoord(), ifs.GetNCoord(), 3, 3, ifs.GetCoordMin(), ifs.GetCoordMax(),
  150. m_params.GetCoordQuantBits(), ifs, m_params.GetCoordPredMode(), bstream);
  151. }
  152. if (ret != O3DGC_OK)
  153. {
  154. return ret;
  155. }
  156. timer.Toc();
  157. m_stats.m_timeCoord = timer.GetElapsedTime();
  158. m_stats.m_streamSizeCoord = m_iterator - m_stats.m_streamSizeCoord;
  159. // decode Normal
  160. m_stats.m_streamSizeNormal = m_iterator;
  161. timer.Tic();
  162. if (ifs.GetNNormal() > 0)
  163. {
  164. DecodeFloatArray(ifs.GetNormal(), ifs.GetNNormal(), 3, 3, ifs.GetNormalMin(), ifs.GetNormalMax(),
  165. m_params.GetNormalQuantBits(), ifs, m_params.GetNormalPredMode(), bstream);
  166. }
  167. if (ret != O3DGC_OK)
  168. {
  169. return ret;
  170. }
  171. timer.Toc();
  172. m_stats.m_timeNormal = timer.GetElapsedTime();
  173. m_stats.m_streamSizeNormal = m_iterator - m_stats.m_streamSizeNormal;
  174. // decode FloatAttributes
  175. for(unsigned long a = 0; a < ifs.GetNumFloatAttributes(); ++a)
  176. {
  177. m_stats.m_streamSizeFloatAttribute[a] = m_iterator;
  178. timer.Tic();
  179. DecodeFloatArray(ifs.GetFloatAttribute(a), ifs.GetNFloatAttribute(a), ifs.GetFloatAttributeDim(a), ifs.GetFloatAttributeDim(a),
  180. ifs.GetFloatAttributeMin(a), ifs.GetFloatAttributeMax(a),
  181. m_params.GetFloatAttributeQuantBits(a), ifs, m_params.GetFloatAttributePredMode(a), bstream);
  182. timer.Toc();
  183. m_stats.m_timeFloatAttribute[a] = timer.GetElapsedTime();
  184. m_stats.m_streamSizeFloatAttribute[a] = m_iterator - m_stats.m_streamSizeFloatAttribute[a];
  185. }
  186. if (ret != O3DGC_OK)
  187. {
  188. return ret;
  189. }
  190. // decode IntAttributes
  191. for(unsigned long a = 0; a < ifs.GetNumIntAttributes(); ++a)
  192. {
  193. m_stats.m_streamSizeIntAttribute[a] = m_iterator;
  194. timer.Tic();
  195. DecodeIntArray(ifs.GetIntAttribute(a), ifs.GetNIntAttribute(a), ifs.GetIntAttributeDim(a), ifs.GetIntAttributeDim(a),
  196. ifs, m_params.GetIntAttributePredMode(a), bstream);
  197. timer.Toc();
  198. m_stats.m_timeIntAttribute[a] = timer.GetElapsedTime();
  199. m_stats.m_streamSizeIntAttribute[a] = m_iterator - m_stats.m_streamSizeIntAttribute[a];
  200. }
  201. if (ret != O3DGC_OK)
  202. {
  203. return ret;
  204. }
  205. timer.Tic();
  206. m_triangleListDecoder.Reorder();
  207. timer.Toc();
  208. m_stats.m_timeReorder = timer.GetElapsedTime();
  209. #ifdef DEBUG_VERBOSE
  210. fclose(g_fileDebugSC3DMCDec);
  211. #endif //DEBUG_VERBOSE
  212. return ret;
  213. }
  214. template<class T>
  215. O3DGCErrorCode SC3DMCDecoder<T>::DecodeIntArray(long * const intArray,
  216. unsigned long numIntArray,
  217. unsigned long dimIntArray,
  218. unsigned long stride,
  219. const IndexedFaceSet<T> & ifs,
  220. O3DGCSC3DMCPredictionMode & predMode,
  221. const BinaryStream & bstream)
  222. {
  223. assert(dimIntArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
  224. long predResidual;
  225. SC3DMCPredictor m_neighbors [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
  226. Arithmetic_Codec acd;
  227. Static_Bit_Model bModel0;
  228. Adaptive_Bit_Model bModel1;
  229. Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
  230. unsigned long nPred;
