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- #pragma once
- /*
- Open Asset Import Library (assimp)
- ----------------------------------------------------------------------
- Copyright (c) 2006-2020, assimp team
- Copyright (c) 2019 bzt
- All rights reserved.
- Redistribution and use of this software in source and binary forms,
- with or without modification, are permitted provided that the
- following conditions are met:
- * Redistributions of source code must retain the above
- copyright notice, this list of conditions and the
- following disclaimer.
- * Redistributions in binary form must reproduce the above
- copyright notice, this list of conditions and the
- following disclaimer in the documentation and/or other
- materials provided with the distribution.
- * Neither the name of the assimp team, nor the names of its
- contributors may be used to endorse or promote products
- derived from this software without specific prior
- written permission of the assimp team.
- THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- ----------------------------------------------------------------------
- */
- /** @file M3DWrapper.h
- * @brief Declares a class to wrap the C m3d SDK
- */
- #ifndef AI_M3DWRAPPER_H_INC
- #define AI_M3DWRAPPER_H_INC
- #if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER) || !ASSIMP_BUILD_NO_M3D_IMPORTER
- #include <memory>
- #include <vector>
- #include <string>
- // Assimp specific M3D configuration. Comment out these defines to remove functionality
- //#define ASSIMP_USE_M3D_READFILECB
- //#define M3D_ASCII
- #include "m3d.h"
- namespace Assimp {
- class IOSystem;
- class M3DWrapper {
- m3d_t *m3d_ = nullptr;
- unsigned char *saved_output_ = nullptr;
- public:
- // Construct an empty M3D model
- explicit M3DWrapper();
- // Construct an M3D model from provided buffer
- // NOTE: The m3d.h SDK function does not mark the data as const. Have assumed it does not write.
- // BUG: SECURITY: The m3d.h SDK cannot be informed of the buffer size. BUFFER OVERFLOW IS CERTAIN
- explicit M3DWrapper(IOSystem *pIOHandler, const std::vector<unsigned char> &buffer);
- ~M3DWrapper();
- void reset();
- // Name
- inline std::string Name() const {
- if (m3d_) return std::string(m3d_->name);
- return std::string();
- }
- // Execute a save
- unsigned char *Save(int quality, int flags, unsigned int &size);
- void ClearSave();
- inline explicit operator bool() const { return m3d_ != nullptr; }
- // Allow direct access to M3D API
- inline m3d_t *operator->() const { return m3d_; }
- inline m3d_t *M3D() const { return m3d_; }
- };
- } // namespace Assimp
- #endif
- #endif // AI_M3DWRAPPER_H_INC
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