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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "MathTest.h"
- using namespace Assimp;
- class AssimpAPITest_aiQuaternion : public AssimpMathTest {
- protected:
- virtual void SetUp() {
- result_c = result_cpp = aiQuaternion();
- }
- aiQuaternion result_c, result_cpp;
- };
- TEST_F(AssimpAPITest_aiQuaternion, aiCreateQuaternionFromMatrixTest) {
- // Use a predetermined transformation matrix
- // to prevent running into division by zero.
- aiMatrix3x3 m, r;
- aiMatrix3x3::Translation(aiVector2D(14,-25), m);
- aiMatrix3x3::RotationZ(Math::aiPi<float>() / 4.0f, r);
- m = m * r;
- result_cpp = aiQuaternion(m);
- aiCreateQuaternionFromMatrix(&result_c, &m);
- EXPECT_EQ(result_cpp, result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromEulerAnglesTest) {
- const float x(RandPI.next()),
- y(RandPI.next()),
- z(RandPI.next());
- result_cpp = aiQuaternion(x, y, z);
- aiQuaternionFromEulerAngles(&result_c, x, y, z);
- EXPECT_EQ(result_cpp, result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromAxisAngleTest) {
- const float angle(RandPI.next());
- const aiVector3D axis(random_unit_vec3());
- result_cpp = aiQuaternion(axis, angle);
- aiQuaternionFromAxisAngle(&result_c, &axis, angle);
- EXPECT_EQ(result_cpp, result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionFromNormalizedQuaternionTest) {
- const auto qvec3 = random_unit_vec3();
- result_cpp = aiQuaternion(qvec3);
- aiQuaternionFromNormalizedQuaternion(&result_c, &qvec3);
- EXPECT_EQ(result_cpp, result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionAreEqualTest) {
- result_c = result_cpp = random_quat();
- EXPECT_EQ(result_cpp == result_c,
- (bool)aiQuaternionAreEqual(&result_cpp, &result_c));
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionAreEqualEpsilonTest) {
- result_c = result_cpp = random_quat();
- EXPECT_EQ(result_cpp.Equal(result_c, Epsilon),
- (bool)aiQuaternionAreEqualEpsilon(&result_cpp, &result_c, Epsilon));
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionNormalizeTest) {
- result_c = result_cpp = random_quat();
- aiQuaternionNormalize(&result_c);
- EXPECT_EQ(result_cpp.Normalize(), result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionConjugateTest) {
- result_c = result_cpp = random_quat();
- aiQuaternionConjugate(&result_c);
- EXPECT_EQ(result_cpp.Conjugate(), result_c);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionMultiplyTest) {
- const aiQuaternion temp = random_quat();
- result_c = result_cpp = random_quat();
- result_cpp = result_cpp * temp;
- aiQuaternionMultiply(&result_c, &temp);
- EXPECT_FLOAT_EQ(result_cpp.x, result_c.x);
- EXPECT_FLOAT_EQ(result_cpp.y, result_c.y);
- EXPECT_FLOAT_EQ(result_cpp.z, result_c.z);
- EXPECT_FLOAT_EQ(result_cpp.w, result_c.w);
- }
- TEST_F(AssimpAPITest_aiQuaternion, aiQuaternionInterpolateTest) {
- // Use predetermined quaternions to prevent division by zero
- // during slerp calculations.
- const float INTERPOLATION(0.5f);
- const auto q1 = aiQuaternion(aiVector3D(-1,1,1).Normalize(), Math::aiPi<float>() / 4.0f);
- const auto q2 = aiQuaternion(aiVector3D(1,2,1).Normalize(), Math::aiPi<float>() / 2.0f);
- aiQuaternion::Interpolate(result_cpp, q1, q2, INTERPOLATION);
- aiQuaternionInterpolate(&result_c, &q1, &q2, INTERPOLATION);
- EXPECT_FLOAT_EQ(result_cpp.x, result_c.x);
- EXPECT_FLOAT_EQ(result_cpp.y, result_c.y);
- EXPECT_FLOAT_EQ(result_cpp.z, result_c.z);
- EXPECT_FLOAT_EQ(result_cpp.w, result_c.w);
- }
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