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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "SceneDiffer.h"
- #include <assimp/scene.h>
- #include <assimp/mesh.h>
- #include <assimp/material.h>
- #include <sstream>
- namespace Assimp {
- SceneDiffer::SceneDiffer()
- : m_diffs() {
- // empty
- }
- SceneDiffer::~SceneDiffer() = default;
- bool SceneDiffer::isEqual( const aiScene *expected, const aiScene *toCompare ) {
- if ( expected == toCompare ) {
- return true;
- }
- if ( nullptr == expected ) {
- return false;
- }
- if ( nullptr == toCompare ) {
- return false;
- }
- // meshes
- if ( expected->mNumMeshes != toCompare->mNumMeshes ) {
- std::stringstream stream;
- stream << "Number of meshes not equal ( expected: " << expected->mNumMeshes << ", found : " << toCompare->mNumMeshes << " )\n";
- addDiff( stream.str() );
- return false;
- }
- for ( unsigned int i = 0; i < expected->mNumMeshes; i++ ) {
- aiMesh *expMesh( expected->mMeshes[ i ] );
- aiMesh *toCompMesh( toCompare->mMeshes[ i ] );
- if ( !compareMesh( expMesh, toCompMesh ) ) {
- std::stringstream stream;
- stream << "Meshes are not equal, index : " << i << "\n";
- addDiff( stream.str() );
- }
- }
- // materials
- /*if ( expected->mNumMaterials != toCompare->mNumMaterials ) {
- std::stringstream stream;
- stream << "Number of materials not equal ( expected: " << expected->mNumMaterials << ", found : " << toCompare->mNumMaterials << " )\n";
- addDiff( stream.str() );
- return false;
- }
- if ( expected->mNumMaterials > 0 ) {
- if ( nullptr == expected->mMaterials || nullptr == toCompare->mMaterials ) {
- addDiff( "Number of materials > 0 and mat pointer is nullptr" );
- return false;
- }
- }
- for ( unsigned int i = 0; i < expected->mNumMaterials; i++ ) {
- aiMaterial *expectedMat( expected->mMaterials[ i ] );
- aiMaterial *toCompareMat( expected->mMaterials[ i ] );
- if ( !compareMaterial( expectedMat, toCompareMat ) ) {
- std::stringstream stream;
- stream << "Materials are not equal, index : " << i << "\n";
- addDiff( stream.str() );
- return false;
- }
- }*/
- return true;
- }
- void SceneDiffer::showReport() {
- if ( m_diffs.empty() ) {
- return;
- }
- for ( std::vector<std::string>::iterator it = m_diffs.begin(); it != m_diffs.end(); ++it ) {
- std::cout << *it << "\n";
- }
- std::cout << std::endl;
- }
- void SceneDiffer::reset() {
- m_diffs.resize( 0 );
- }
- void SceneDiffer::addDiff( const std::string &diff ) {
- if ( diff.empty() ) {
- return;
- }
- m_diffs.push_back( diff );
- }
- static std::string dumpVector3( const aiVector3D &toDump ) {
- std::stringstream stream;
- stream << "( " << toDump.x << ", " << toDump.y << ", " << toDump.z << ")";
- return stream.str();
- }
- /*static std::string dumpColor4D( const aiColor4D &toDump ) {
- std::stringstream stream;
- stream << "( " << toDump.r << ", " << toDump.g << ", " << toDump.b << ", " << toDump.a << ")";
- return stream.str();
- }*/
- static std::string dumpFace( const aiFace &face ) {
- std::stringstream stream;
- for ( unsigned int i = 0; i < face.mNumIndices; i++ ) {
- stream << face.mIndices[ i ];
- if ( i < face.mNumIndices - 1 ) {
- stream << ", ";
- }
- else {
- stream << "\n";
- }
- }
- return stream.str();
- }
- bool SceneDiffer::compareMesh( aiMesh *expected, aiMesh *toCompare ) {
- if ( expected == toCompare ) {
- return true;
- }
- if ( nullptr == expected || nullptr == toCompare ) {
- return false;
- }
- if ( expected->mName != toCompare->mName ) {
- std::stringstream stream;
- stream << "Mesh name not equal ( expected: " << expected->mName.C_Str() << ", found : " << toCompare->mName.C_Str() << " )\n";
- addDiff( stream.str() );
- }
- if ( expected->mNumVertices != toCompare->mNumVertices ) {
- std::stringstream stream;
- stream << "Number of vertices not equal ( expected: " << expected->mNumVertices << ", found : " << toCompare->mNumVertices << " )\n";
- addDiff( stream.str() );
- return false;
- }
- // positions
- if ( expected->HasPositions() != toCompare->HasPositions() ) {
- addDiff( "Expected are vertices, toCompare does not have any." );
- return false;
- }
- bool vertEqual( true );
- for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
- aiVector3D &expVert( expected->mVertices[ i ] );
- aiVector3D &toCompVert( toCompare->mVertices[ i ] );
- if ( !expVert.Equal( toCompVert ) ) {
- std::cout << "index = " << i << dumpVector3( toCompVert ) << "\n";
- std::stringstream stream;
- stream << "Vertex not equal ( expected: " << dumpVector3( toCompVert ) << ", found: " << dumpVector3( toCompVert ) << "\n";
- addDiff( stream.str() );
- vertEqual = false;
- }
- }
- if ( !vertEqual ) {
- return false;
- }
- // normals
- if ( expected->HasNormals() != toCompare->HasNormals() ) {
- addDiff( "Expected are normals, toCompare does not have any." );
- return false;
- }
- // return true;
- //ToDo!
