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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "AssetLib/Blender/BlenderIntermediate.h"
- #include <assimp/camera.h>
- #include <assimp/light.h>
- #include <assimp/mesh.h>
- #include <assimp/texture.h>
- using namespace ::Assimp;
- using namespace ::Assimp::Blender;
- class BlenderIntermediateTest : public ::testing::Test {
- // empty
- };
- #define NAME_1 "name1"
- #define NAME_2 "name2"
- // Updated this test after fixing #1776:
- // A comparator in C++ is used for ordering and must implement strict weak ordering,
- // which means it must return false for equal values.
- // The C++ standard defines and expects this behavior: true if lhs < rhs, false otherwise.
- TEST_F(BlenderIntermediateTest, ConversionData_ObjectCompareTest) {
- Object obj1, obj2;
- strncpy(obj1.id.name, NAME_1, sizeof(obj1.id.name));
- strncpy(obj2.id.name, NAME_2, sizeof(obj2.id.name));
- Blender::ObjectCompare cmp_true_because_first_is_smaller_than_second;
- bool res(cmp_true_because_first_is_smaller_than_second(&obj1, &obj2));
- EXPECT_TRUE(res);
- Blender::ObjectCompare cmp_false_because_equal;
- res = cmp_false_because_equal(&obj1, &obj1);
- EXPECT_FALSE(res);
- Blender::ObjectCompare cmp_false_because_first_is_greater_than_second;
- res = cmp_false_because_first_is_greater_than_second(&obj2, &obj1);
- EXPECT_FALSE(res);
- }
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