  231. const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
  232. const T * const triangles = ifs.GetCoordIndex();
  233. const long nvert = (long) numIntArray;
  234. unsigned char * buffer = 0;
  235. unsigned long start = m_iterator;
  236. unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size
  237. unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
  238. O3DGCSC3DMCBinarization binarization = (O3DGCSC3DMCBinarization)((mask >> 4) & 7);
  239. predMode = (O3DGCSC3DMCPredictionMode)(mask & 7);
  240. streamSize -= (m_iterator - start);
  241. unsigned long iteratorPred = m_iterator + streamSize;
  242. unsigned int exp_k = 0;
  243. unsigned int M = 0;
  244. if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
  245. {
  246. if (binarization != O3DGC_SC3DMC_BINARIZATION_AC_EGC)
  247. {
  248. return O3DGC_ERROR_CORRUPTED_STREAM;
  249. }
  250. bstream.GetBuffer(m_iterator, buffer);
  251. m_iterator += streamSize;
  252. acd.set_buffer(streamSize, buffer);
  253. acd.start_decoder();
  254. exp_k = acd.ExpGolombDecode(0, bModel0, bModel1);
  255. M = acd.ExpGolombDecode(0, bModel0, bModel1);
  256. }
  257. else
  258. {
  259. if (binarization != O3DGC_SC3DMC_BINARIZATION_ASCII)
  260. {
  261. return O3DGC_ERROR_CORRUPTED_STREAM;
  262. }
  263. bstream.ReadUInt32(iteratorPred, m_streamType); // predictors bitsream size
  264. }
  265. Adaptive_Data_Model mModelValues(M+2);
  266. #ifdef DEBUG_VERBOSE
  267. printf("IntArray (%i, %i)\n", numIntArray, dimIntArray);
  268. fprintf(g_fileDebugSC3DMCDec, "IntArray (%i, %i)\n", numIntArray, dimIntArray);
  269. #endif //DEBUG_VERBOSE
  270. for (long v=0; v < nvert; ++v)
  271. {
  272. nPred = 0;
  273. if ( v2T.GetNumNeighbors(v) > 0 &&
  274. predMode != O3DGC_SC3DMC_NO_PREDICTION)
  275. {
  276. int u0 = v2T.Begin(v);
  277. int u1 = v2T.End(v);
  278. for (long u = u0; u < u1; u++)
  279. {
  280. long ta = v2T.GetNeighbor(u);
  281. if (ta < 0)
  282. {
  283. break;
  284. }
  285. for(long k = 0; k < 3; ++k)
  286. {
  287. long w = triangles[ta*3 + k];
  288. if ( w < v )
  289. {
  290. SC3DMCTriplet id = {-1, -1, w};
  291. unsigned long p = Insert(id, nPred, m_neighbors);
  292. if (p != 0xFFFFFFFF)
  293. {
  294. for (unsigned long i = 0; i < dimIntArray; i++)
  295. {
  296. m_neighbors[p].m_pred[i] = intArray[w*stride+i];
  297. }
  298. }
  299. }
  300. }
  301. }
  302. }
  303. if (nPred > 1)
  304. {
  305. #ifdef DEBUG_VERBOSE1
  306. printf("\t\t vm %i\n", v);
  307. fprintf(g_fileDebugSC3DMCDec, "\t\t vm %i\n", v);
  308. for (unsigned long p = 0; p < nPred; ++p)
  309. {
  310. printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
  311. fprintf(g_fileDebugSC3DMCDec, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
  312. for (unsigned long i = 0; i < dimIntArray; ++i)
  313. {
  314. printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
  315. fprintf(g_fileDebugSC3DMCDec, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
  316. }
  317. }
  318. #endif //DEBUG_VERBOSE
  319. unsigned long bestPred;
  320. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  321. {
  322. bestPred = bstream.ReadUCharASCII(iteratorPred);
  323. }
  324. else
  325. {
  326. bestPred = acd.decode(mModelPreds);