- /*bool normalEqual( true );
- for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
- aiVector3D &expNormal( expected->mNormals[ i ] );
- aiVector3D &toCompNormal( toCompare->mNormals[ i ] );
- if ( expNormal.Equal( toCompNormal ) ) {
- std::stringstream stream;
- stream << "Normal not equal ( expected: " << dumpVector3( expNormal ) << ", found: " << dumpVector3( toCompNormal ) << "\n";
- addDiff( stream.str() );
- normalEqual = false;
- }
- }
- if ( !normalEqual ) {
- return false;
- }
- // vertex colors
- bool vertColEqual( true );
- for ( unsigned int a = 0; a < AI_MAX_NUMBER_OF_COLOR_SETS; a++ ) {
- if ( expected->HasVertexColors(a) != toCompare->HasVertexColors(a) ) {
- addDiff( "Expected are normals, toCompare does not have any." );
- return false;
- }
- for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
- aiColor4D &expColor4D( expected->mColors[ a ][ i ] );
- aiColor4D &toCompColor4D( toCompare->mColors[ a ][ i ] );
- if ( expColor4D != toCompColor4D ) {
- std::stringstream stream;
- stream << "Color4D not equal ( expected: " << dumpColor4D( expColor4D ) << ", found: " << dumpColor4D( toCompColor4D ) << "\n";
- addDiff( stream.str() );
- vertColEqual = false;
- }
- }
- if ( !vertColEqual ) {
- return false;
- }
- }
- // texture coords
- bool texCoordsEqual( true );
- for ( unsigned int a = 0; a < AI_MAX_NUMBER_OF_TEXTURECOORDS; a++ ) {
- if ( expected->HasTextureCoords( a ) != toCompare->HasTextureCoords( a ) ) {
- addDiff( "Expected are texture coords, toCompare does not have any." );
- return false;
- }
- for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
- aiVector3D &expTexCoord( expected->mTextureCoords[ a ][ i ] );
- aiVector3D &toCompTexCoord( toCompare->mTextureCoords[ a ][ i ] );
- if ( expTexCoord.Equal( toCompTexCoord ) ) {
- std::stringstream stream;
- stream << "Texture coords not equal ( expected: " << dumpVector3( expTexCoord ) << ", found: " << dumpVector3( toCompTexCoord ) << "\n";
- addDiff( stream.str() );
- vertColEqual = false;
- }
- }
- if ( !vertColEqual ) {
- return false;
- }
- }
- // tangents and bi-tangents
- if ( expected->HasTangentsAndBitangents() != toCompare->HasTangentsAndBitangents() ) {
- addDiff( "Expected are tangents and bi-tangents, toCompare does not have any." );
- return false;
- }
- bool tangentsEqual( true );
- for ( unsigned int i = 0; i < expected->mNumVertices; i++ ) {
- aiVector3D &expTangents( expected->mTangents[ i ] );
- aiVector3D &toCompTangents( toCompare->mTangents[ i ] );
- if ( expTangents.Equal( toCompTangents ) ) {
- std::stringstream stream;
- stream << "Tangents not equal ( expected: " << dumpVector3( expTangents ) << ", found: " << dumpVector3( toCompTangents ) << "\n";
- addDiff( stream.str() );
- tangentsEqual = false;
- }
- aiVector3D &expBiTangents( expected->mBitangents[ i ] );
- aiVector3D &toCompBiTangents( toCompare->mBitangents[ i ] );
- if ( expBiTangents.Equal( toCompBiTangents ) ) {
- std::stringstream stream;
- stream << "Tangents not equal ( expected: " << dumpVector3( expBiTangents ) << ", found: " << dumpVector3( toCompBiTangents ) << " )\n";
- addDiff( stream.str() );
- tangentsEqual = false;
- }
- }
- if ( !tangentsEqual ) {
- return false;
- }*/
- // faces
- if ( expected->mNumFaces != toCompare->mNumFaces ) {
- std::stringstream stream;
- stream << "Number of faces are not equal, ( expected: " << expected->mNumFaces << ", found: " << toCompare->mNumFaces << ")\n";
- addDiff( stream.str() );
- return false;
- }
- bool facesEqual( true );
- for ( unsigned int i = 0; i < expected->mNumFaces; i++ ) {
- aiFace &expFace( expected->mFaces[ i ] );
- aiFace &toCompareFace( toCompare->mFaces[ i ] );
- if ( !compareFace( &expFace, &toCompareFace ) ) {
- addDiff( "Faces are not equal\n" );
- addDiff( dumpFace( expFace ) );
- addDiff( dumpFace( toCompareFace ) );
- facesEqual = false;
- }
- }
- if ( !facesEqual ) {
- return false;
- }
- return true;
- }
- bool SceneDiffer::compareFace( aiFace *expected, aiFace *toCompare ) {
- if ( nullptr == expected ) {
- return false;
- }
- if ( nullptr == toCompare ) {
- return false;
- }
- // same instance
- if ( expected == toCompare ) {
- return true;
- }
- // using compare operator
- if ( *expected == *toCompare ) {
- return true;
- }
- return false;
- }
- bool SceneDiffer::compareMaterial( aiMaterial *expected, aiMaterial *toCompare ) {
- if ( nullptr == expected ) {
- return false;
- }
- if ( nullptr == toCompare ) {
- return false;
- }
- // same instance
- if ( expected == toCompare ) {
- return true;
- }
- // todo!
- return true;
- }
- }
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