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- /*
- ---------------------------------------------------------------------------
- Open Asset Import Library (assimp)
- ---------------------------------------------------------------------------
- Copyright (c) 2006-2025, assimp team
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the following
- conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ---------------------------------------------------------------------------
- */
- #include "UnitTestPCH.h"
- #include "AbstractImportExportBase.h"
- #include <assimp/postprocess.h>
- #include <assimp/scene.h>
- #include <assimp/Exporter.hpp>
- #include <assimp/Importer.hpp>
- using namespace ::Assimp;
- class utPLYImportExport : public AbstractImportExportBase {
- public:
- virtual bool importerTest() {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
- EXPECT_EQ(1u, scene->mNumMeshes);
- EXPECT_NE(nullptr, scene->mMeshes[0]);
- if (nullptr == scene->mMeshes[0]) {
- return false;
- }
- EXPECT_EQ(8u, scene->mMeshes[0]->mNumVertices);
- EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
- return (nullptr != scene);
- }
- #ifndef ASSIMP_BUILD_NO_EXPORT
- virtual bool exporterTest() {
- Importer importer;
- Exporter exporter;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_EQ(aiReturn_SUCCESS, exporter.Export(scene, "ply", ASSIMP_TEST_MODELS_DIR "/PLY/cube_out.ply"));
- return true;
- }
- #endif // ASSIMP_BUILD_NO_EXPORT
- };
- TEST_F(utPLYImportExport, importTest_Success) {
- EXPECT_TRUE(importerTest());
- }
- #ifndef ASSIMP_BUILD_NO_EXPORT
- TEST_F(utPLYImportExport, exportTest_Success) {
- EXPECT_TRUE(exporterTest());
- }
- #endif // ASSIMP_BUILD_NO_EXPORT
- // Test issue 1623, crash when loading two PLY files in a row
- TEST_F(utPLYImportExport, importerMultipleTest) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_NE(nullptr, scene->mMeshes[0]);
- EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
- }
- TEST_F(utPLYImportExport, importPLYwithUV) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_uv.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_NE(nullptr, scene->mMeshes[0]);
- // This test model is using n-gons, so 6 faces instead of 12 tris
- EXPECT_EQ(6u, scene->mMeshes[0]->mNumFaces);
- EXPECT_EQ(aiPrimitiveType_POLYGON, scene->mMeshes[0]->mPrimitiveTypes);
- EXPECT_EQ(true, scene->mMeshes[0]->HasTextureCoords(0));
- }
- TEST_F(utPLYImportExport, importBinaryPLY) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_NE(nullptr, scene->mMeshes[0]);
- // This test model is double sided, so 12 faces instead of 6
- EXPECT_EQ(12u, scene->mMeshes[0]->mNumFaces);
- }
- // Tests of a PLY file gets read with \r\n as newlines instead of just \n (i.e. solidwork exported ply files)
- TEST_F(utPLYImportExport, importBinaryPLYWithRNNewline) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary_header_with_RN_newline.ply", aiProcess_ValidateDataStructure);
- ASSERT_NE(nullptr, scene);
- ASSERT_NE(nullptr, scene->mMeshes[0]);
- // This test model is double sided, so 12 faces instead of 6
- ASSERT_EQ(12u, scene->mMeshes[0]->mNumFaces);
- // Also check if the indices were parsed correctly
- ASSERT_EQ(3u, scene->mMeshes[0]->mFaces[0].mNumIndices);
- EXPECT_EQ(0u, scene->mMeshes[0]->mFaces[0].mIndices[0]);
- EXPECT_EQ(1u, scene->mMeshes[0]->mFaces[0].mIndices[1]);
- EXPECT_EQ(2u, scene->mMeshes[0]->mFaces[0].mIndices[2]);
- }
- // Tests of a PLY file gets read with \n as the fist character in the BINARY part
- TEST_F(utPLYImportExport, importBinaryPLYWithNewlineInBinary) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/cube_binary_starts_with_nl.ply", aiProcess_ValidateDataStructure);
- ASSERT_NE(nullptr, scene);
- ASSERT_NE(nullptr, scene->mMeshes[0]);
- ASSERT_EQ(8u, scene->mMeshes[0]->mNumVertices);
- // Make sure the first binary float was read correctly
- ASSERT_FLOAT_EQ(5.967534f, scene->mMeshes[0]->mVertices[0][0]);
- ASSERT_FLOAT_EQ(0, scene->mMeshes[0]->mVertices[0][1]);
- ASSERT_FLOAT_EQ(0, scene->mMeshes[0]->mVertices[0][2]);
- ASSERT_EQ(6u, scene->mMeshes[0]->mNumFaces);
- // Also check if the indices were parsed correctly
- ASSERT_EQ(4u, scene->mMeshes[0]->mFaces[0].mNumIndices);
- EXPECT_EQ(0u, scene->mMeshes[0]->mFaces[0].mIndices[0]);
- EXPECT_EQ(1u, scene->mMeshes[0]->mFaces[0].mIndices[1]);
- EXPECT_EQ(2u, scene->mMeshes[0]->mFaces[0].mIndices[2]);
- }
- TEST_F(utPLYImportExport, vertexColorTest) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/float-color.ply", aiProcess_ValidateDataStructure);
- EXPECT_NE(nullptr, scene);
- EXPECT_EQ(1u, scene->mMeshes[0]->mNumFaces);
- EXPECT_EQ(aiPrimitiveType_TRIANGLE, scene->mMeshes[0]->mPrimitiveTypes);
- EXPECT_EQ(true, scene->mMeshes[0]->HasVertexColors(0));
- auto first_face = scene->mMeshes[0]->mFaces[0];
- EXPECT_EQ(3u, first_face.mNumIndices);
- EXPECT_EQ(0u, first_face.mIndices[0]);
- EXPECT_EQ(1u, first_face.mIndices[1]);
- EXPECT_EQ(2u, first_face.mIndices[2]);
- }
- // Test issue #623, PLY importer should not automatically create faces
- TEST_F(utPLYImportExport, pointcloudTest) {
- Assimp::Importer importer;
- // Could not use aiProcess_ValidateDataStructure since it's missing faces.