  327. }
  328. #ifdef DEBUG_VERBOSE1
  329. printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
  330. fprintf(g_fileDebugSC3DMCDec, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
  331. #endif //DEBUG_VERBOSE
  332. for (unsigned long i = 0; i < dimIntArray; i++)
  333. {
  334. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  335. {
  336. predResidual = bstream.ReadIntASCII(m_iterator);
  337. }
  338. else
  339. {
  340. predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  341. }
  342. intArray[v*stride+i] = predResidual + m_neighbors[bestPred].m_pred[i];
  343. #ifdef DEBUG_VERBOSE
  344. printf("%i \t %i \t [%i]\n", v*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
  345. fprintf(g_fileDebugSC3DMCDec, "%i \t %i \t [%i]\n", v*dimIntArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
  346. #endif //DEBUG_VERBOSE
  347. }
  348. }
  349. else if (v > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
  350. {
  351. for (unsigned long i = 0; i < dimIntArray; i++)
  352. {
  353. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  354. {
  355. predResidual = bstream.ReadIntASCII(m_iterator);
  356. }
  357. else
  358. {
  359. predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  360. }
  361. intArray[v*stride+i] = predResidual + intArray[(v-1)*stride+i];
  362. #ifdef DEBUG_VERBOSE
  363. printf("%i \t %i\n", v*dimIntArray+i, predResidual);
  364. fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimIntArray+i, predResidual);
  365. #endif //DEBUG_VERBOSE
  366. }
  367. }
  368. else
  369. {
  370. for (unsigned long i = 0; i < dimIntArray; i++)
  371. {
  372. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  373. {
  374. predResidual = bstream.ReadUIntASCII(m_iterator);
  375. }
  376. else
  377. {
  378. predResidual = DecodeUIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  379. }
  380. intArray[v*stride+i] = predResidual;
  381. #ifdef DEBUG_VERBOSE
  382. printf("%i \t %i\n", v*dimIntArray+i, predResidual);
  383. fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimIntArray+i, predResidual);
  384. #endif //DEBUG_VERBOSE
  385. }
  386. }
  387. }
  388. m_iterator = iteratorPred;
  389. #ifdef DEBUG_VERBOSE
  390. fflush(g_fileDebugSC3DMCDec);
  391. #endif //DEBUG_VERBOSE
  392. return O3DGC_OK;
  393. }
  394. template <class T>
  395. O3DGCErrorCode SC3DMCDecoder<T>::ProcessNormals(const IndexedFaceSet<T> & ifs)
  396. {
  397. const long nvert = (long) ifs.GetNNormal();
  398. const unsigned long normalSize = ifs.GetNNormal() * 2;
  399. if (m_normalsSize < normalSize)
  400. {
  401. delete [] m_normals;
  402. m_normalsSize = normalSize;
  403. m_normals = new Real [normalSize];
  404. }
  405. const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
  406. const T * const triangles = ifs.GetCoordIndex();
  407. Vec3<long> p1, p2, p3, n0, nt;
  408. long na0 = 0, nb0 = 0;
  409. Real rna0, rnb0, norm0;
  410. char ni0 = 0, ni1 = 0;
  411. long a, b, c;
  412. for (long v=0; v < nvert; ++v)
  413. {
  414. n0.X() = 0;
  415. n0.Y() = 0;
  416. n0.Z() = 0;
  417. int u0 = v2T.Begin(v);
  418. int u1 = v2T.End(v);
  419. for (long u = u0; u < u1; u++)
  420. {
  421. long ta = v2T.GetNeighbor(u);
  422. if (ta == -1)
