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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "PostProcessing/GenBoundingBoxesProcess.h"
- #include <assimp/mesh.h>
- #include <assimp/scene.h>
- using namespace Assimp;
- class utGenBoundingBoxesProcess : public ::testing::Test {
- public:
- utGenBoundingBoxesProcess() :
- Test(), mProcess(nullptr), mMesh(nullptr), mScene(nullptr) {
- // empty
- }
- void SetUp() override {
- mProcess = new GenBoundingBoxesProcess;
- mMesh = new aiMesh();
- mMesh->mNumVertices = 100;
- mMesh->mVertices = new aiVector3D[100];
- for (unsigned int i = 0; i < 100; ++i) {
- mMesh->mVertices[i] = aiVector3D((ai_real)i, (ai_real)i, (ai_real)i);
- }
- mScene = new aiScene();
- mScene->mNumMeshes = 1;
- mScene->mMeshes = new aiMesh *[1];
- mScene->mMeshes[0] = mMesh;
- }
- void TearDown() override {
- delete mProcess;
- delete mScene;
- }
- protected:
- GenBoundingBoxesProcess *mProcess;
- aiMesh *mMesh;
- aiScene *mScene;
- };
- TEST_F(utGenBoundingBoxesProcess, executeTest) {
- mProcess->Execute(mScene);
- aiMesh *mesh = mScene->mMeshes[0];
- EXPECT_NE(nullptr, mesh);
- EXPECT_EQ(0, mesh->mAABB.mMin.x);
- EXPECT_EQ(0, mesh->mAABB.mMin.y);
- EXPECT_EQ(0, mesh->mAABB.mMin.z);
- EXPECT_EQ(99, mesh->mAABB.mMax.x);
- EXPECT_EQ(99, mesh->mAABB.mMax.y);
- EXPECT_EQ(99, mesh->mAABB.mMax.z);
- }
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