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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "../../include/assimp/scene.h"
- #include "PostProcessing/FindDegenerates.h"
- #include <memory>
- using namespace std;
- using namespace Assimp;
- class FindDegeneratesProcessTest : public ::testing::Test {
- public:
- FindDegeneratesProcessTest() :
- Test(), mMesh(nullptr), mProcess(nullptr) {
- // empty
- }
- protected:
- virtual void SetUp();
- virtual void TearDown();
- protected:
- aiMesh *mMesh;
- FindDegeneratesProcess *mProcess;
- };
- void FindDegeneratesProcessTest::SetUp() {
- mMesh = new aiMesh();
- mProcess = new FindDegeneratesProcess();
- mMesh->mNumFaces = 1000;
- mMesh->mFaces = new aiFace[1000];
- mMesh->mNumVertices = 5000 * 2;
- mMesh->mVertices = new aiVector3D[5000 * 2];
- for (unsigned int i = 0; i < 5000; ++i) {
- mMesh->mVertices[i] = mMesh->mVertices[i + 5000] = aiVector3D((float)i);
- }
- mMesh->mPrimitiveTypes = aiPrimitiveType_LINE | aiPrimitiveType_POINT |
- aiPrimitiveType_POLYGON | aiPrimitiveType_TRIANGLE;
- unsigned int numOut = 0, numFaces = 0;
- for (unsigned int i = 0; i < 1000; ++i) {
- aiFace &f = mMesh->mFaces[i];
- f.mNumIndices = (i % 5) + 1; // between 1 and 5
- f.mIndices = new unsigned int[f.mNumIndices];
- bool had = false;
- for (unsigned int n = 0; n < f.mNumIndices; ++n) {
- // FIXME
- #if 0
- // some duplicate indices
- if ( n && n == (i / 200)+1) {
- f.mIndices[n] = f.mIndices[n-1];
- had = true;
- }
- // and some duplicate vertices
- #endif
- if (n && i % 2 && 0 == n % 2) {
- f.mIndices[n] = f.mIndices[n - 1] + 5000;
- had = true;
- } else {
- f.mIndices[n] = numOut++;
- }
- }
- if (!had)
- ++numFaces;
- }
- mMesh->mNumUVComponents[0] = numOut;
- mMesh->mNumUVComponents[1] = numFaces;
- }
- void FindDegeneratesProcessTest::TearDown() {
- delete mMesh;
- delete mProcess;
- }
- TEST_F(FindDegeneratesProcessTest, testDegeneratesDetection) {
- mProcess->EnableInstantRemoval(false);
- mProcess->ExecuteOnMesh(mMesh);
- unsigned int out = 0;
- for (unsigned int i = 0; i < 1000; ++i) {
- aiFace &f = mMesh->mFaces[i];
- out += f.mNumIndices;
- }
- EXPECT_EQ(1000U, mMesh->mNumFaces);
- EXPECT_EQ(10000U, mMesh->mNumVertices);
- EXPECT_EQ(out, mMesh->mNumUVComponents[0]);
- EXPECT_EQ(static_cast<unsigned int>(
- aiPrimitiveType_LINE | aiPrimitiveType_POINT |
- aiPrimitiveType_POLYGON | aiPrimitiveType_TRIANGLE),
- mMesh->mPrimitiveTypes);
- }
- TEST_F(FindDegeneratesProcessTest, testDegeneratesRemoval) {
- mProcess->EnableAreaCheck(false);
- mProcess->EnableInstantRemoval(true);
- mProcess->ExecuteOnMesh(mMesh);
- EXPECT_EQ(mMesh->mNumUVComponents[1], mMesh->mNumFaces);
- }
- TEST_F(FindDegeneratesProcessTest, testDegeneratesRemovalWithAreaCheck) {
- mProcess->EnableAreaCheck(true);
- mProcess->EnableInstantRemoval(true);
- mProcess->ExecuteOnMesh(mMesh);