  423. {
  424. break;
  425. }
  426. a = triangles[ta*3 + 0];
  427. b = triangles[ta*3 + 1];
  428. c = triangles[ta*3 + 2];
  429. p1.X() = m_quantFloatArray[3*a];
  430. p1.Y() = m_quantFloatArray[3*a+1];
  431. p1.Z() = m_quantFloatArray[3*a+2];
  432. p2.X() = m_quantFloatArray[3*b];
  433. p2.Y() = m_quantFloatArray[3*b+1];
  434. p2.Z() = m_quantFloatArray[3*b+2];
  435. p3.X() = m_quantFloatArray[3*c];
  436. p3.Y() = m_quantFloatArray[3*c+1];
  437. p3.Z() = m_quantFloatArray[3*c+2];
  438. nt = (p2-p1)^(p3-p1);
  439. n0 += nt;
  440. }
  441. norm0 = (Real) n0.GetNorm();
  442. if (norm0 == 0.0)
  443. {
  444. norm0 = 1.0;
  445. }
  446. SphereToCube(n0.X(), n0.Y(), n0.Z(), na0, nb0, ni0);
  447. rna0 = na0 / norm0;
  448. rnb0 = nb0 / norm0;
  449. ni1 = ni0 + m_orientation[v];
  450. m_orientation[v] = ni1;
  451. if ( (ni1 >> 1) != (ni0 >> 1) )
  452. {
  453. rna0 = Real(0.0);
  454. rnb0 = Real(0.0);
  455. }
  456. m_normals[2*v] = rna0;
  457. m_normals[2*v+1] = rnb0;
  458. #ifdef DEBUG_VERBOSE1
  459. printf("n0 \t %i \t %i \t %i \t %i (%f, %f)\n", v, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
  460. fprintf(g_fileDebugSC3DMCDec, "n0 \t %i \t %i \t %i \t %i (%f, %f)\n", v, n0.X(), n0.Y(), n0.Z(), rna0, rnb0);
  461. #endif //DEBUG_VERBOSE
  462. }
  463. return O3DGC_OK;
  464. }
  465. template<class T>
  466. O3DGCErrorCode SC3DMCDecoder<T>::DecodeFloatArray(Real * const floatArray,
  467. unsigned long numFloatArray,
  468. unsigned long dimFloatArray,
  469. unsigned long stride,
  470. const Real * const minFloatArray,
  471. const Real * const maxFloatArray,
  472. unsigned long nQBits,
  473. const IndexedFaceSet<T> & ifs,
  474. O3DGCSC3DMCPredictionMode & predMode,
  475. const BinaryStream & bstream)
  476. {
  477. assert(dimFloatArray < O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES);
  478. long predResidual;
  479. SC3DMCPredictor m_neighbors [O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS];
  480. Arithmetic_Codec acd;
  481. Static_Bit_Model bModel0;
  482. Adaptive_Bit_Model bModel1;
  483. Adaptive_Data_Model mModelPreds(O3DGC_SC3DMC_MAX_PREDICTION_NEIGHBORS+1);
  484. unsigned long nPred;
  485. const AdjacencyInfo & v2T = m_triangleListDecoder.GetVertexToTriangle();
  486. const T * const triangles = ifs.GetCoordIndex();
  487. const long nvert = (long) numFloatArray;
  488. const unsigned long size = numFloatArray * dimFloatArray;
  489. unsigned char * buffer = 0;
  490. unsigned long start = m_iterator;
  491. unsigned long streamSize = bstream.ReadUInt32(m_iterator, m_streamType); // bitsream size
  492. unsigned char mask = bstream.ReadUChar(m_iterator, m_streamType);
  493. O3DGCSC3DMCBinarization binarization = (O3DGCSC3DMCBinarization)((mask >> 4) & 7);
  494. predMode = (O3DGCSC3DMCPredictionMode)(mask & 7);
  495. streamSize -= (m_iterator - start);
  496. unsigned long iteratorPred = m_iterator + streamSize;
  497. unsigned int exp_k = 0;
  498. unsigned int M = 0;
  499. if (m_streamType != O3DGC_STREAM_TYPE_ASCII)
  500. {
  501. if (binarization != O3DGC_SC3DMC_BINARIZATION_AC_EGC)
  502. {
  503. return O3DGC_ERROR_CORRUPTED_STREAM;
  504. }
  505. bstream.GetBuffer(m_iterator, buffer);
  506. m_iterator += streamSize;
