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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- /** @file commonMetaData.h
- * @brief Defines a set of common scene metadata keys.
- */
- #pragma once
- #ifndef AI_COMMONMETADATA_H_INC
- #define AI_COMMONMETADATA_H_INC
- #ifdef __GNUC__
- #pragma GCC system_header
- #endif
- /// Scene metadata holding the name of the importer which loaded the source asset.
- /// This is always present if the scene was created from an imported asset.
- #define AI_METADATA_SOURCE_FORMAT "SourceAsset_Format"
- /// Scene metadata holding the version of the source asset as a string, if available.
- /// Not all formats add this metadata.
- #define AI_METADATA_SOURCE_FORMAT_VERSION "SourceAsset_FormatVersion"
- /// Scene metadata holding the name of the software which generated the source asset, if available.
- /// Not all formats add this metadata.
- #define AI_METADATA_SOURCE_GENERATOR "SourceAsset_Generator"
- /// Scene metadata holding the source asset copyright statement, if available.
- /// Not all formats add this metadata.
- #define AI_METADATA_SOURCE_COPYRIGHT "SourceAsset_Copyright"
- #endif
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