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/issue623.ply", 0);
- EXPECT_NE(nullptr, scene);
- EXPECT_EQ(1u, scene->mNumMeshes);
- EXPECT_NE(nullptr, scene->mMeshes[0]);
- EXPECT_EQ(24u, scene->mMeshes[0]->mNumVertices);
- EXPECT_EQ(aiPrimitiveType::aiPrimitiveType_POINT, scene->mMeshes[0]->mPrimitiveTypes);
- EXPECT_EQ(0u, scene->mMeshes[0]->mNumFaces);
- }
- static const char *test_file =
- "ply\n"
- "format ascii 1.0\n"
- "element vertex 4\n"
- "property float x\n"
- "property float y\n"
- "property float z\n"
- "property uchar red\n"
- "property uchar green\n"
- "property uchar blue\n"
- "property float nx\n"
- "property float ny\n"
- "property float nz\n"
- "end_header\n"
- "0.0 0.0 0.0 255 255 255 0.0 1.0 0.0\n"
- "0.0 0.0 1.0 255 0 255 0.0 0.0 1.0\n"
- "0.0 1.0 0.0 255 255 0 1.0 0.0 0.0\n"
- "0.0 1.0 1.0 0 255 255 1.0 1.0 0.0\n";
- TEST_F(utPLYImportExport, parseErrorTest) {
- Assimp::Importer importer;
- // Could not use aiProcess_ValidateDataStructure since it's missing faces.
- const aiScene *scene = importer.ReadFileFromMemory(test_file, strlen(test_file), 0);
- EXPECT_NE(nullptr, scene);
- }
- // This file is invalid, we just want to ensure that the importer is not crashing
- TEST_F(utPLYImportExport, parseInvalid) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/invalid/crash-30d6d0f7c529b3b66b4131700b7a4580cd7082df.ply", 0);
- EXPECT_EQ(nullptr, scene);
- }
- TEST_F(utPLYImportExport, payload_JVN42386607) {
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/PLY/payload_JVN42386607", 0);
- EXPECT_EQ(nullptr, scene);
- }
- // Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
- TEST_F(utPLYImportExport, parseInvalidDoubleProperty) {
- const char data[] = "ply\n"
- "format ascii 1.0\n"
- "element vertex 4\n"
- "property float x\n"
- "property float y\n"
- "property float z\n"
- "element vertex 8\n"
- "property float x\n"
- "property float y\n"
- "property float z\n"
- "end_header\n"
- "0.0 0.0 0.0 0.0 0.0 0.0\n"
- "0.0 0.0 1.0 0.0 0.0 1.0\n"
- "0.0 1.0 0.0 0.0 1.0 0.0\n"
- "0.0 0.0 1.0\n"
- "0.0 1.0 0.0 0.0 0.0 1.0\n"
- "0.0 1.0 1.0 0.0 1.0 1.0\n";
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
- EXPECT_EQ(nullptr, scene);
- }
- // Tests Issue #5729. Test, if properties defined multiple times. Unclear what to do, better to abort than to crash entirely
- TEST_F(utPLYImportExport, parseInvalidDoubleCustomProperty) {
- const char data[] = "ply\n"
- "format ascii 1.0\n"
- "element vertex 4\n"
- "property float x\n"
- "property float y\n"
- "property float z\n"
- "element name 8\n"
- "property float x\n"
- "element name 5\n"
- "property float x\n"
- "end_header\n"
- "0.0 0.0 0.0 100.0 10.0\n"
- "0.0 0.0 1.0 200.0 20.0\n"
- "0.0 1.0 0.0 300.0 30.0\n"
- "0.0 1.0 1.0 400.0 40.0\n"
- "0.0 0.0 0.0 500.0 50.0\n"
- "0.0 0.0 1.0 600.0 60.0\n"
- "0.0 1.0 0.0 700.0 70.0\n"
- "0.0 1.0 1.0 800.0 80.0\n";
- Assimp::Importer importer;
- const aiScene *scene = importer.ReadFileFromMemory(data, sizeof(data), 0);
- EXPECT_EQ(nullptr, scene);
- }
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