  507. acd.set_buffer(streamSize, buffer);
  508. acd.start_decoder();
  509. exp_k = acd.ExpGolombDecode(0, bModel0, bModel1);
  510. M = acd.ExpGolombDecode(0, bModel0, bModel1);
  511. }
  512. else
  513. {
  514. if (binarization != O3DGC_SC3DMC_BINARIZATION_ASCII)
  515. {
  516. return O3DGC_ERROR_CORRUPTED_STREAM;
  517. }
  518. bstream.ReadUInt32(iteratorPred, m_streamType); // predictors bitsream size
  519. }
  520. Adaptive_Data_Model mModelValues(M+2);
  521. if (predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
  522. {
  523. m_orientation.Allocate(size);
  524. m_orientation.Clear();
  525. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  526. {
  527. for(unsigned long i = 0; i < numFloatArray; ++i)
  528. {
  529. m_orientation.PushBack((unsigned char) bstream.ReadIntASCII(m_iterator));
  530. }
  531. }
  532. else
  533. {
  534. Adaptive_Data_Model dModel(12);
  535. for(unsigned long i = 0; i < numFloatArray; ++i)
  536. {
  537. m_orientation.PushBack((unsigned char) UIntToInt(acd.decode(dModel)));
  538. }
  539. }
  540. ProcessNormals(ifs);
  541. dimFloatArray = 2;
  542. }
  543. #ifdef DEBUG_VERBOSE
  544. printf("FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
  545. fprintf(g_fileDebugSC3DMCDec, "FloatArray (%i, %i)\n", numFloatArray, dimFloatArray);
  546. #endif //DEBUG_VERBOSE
  547. if (m_quantFloatArraySize < size)
  548. {
  549. delete [] m_quantFloatArray;
  550. m_quantFloatArraySize = size;
  551. m_quantFloatArray = new long [size];
  552. }
  553. for (long v=0; v < nvert; ++v)
  554. {
  555. nPred = 0;
  556. if ( v2T.GetNumNeighbors(v) > 0 &&
  557. predMode != O3DGC_SC3DMC_NO_PREDICTION)
  558. {
  559. int u0 = v2T.Begin(v);
  560. int u1 = v2T.End(v);
  561. for (long u = u0; u < u1; u++)
  562. {
  563. long ta = v2T.GetNeighbor(u);
  564. if (ta < 0)
  565. {
  566. break;
  567. }
  568. if (predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION)
  569. {
  570. long a,b;
  571. if ((long) triangles[ta*3] == v)
  572. {
  573. a = triangles[ta*3 + 1];
  574. b = triangles[ta*3 + 2];
  575. }
  576. else if ((long)triangles[ta*3 + 1] == v)
  577. {
  578. a = triangles[ta*3 + 0];
  579. b = triangles[ta*3 + 2];
  580. }
  581. else
  582. {
  583. a = triangles[ta*3 + 0];
  584. b = triangles[ta*3 + 1];
  585. }
  586. if ( a < v && b < v)
  587. {
  588. int u0 = v2T.Begin(a);
  589. int u1 = v2T.End(a);
  590. for (long u = u0; u < u1; u++)
  591. {
  592. long tb = v2T.GetNeighbor(u);
  593. if (tb < 0)
  594. {
  595. break;
  596. }
  597. long c = -1;
  598. bool foundB = false;
  599. for(long k = 0; k < 3; ++k)
  600. {
  601. long x = triangles[tb*3 + k];
  602. if (x == b)
  603. {
  604. foundB = true;
  605. }
  606. if (x < v && x != a && x != b)
  607. {
  608. c = x;
  609. }
  610. }
  611. if (c != -1 && foundB)
  612. {
  613. SC3DMCTriplet id = {min(a, b), max(a, b), -c-1};
  614. unsigned long p = Insert(id, nPred, m_neighbors);
  615. if (p != 0xFFFFFFFF)
  616. {
  617. for (unsigned long i = 0; i < dimFloatArray; i++)
  618. {
  619. m_neighbors[p].m_pred[i] = m_quantFloatArray[a*stride+i] +
  620. m_quantFloatArray[b*stride+i] -
  621. m_quantFloatArray[c*stride+i];
  622. }
  623. }
