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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file IOSystem.hpp
- * @brief File system wrapper for C++. Inherit this class to supply
- * custom file handling logic to the Import library.
- */
- #pragma once
- #ifndef AI_IOSYSTEM_H_INC
- #define AI_IOSYSTEM_H_INC
- #ifdef __GNUC__
- # pragma GCC system_header
- #endif
- #ifndef __cplusplus
- # error This header requires C++ to be used. aiFileIO.h is the \
- corresponding C interface.
- #endif
- #include "types.h"
- #ifdef _WIN32
- # include <direct.h>
- # include <cstdlib>
- # include <cstdio>
- #else
- # include <sys/stat.h>
- # include <sys/types.h>
- # include <unistd.h>
- #endif // _WIN32
- #include <vector>
- namespace Assimp {
- class IOStream;
- // ---------------------------------------------------------------------------
- /** @brief CPP-API: Interface to the file system.
- *
- * Derive an own implementation from this interface to supply custom file handling
- * to the importer library. If you implement this interface, you also want to
- * supply a custom implementation for IOStream.
- *
- * @see Importer::SetIOHandler()
- */
- class ASSIMP_API IOSystem
- #ifndef SWIG
- : public Intern::AllocateFromAssimpHeap
- #endif
- {
- public:
- // -------------------------------------------------------------------
- /** @brief Default constructor.
- *
- * Create an instance of your derived class and assign it to an
- * #Assimp::Importer instance by calling Importer::SetIOHandler().
- */
- IOSystem() AI_NO_EXCEPT = default;
- // -------------------------------------------------------------------
- /** @brief Virtual destructor.
- *
- * It is safe to be called from within DLL Assimp, we're constructed
- * on Assimp's heap.
- */
- virtual ~IOSystem() = default;
- // -------------------------------------------------------------------
- /** @brief For backward compatibility
- * @see Exists(const char*)
- */
- AI_FORCE_INLINE bool Exists( const std::string& pFile) const;
- // -------------------------------------------------------------------
- /** @brief Tests for the existence of a file at the given path.
- *
- * @param pFile Path to the file
- * @return true if there is a file with this path, else false.
- */
- virtual bool Exists( const char* pFile) const = 0;
- // -------------------------------------------------------------------
- /** @brief Returns the system specific directory separator
- * @return System specific directory separator
- */
- virtual char getOsSeparator() const = 0;
- // -------------------------------------------------------------------
- /** @brief Open a new file with a given path.
- *
- * When the access to the file is finished, call Close() to release
- * all associated resources (or the virtual dtor of the IOStream).
- *
- * @param pFile Path to the file
- * @param pMode Desired file I/O mode. Required are: "wb", "w", "wt",
- * "rb", "r", "rt".
- *
- * @return New IOStream interface allowing the lib to access
- * the underlying file.
- * @note When implementing this class to provide custom IO handling,
- * you probably have to supply an own implementation of IOStream as well.
- */
- virtual IOStream* Open(const char* pFile,
- const char* pMode = "rb") = 0;
- // -------------------------------------------------------------------
- /** @brief For backward compatibility
- * @see Open(const char*, const char*)
- */
- inline IOStream* Open(const std::string& pFile,
- const std::string& pMode = std::string("rb"));
- // -------------------------------------------------------------------
- /** @brief Closes the given file and releases all resources
- * associated with it.
- * @param pFile The file instance previously created by Open().
- */
- virtual void Close( IOStream* pFile) = 0;
- // -------------------------------------------------------------------
- /** @brief Compares two paths and check whether the point to
- * identical files.
- *
- * The dummy implementation of this virtual member performs a
- * case-insensitive comparison of the given strings. The default IO
- * system implementation uses OS mechanisms to convert relative into
- * absolute paths, so the result can be trusted.
- * @param one First file
- * @param second Second file
- * @return true if the paths point to the same file. The file needn't
- * be existing, however.