- EXPECT_EQ(mMesh->mNumUVComponents[1] - 100, mMesh->mNumFaces);
- }
- namespace
- {
- std::unique_ptr<aiMesh> getDegenerateMesh()
- {
- std::unique_ptr<aiMesh> mesh(new aiMesh);
- mesh->mNumVertices = 2;
- mesh->mVertices = new aiVector3D[2];
- mesh->mVertices[0] = aiVector3D{ 0.0f, 0.0f, 0.0f };
- mesh->mVertices[1] = aiVector3D{ 1.0f, 0.0f, 0.0f };
- mesh->mNumFaces = 1;
- mesh->mFaces = new aiFace[1];
- mesh->mFaces[0].mNumIndices = 3;
- mesh->mFaces[0].mIndices = new unsigned int[3];
- mesh->mFaces[0].mIndices[0] = 0;
- mesh->mFaces[0].mIndices[1] = 1;
- mesh->mFaces[0].mIndices[2] = 0;
- return mesh;
- }
- }
- TEST_F(FindDegeneratesProcessTest, meshRemoval) {
- mProcess->EnableAreaCheck(true);
- mProcess->EnableInstantRemoval(true);
- mProcess->ExecuteOnMesh(mMesh);
- std::unique_ptr<aiScene> scene(new aiScene);
- scene->mNumMeshes = 5;
- scene->mMeshes = new aiMesh*[5];
- /// Use the mesh which doesn't get completely stripped of faces from the main test.
- aiMesh* meshWhichSurvives = mMesh;
- mMesh = nullptr;
- scene->mMeshes[0] = getDegenerateMesh().release();
- scene->mMeshes[1] = getDegenerateMesh().release();
- scene->mMeshes[2] = meshWhichSurvives;
- scene->mMeshes[3] = getDegenerateMesh().release();
- scene->mMeshes[4] = getDegenerateMesh().release();
- scene->mRootNode = new aiNode;
- scene->mRootNode->mNumMeshes = 5;
- scene->mRootNode->mMeshes = new unsigned int[5];
- scene->mRootNode->mMeshes[0] = 0;
- scene->mRootNode->mMeshes[1] = 1;
- scene->mRootNode->mMeshes[2] = 2;
- scene->mRootNode->mMeshes[3] = 3;
- scene->mRootNode->mMeshes[4] = 4;
- mProcess->Execute(scene.get());
- EXPECT_EQ(scene->mNumMeshes, 1u);
- EXPECT_EQ(scene->mMeshes[0], meshWhichSurvives);
- EXPECT_EQ(scene->mRootNode->mNumMeshes, 1u);
- EXPECT_EQ(scene->mRootNode->mMeshes[0], 0u);
- }
- TEST_F(FindDegeneratesProcessTest, invalidVertexIndex) {
- mProcess->EnableAreaCheck(true);
- mProcess->EnableInstantRemoval(true);
- mProcess->ExecuteOnMesh(mMesh);
- std::unique_ptr<aiScene> scene(new aiScene);
- scene->mNumMeshes = 1;
- scene->mMeshes = new aiMesh *[1];
- std::unique_ptr<aiMesh> mesh(new aiMesh);
- mesh->mNumVertices = 1;
- mesh->mVertices = new aiVector3D[1];
- mesh->mVertices[0] = aiVector3D{ 0.0f, 0.0f, 0.0f };
- mesh->mNumFaces = 1;
- mesh->mFaces = new aiFace[1];
- mesh->mFaces[0].mNumIndices = 3;
- mesh->mFaces[0].mIndices = new unsigned int[3];
- mesh->mFaces[0].mIndices[0] = 0;
- mesh->mFaces[0].mIndices[1] = 1;
- mesh->mFaces[0].mIndices[2] = 99999;
- scene->mMeshes[0] = mesh.release();
- scene->mRootNode = new aiNode;
- scene->mRootNode->mNumMeshes = 1;
- scene->mRootNode->mMeshes = new unsigned int[1];
- scene->mRootNode->mMeshes[0] = 0;
- mProcess->Execute(scene.get());
- EXPECT_EQ(scene->mNumMeshes, 1u);
- EXPECT_EQ(scene->mRootNode->mNumMeshes, 1u);
- EXPECT_EQ(scene->mRootNode->mMeshes[0], 0u);
- }
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