  624. }
  625. }
  626. }
  627. }
  628. if ( predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION ||
  629. predMode == O3DGC_SC3DMC_PARALLELOGRAM_PREDICTION ||
  630. predMode == O3DGC_SC3DMC_DIFFERENTIAL_PREDICTION )
  631. {
  632. for(long k = 0; k < 3; ++k)
  633. {
  634. long w = triangles[ta*3 + k];
  635. if ( w < v )
  636. {
  637. SC3DMCTriplet id = {-1, -1, w};
  638. unsigned long p = Insert(id, nPred, m_neighbors);
  639. if (p != 0xFFFFFFFF)
  640. {
  641. for (unsigned long i = 0; i < dimFloatArray; i++)
  642. {
  643. m_neighbors[p].m_pred[i] = m_quantFloatArray[w*stride+i];
  644. }
  645. }
  646. }
  647. }
  648. }
  649. }
  650. }
  651. if (nPred > 1)
  652. {
  653. #ifdef DEBUG_VERBOSE1
  654. printf("\t\t vm %i\n", v);
  655. fprintf(g_fileDebugSC3DMCDec, "\t\t vm %i\n", v);
  656. for (unsigned long p = 0; p < nPred; ++p)
  657. {
  658. printf("\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
  659. fprintf(g_fileDebugSC3DMCDec, "\t\t pred a = %i b = %i c = %i \n", m_neighbors[p].m_id.m_a, m_neighbors[p].m_id.m_b, m_neighbors[p].m_id.m_c);
  660. for (unsigned long i = 0; i < dimFloatArray; ++i)
  661. {
  662. printf("\t\t\t %i\n", m_neighbors[p].m_pred[i]);
  663. fprintf(g_fileDebugSC3DMCDec, "\t\t\t %i\n", m_neighbors[p].m_pred[i]);
  664. }
  665. }
  666. #endif //DEBUG_VERBOSE
  667. unsigned long bestPred;
  668. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  669. {
  670. bestPred = bstream.ReadUCharASCII(iteratorPred);
  671. }
  672. else
  673. {
  674. bestPred = acd.decode(mModelPreds);
  675. }
  676. #ifdef DEBUG_VERBOSE1
  677. printf("best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
  678. fprintf(g_fileDebugSC3DMCDec, "best (%i, %i, %i) \t pos %i\n", m_neighbors[bestPred].m_id.m_a, m_neighbors[bestPred].m_id.m_b, m_neighbors[bestPred].m_id.m_c, bestPred);
  679. #endif //DEBUG_VERBOSE
  680. for (unsigned long i = 0; i < dimFloatArray; i++)
  681. {
  682. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  683. {
  684. predResidual = bstream.ReadIntASCII(m_iterator);
  685. }
  686. else
  687. {
  688. predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  689. }
  690. m_quantFloatArray[v*stride+i] = predResidual + m_neighbors[bestPred].m_pred[i];
  691. #ifdef DEBUG_VERBOSE
  692. printf("%i \t %i \t [%i]\n", v*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
  693. fprintf(g_fileDebugSC3DMCDec, "%i \t %i \t [%i]\n", v*dimFloatArray+i, predResidual, m_neighbors[bestPred].m_pred[i]);
  694. #endif //DEBUG_VERBOSE
  695. }
  696. }
  697. else if (v > 0 && predMode != O3DGC_SC3DMC_NO_PREDICTION)
  698. {
  699. for (unsigned long i = 0; i < dimFloatArray; i++)
  700. {
  701. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  702. {
  703. predResidual = bstream.ReadIntASCII(m_iterator);
  704. }
  705. else
  706. {
  707. predResidual = DecodeIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  708. }
  709. m_quantFloatArray[v*stride+i] = predResidual + m_quantFloatArray[(v-1)*stride+i];
  710. #ifdef DEBUG_VERBOSE
  711. printf("%i \t %i\n", v*dimFloatArray+i, predResidual);
  712. fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimFloatArray+i, predResidual);
  713. #endif //DEBUG_VERBOSE