- */
- virtual bool ComparePaths (const char* one,
- const char* second) const;
- // -------------------------------------------------------------------
- /** @brief For backward compatibility
- * @see ComparePaths(const char*, const char*)
- */
- inline bool ComparePaths (const std::string& one,
- const std::string& second) const;
- // -------------------------------------------------------------------
- /** @brief Pushes a new directory onto the directory stack.
- * @param path Path to push onto the stack.
- * @return True, when push was successful, false if path is empty.
- */
- virtual bool PushDirectory( const std::string &path );
- // -------------------------------------------------------------------
- /** @brief Returns the top directory from the stack.
- * @return The directory on the top of the stack.
- * Returns empty when no directory was pushed to the stack.
- */
- virtual const std::string &CurrentDirectory() const;
- // -------------------------------------------------------------------
- /** @brief Returns the number of directories stored on the stack.
- * @return The number of directories of the stack.
- */
- virtual size_t StackSize() const;
- // -------------------------------------------------------------------
- /** @brief Pops the top directory from the stack.
- * @return True, when a directory was on the stack. False if no
- * directory was on the stack.
- */
- virtual bool PopDirectory();
- // -------------------------------------------------------------------
- /** @brief CReates an new directory at the given path.
- * @param path [in] The path to create.
- * @return True, when a directory was created. False if the directory
- * cannot be created.
- */
- virtual bool CreateDirectory( const std::string &path );
- // -------------------------------------------------------------------
- /** @brief Will change the current directory to the given path.
- * @param path [in] The path to change to.
- * @return True, when the directory has changed successfully.
- */
- virtual bool ChangeDirectory( const std::string &path );
- // -------------------------------------------------------------------
- /**
- * @brief Will delete the given file.
- * @param file [in] The filename
- * @return true, if the file wase deleted, false if not.
- */
- virtual bool DeleteFile(const std::string &file);
- private:
- std::vector<std::string> m_pathStack;
- };
- // ----------------------------------------------------------------------------
- // For compatibility, the interface of some functions taking a std::string was
- // changed to const char* to avoid crashes between binary incompatible STL
- // versions. This code her is inlined, so it shouldn't cause any problems.
- // ----------------------------------------------------------------------------
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE IOStream* IOSystem::Open(const std::string& pFile, const std::string& pMode) {
- // NOTE:
- // For compatibility, interface was changed to const char* to
- // avoid crashes between binary incompatible STL versions
- return Open(pFile.c_str(),pMode.c_str());
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::Exists( const std::string& pFile) const {
- // NOTE:
- // For compatibility, interface was changed to const char* to
- // avoid crashes between binary incompatible STL versions
- return Exists(pFile.c_str());
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::ComparePaths(const std::string& one, const std::string& second) const {
- // NOTE:
- // For compatibility, interface was changed to const char* to
- // avoid crashes between binary incompatible STL versions
- return ComparePaths(one.c_str(),second.c_str());
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::PushDirectory( const std::string &path ) {
- if ( path.empty() ) {
- return false;
- }
- m_pathStack.push_back( path );
- return true;
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE size_t IOSystem::StackSize() const {
- return m_pathStack.size();
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::PopDirectory() {
- if ( m_pathStack.empty() ) {
- return false;
- }
- m_pathStack.pop_back();
- return true;
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::CreateDirectory( const std::string &path ) {
- if ( path.empty() ) {
- return false;
- }
- #ifdef _WIN32
- return 0 != ::_mkdir( path.c_str() );
- #else
- return 0 != ::mkdir( path.c_str(), 0777 );
- #endif // _WIN32
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::ChangeDirectory( const std::string &path ) {
- if ( path.empty() ) {
- return false;
- }
- #ifdef _WIN32
- return 0 != ::_chdir( path.c_str() );
- #else
- return 0 != ::chdir( path.c_str() );
- #endif // _WIN32
- }
- // ----------------------------------------------------------------------------
- AI_FORCE_INLINE bool IOSystem::DeleteFile( const std::string &file ) {
- if ( file.empty() ) {
- return false;
- }
- const int retCode( ::remove( file.c_str() ) );
- return ( 0 == retCode );
- }
- } //!ns Assimp
- #endif //AI_IOSYSTEM_H_INC
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