  714. }
  715. }
  716. else
  717. {
  718. for (unsigned long i = 0; i < dimFloatArray; i++)
  719. {
  720. if (m_streamType == O3DGC_STREAM_TYPE_ASCII)
  721. {
  722. predResidual = bstream.ReadUIntASCII(m_iterator);
  723. }
  724. else
  725. {
  726. predResidual = DecodeUIntACEGC(acd, mModelValues, bModel0, bModel1, exp_k, M);
  727. }
  728. m_quantFloatArray[v*stride+i] = predResidual;
  729. #ifdef DEBUG_VERBOSE
  730. printf("%i \t %i\n", v*dimFloatArray+i, predResidual);
  731. fprintf(g_fileDebugSC3DMCDec, "%i \t %i\n", v*dimFloatArray+i, predResidual);
  732. #endif //DEBUG_VERBOSE
  733. }
  734. }
  735. }
  736. m_iterator = iteratorPred;
  737. if (predMode == O3DGC_SC3DMC_SURF_NORMALS_PREDICTION)
  738. {
  739. const Real minNormal[2] = {(Real)(-2),(Real)(-2)};
  740. const Real maxNormal[2] = {(Real)(2),(Real)(2)};
  741. Real na1, nb1;
  742. Real na0, nb0;
  743. char ni1;
  744. IQuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, minNormal, maxNormal, nQBits+1);
  745. for (long v=0; v < nvert; ++v)
  746. {
  747. na0 = m_normals[2*v];
  748. nb0 = m_normals[2*v+1];
  749. na1 = floatArray[stride*v] + na0;
  750. nb1 = floatArray[stride*v+1] + nb0;
  751. ni1 = m_orientation[v];
  752. CubeToSphere(na1, nb1, ni1,
  753. floatArray[stride*v],
  754. floatArray[stride*v+1],
  755. floatArray[stride*v+2]);
  756. #ifdef DEBUG_VERBOSE1
  757. printf("normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n",
  758. v,
  759. floatArray[stride*v],
  760. floatArray[stride*v+1],
  761. floatArray[stride*v+2],
  762. ni1, na1, nb1,
  763. na0, nb0);
  764. fprintf(g_fileDebugSC3DMCDec, "normal \t %i \t %f \t %f \t %f \t (%i, %f, %f) \t (%f, %f)\n",
  765. v,
  766. floatArray[stride*v],
  767. floatArray[stride*v+1],
  768. floatArray[stride*v+2],
  769. ni1, na1, nb1,
  770. na0, nb0);
  771. #endif //DEBUG_VERBOSE
  772. }
  773. }
  774. else
  775. {
  776. IQuantizeFloatArray(floatArray, numFloatArray, dimFloatArray, stride, minFloatArray, maxFloatArray, nQBits);
  777. }
  778. #ifdef DEBUG_VERBOSE
  779. fflush(g_fileDebugSC3DMCDec);
  780. #endif //DEBUG_VERBOSE
  781. return O3DGC_OK;
  782. }
  783. template<class T>
  784. O3DGCErrorCode SC3DMCDecoder<T>::IQuantizeFloatArray(Real * const floatArray,
  785. unsigned long numFloatArray,
  786. unsigned long dimFloatArray,
  787. unsigned long stride,
  788. const Real * const minFloatArray,
  789. const Real * const maxFloatArray,
  790. unsigned long nQBits)
  791. {
  792. Real idelta[O3DGC_SC3DMC_MAX_DIM_ATTRIBUTES];
  793. Real r;
  794. for(unsigned long d = 0; d < dimFloatArray; d++)
  795. {
  796. r = maxFloatArray[d] - minFloatArray[d];
  797. if (r > 0.0f)
  798. {
  799. idelta[d] = r/(float)((1 << nQBits) - 1);
  800. }
  801. else
  802. {
  803. idelta[d] = 1.0f;
  804. }
  805. }
  806. for(unsigned long v = 0; v < numFloatArray; ++v)
  807. {
  808. for(unsigned long d = 0; d < dimFloatArray; ++d) {
  809. floatArray[v * stride + d] = m_quantFloatArray[v * stride + d] * idelta[d] + minFloatArray[d];
  810. }
  811. }
  812. return O3DGC_OK;
  813. }
  814. } // namespace o3dgc
  815. #ifdef _MSC_VER
  816. # pragma warning( pop )
  817. #endif // _MSC_VER
  818. #endif // O3DGC_SC3DMC_DECODER_INL